Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
nw4hbm::snd::SoundStartable Member List

This is the complete list of members for nw4hbm::snd::SoundStartable, including all inherited members.

detail_ConvertLabelStringToSoundId(const char *label)=0nw4hbm::snd::SoundStartablepure virtual
detail_HoldSound(SoundHandle *soundHandle, u32 id, detail::BasicSound::AmbientArgInfo *ambientArgInfo, detail::ExternalSoundPlayer *extPlayer, const StartInfo *startInfo)nw4hbm::snd::SoundStartableprivate
detail_PrepareSound(SoundHandle *soundHandle, u32 id, detail::BasicSound::AmbientArgInfo *ambientArgInfo, detail::ExternalSoundPlayer *extPlayer, const StartInfo *startInfo)nw4hbm::snd::SoundStartableprivate
detail_SetupSound(SoundHandle *soundHandle, u32 id, detail::BasicSound::AmbientArgInfo *ambientArgInfo, detail::ExternalSoundPlayer *extPlayer, bool hold, const StartInfo *startInfo)=0nw4hbm::snd::SoundStartablepure virtual
detail_StartSound(SoundHandle *soundHandle, u32 id, detail::BasicSound::AmbientArgInfo *ambientArgInfo, detail::ExternalSoundPlayer *extPlayer, const StartInfo *startInfo)nw4hbm::snd::SoundStartableprivate
HoldSound(SoundHandle *soundHandle, u32 id)nw4hbm::snd::SoundStartableinline
HoldSound(SoundHandle *soundHandle, unsigned int id)nw4hbm::snd::SoundStartableinline
HoldSound(SoundHandle *soundHandle, int id)nw4hbm::snd::SoundStartableinline
PrepareSound(SoundHandle *soundHandle, u32 id)nw4hbm::snd::SoundStartableinline
PrepareSound(SoundHandle *soundHandle, unsigned int id)nw4hbm::snd::SoundStartableinline
PrepareSound(SoundHandle *soundHandle, int id)nw4hbm::snd::SoundStartableinline
START_ERR_CANNOT_ALLOCATE_TRACK enum valuenw4hbm::snd::SoundStartable
START_ERR_CANNOT_OPEN_FILE enum valuenw4hbm::snd::SoundStartable
START_ERR_INVALID_LABEL_STRING enum valuenw4hbm::snd::SoundStartable
START_ERR_INVALID_PARAMETER enum valuenw4hbm::snd::SoundStartable
START_ERR_INVALID_SEQ_START_LOCATION_LABEL enum valuenw4hbm::snd::SoundStartable
START_ERR_INVALID_SOUNDID enum valuenw4hbm::snd::SoundStartable
START_ERR_LOW_PRIORITY enum valuenw4hbm::snd::SoundStartable
START_ERR_NOT_AVAILABLE enum valuenw4hbm::snd::SoundStartable
START_ERR_NOT_DATA_LOADED enum valuenw4hbm::snd::SoundStartable
START_ERR_NOT_ENOUGH_INSTANCE enum valuenw4hbm::snd::SoundStartable
START_ERR_NOT_ENOUGH_PLAYER_HEAP enum valuenw4hbm::snd::SoundStartable
START_ERR_UNKNOWN enum valuenw4hbm::snd::SoundStartable
START_ERR_USER enum valuenw4hbm::snd::SoundStartable
START_SUCCESS enum valuenw4hbm::snd::SoundStartable
StartInfo typedefnw4hbm::snd::SoundStartable
StartResult enum namenw4hbm::snd::SoundStartable
StartResult typedefnw4hbm::snd::SoundStartable
StartSound(SoundHandle *soundHandle, u32 id)nw4hbm::snd::SoundStartableinline
StartSound(SoundHandle *soundHandle, unsigned int id)nw4hbm::snd::SoundStartableinline
StartSound(SoundHandle *soundHandle, int id)nw4hbm::snd::SoundStartableinline
~SoundStartable()nw4hbm::snd::SoundStartableinlinevirtual