Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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nw4hbm::snd::SoundHandle Member List
This is the complete list of members for
nw4hbm::snd::SoundHandle
, including all inherited members.
DetachSound
()
nw4hbm::snd::SoundHandle
detail_AttachSound
(detail::BasicSound *sound)
nw4hbm::snd::SoundHandle
detail_AttachSoundAsTempHandle
(detail::BasicSound *sound)
nw4hbm::snd::SoundHandle
detail_GetAttachedSound
()
nw4hbm::snd::SoundHandle
inline
GetId
() const
nw4hbm::snd::SoundHandle
inline
IsAttachedSound
() const
nw4hbm::snd::SoundHandle
inline
IsPrepared
() const
nw4hbm::snd::SoundHandle
inline
mSound
nw4hbm::snd::SoundHandle
private
NonCopyable
()
nw4hbm::ut::NonCopyable
inline
private
NonCopyable
(const NonCopyable &)
nw4hbm::ut::NonCopyable
private
operator=
(const NonCopyable &)
nw4hbm::ut::NonCopyable
private
Pause
(bool flag, int frames)
nw4hbm::snd::SoundHandle
inline
SetFxSend
(AuxBus bus, f32 send)
nw4hbm::snd::SoundHandle
inline
SetMainOutVolume
(f32 volume)
nw4hbm::snd::SoundHandle
inline
SetOutputLine
(int flag)
nw4hbm::snd::SoundHandle
inline
SetPan
(f32 pan)
nw4hbm::snd::SoundHandle
inline
SetPitch
(f32 pitch)
nw4hbm::snd::SoundHandle
inline
SetRemoteOutVolume
(int remote, f32 volume)
nw4hbm::snd::SoundHandle
inline
SetVolume
(f32 volume, int frames)
nw4hbm::snd::SoundHandle
inline
SoundHandle
()
nw4hbm::snd::SoundHandle
inline
StartPrepared
()
nw4hbm::snd::SoundHandle
inline
Stop
(int frames)
nw4hbm::snd::SoundHandle
inline
~NonCopyable
()
nw4hbm::ut::NonCopyable
inline
private
~SoundHandle
()
nw4hbm::snd::SoundHandle
inline
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