| CalcPriorityReduction(detail::BasicSound::AmbientArgInfo *ambientArgInfo, u32 id) | nw4hbm::snd::SoundPlayer | |
| CheckPlayableSoundCount(int startPriority, detail::ExternalSoundPlayer *extPlayer) | nw4hbm::snd::SoundPlayer | |
| detail_AllocPlayerHeap(detail::BasicSound *sound) | nw4hbm::snd::SoundPlayer | |
| detail_AllocSeqSound(int priority, int startPriority, detail::BasicSound::AmbientArgInfo *ambientArgInfo, detail::ExternalSoundPlayer *extPlayer, u32 id, detail::SoundInstanceManager< detail::SeqSound > *manager) | nw4hbm::snd::SoundPlayer | |
| detail_AllocStrmSound(int priority, int startPriority, detail::BasicSound::AmbientArgInfo *ambientArgInfo, detail::ExternalSoundPlayer *extPlayer, u32 id, detail::SoundInstanceManager< detail::StrmSound > *manager) | nw4hbm::snd::SoundPlayer | |
| detail_AllocWaveSound(int priority, int startPriority, detail::BasicSound::AmbientArgInfo *ambientArgInfo, detail::ExternalSoundPlayer *extPlayer, u32 id, detail::SoundInstanceManager< detail::WaveSound > *manager) | nw4hbm::snd::SoundPlayer | |
| detail_AppendPlayerHeap(detail::PlayerHeap *pHeap) | nw4hbm::snd::SoundPlayer | |
| detail_AppendPlayerHeap2(detail::PlayerHeap *pHeap) | nw4hbm::snd::SoundPlayer | |
| detail_AppendSound(detail::BasicSound *sound) | nw4hbm::snd::SoundPlayer | |
| detail_FreePlayerHeap(detail::BasicSound *sound) | nw4hbm::snd::SoundPlayer | |
| detail_GetLowestPrioritySound() | nw4hbm::snd::SoundPlayer | inline |
| detail_GetMainOutVolume() const | nw4hbm::snd::SoundPlayer | inline |
| detail_GetOutputLine() const | nw4hbm::snd::SoundPlayer | |
| detail_GetRemoteOutVolume(int remoteIndex) const | nw4hbm::snd::SoundPlayer | |
| detail_InsertPriorityList(detail::BasicSound *sound) | nw4hbm::snd::SoundPlayer | |
| detail_InsertSoundList(detail::BasicSound *sound) | nw4hbm::snd::SoundPlayer | |
| detail_IsEnabledOutputLine() const | nw4hbm::snd::SoundPlayer | |
| detail_RemovePriorityList(detail::BasicSound *sound) | nw4hbm::snd::SoundPlayer | |
| detail_RemoveSoundList(detail::BasicSound *sound) | nw4hbm::snd::SoundPlayer | |
| detail_SetPlayableSoundLimit(int limit) | nw4hbm::snd::SoundPlayer | |
| detail_SortPriorityList() | nw4hbm::snd::SoundPlayer | |
| GetPlayableSoundCount() const | nw4hbm::snd::SoundPlayer | inline |
| GetPlayingSoundCount() const | nw4hbm::snd::SoundPlayer | inline |
| GetVolume() const | nw4hbm::snd::SoundPlayer | inline |
| InitAmbientArg(detail::BasicSound *sound, detail::BasicSound::AmbientArgInfo *ambientArgInfo) | nw4hbm::snd::SoundPlayer | |
| InitParam() | nw4hbm::snd::SoundPlayer | |
| mHeapList | nw4hbm::snd::SoundPlayer | private |
| mMainOutVolume | nw4hbm::snd::SoundPlayer | private |
| mOutputLineFlag | nw4hbm::snd::SoundPlayer | private |
| mOutputLineFlagEnable | nw4hbm::snd::SoundPlayer | private |
| mPlayableCount | nw4hbm::snd::SoundPlayer | private |
| mPlayableLimit | nw4hbm::snd::SoundPlayer | private |
| mPriorityList | nw4hbm::snd::SoundPlayer | private |
| mRemoteOutVolume | nw4hbm::snd::SoundPlayer | private |
| mSoundList | nw4hbm::snd::SoundPlayer | private |
| mUsePlayerHeap | nw4hbm::snd::SoundPlayer | private |
| mVolume | nw4hbm::snd::SoundPlayer | private |
| PauseAllSound(bool flag, int frames) | nw4hbm::snd::SoundPlayer | |
| SetPlayableSoundCount(int count) | nw4hbm::snd::SoundPlayer | |
| SetVolume(f32 volume) | nw4hbm::snd::SoundPlayer | |
| SoundPlayer() | nw4hbm::snd::SoundPlayer | |
| StopAllSound(int frames) | nw4hbm::snd::SoundPlayer | |
| Update() | nw4hbm::snd::SoundPlayer | |
| ~SoundPlayer() | nw4hbm::snd::SoundPlayer | |