Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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nw4hbm::snd::SoundArchivePlayer Member List

This is the complete list of members for nw4hbm::snd::SoundArchivePlayer, including all inherited members.

CreateGroupAddressTable(const SoundArchive *arc, void **buffer, void *end)nw4hbm::snd::SoundArchivePlayerprivate
CreatePlayerHeap(void *buffer, u32 bufferSize)nw4hbm::snd::SoundArchivePlayerprivate
detail_ConvertLabelStringToSoundId(const char *label)nw4hbm::snd::SoundArchivePlayerinlinevirtual
detail_GetFileAddress(u32 id) constnw4hbm::snd::SoundArchivePlayer
detail_GetFileWaveDataAddress(u32 id) constnw4hbm::snd::SoundArchivePlayer
detail_HoldSound(SoundHandle *soundHandle, u32 id, detail::BasicSound::AmbientArgInfo *ambientArgInfo, detail::ExternalSoundPlayer *extPlayer, const StartInfo *startInfo)nw4hbm::snd::SoundStartableprivate
detail_PrepareSound(SoundHandle *soundHandle, u32 id, detail::BasicSound::AmbientArgInfo *ambientArgInfo, detail::ExternalSoundPlayer *extPlayer, const StartInfo *startInfo)nw4hbm::snd::SoundStartableprivate
detail_SetupSound(SoundHandle *handle, u32 id, detail::BasicSound::AmbientArgInfo *ambientArgInfoInfo, detail::ExternalSoundPlayer *extPlayer, bool hold, const StartInfo *startInfo)nw4hbm::snd::SoundArchivePlayervirtual
detail_StartSound(SoundHandle *soundHandle, u32 id, detail::BasicSound::AmbientArgInfo *ambientArgInfo, detail::ExternalSoundPlayer *extPlayer, const StartInfo *startInfo)nw4hbm::snd::SoundStartableprivate
GetFreeSeqSoundCount() constnw4hbm::snd::SoundArchivePlayerinline
GetFreeStrmSoundCount() constnw4hbm::snd::SoundArchivePlayerinline
GetFreeWaveSoundCount() constnw4hbm::snd::SoundArchivePlayerinline
GetGroupAddress(u32 groupId) constnw4hbm::snd::SoundArchivePlayer
GetGroupWaveDataAddress(u32 groupId) constnw4hbm::snd::SoundArchivePlayer
GetRequiredMemSize(const SoundArchive *arc)nw4hbm::snd::SoundArchivePlayer
GetRequiredStrmBufferSize(const SoundArchive *arc)nw4hbm::snd::SoundArchivePlayer
GetSoundArchive() constnw4hbm::snd::SoundArchivePlayer
GetSoundPlayer(u32 playerId)nw4hbm::snd::SoundArchivePlayer
GetSoundPlayer(int playerId)nw4hbm::snd::SoundArchivePlayerinline
GetSoundPlayerCount() constnw4hbm::snd::SoundArchivePlayerinline
Group typedefnw4hbm::snd::SoundArchivePlayerprivate
GroupTable typedefnw4hbm::snd::SoundArchivePlayerprivate
HoldSound(SoundHandle *soundHandle, u32 id)nw4hbm::snd::SoundStartableinline
HoldSound(SoundHandle *soundHandle, unsigned int id)nw4hbm::snd::SoundStartableinline
HoldSound(SoundHandle *soundHandle, int id)nw4hbm::snd::SoundStartableinline
InvalidateData(const void *start, const void *end)nw4hbm::snd::SoundArchivePlayervirtual
InvalidateWaveData(const void *start, const void *end)nw4hbm::snd::SoundArchivePlayervirtual
IsAvailable() constnw4hbm::snd::SoundArchivePlayer
LoadGroup(u32 id, SoundMemoryAllocatable *allocatable, u32 loadBlockSize)nw4hbm::snd::SoundArchivePlayer
LoadGroup(const char *label, SoundMemoryAllocatable *allocatable, u32 loadBlockSize)nw4hbm::snd::SoundArchivePlayer
LoadGroup(int id, SoundMemoryAllocatable *allocatable, u32 loadBlockSize)nw4hbm::snd::SoundArchivePlayerinline
LoadGroup(u32 id, SoundMemoryAllocatable *allocatable, unsigned int loadBlockSize)nw4hbm::snd::SoundArchivePlayerinline
mDisposeLink (defined in nw4hbm::snd::detail::DisposeCallback)nw4hbm::snd::detail::DisposeCallback
mFileManagernw4hbm::snd::SoundArchivePlayerprivate
mGroupTablenw4hbm::snd::SoundArchivePlayerprivate
mMmlParsernw4hbm::snd::SoundArchivePlayerprivate
mMmlSeqTrackAllocatornw4hbm::snd::SoundArchivePlayerprivate
mSeqCallbacknw4hbm::snd::SoundArchivePlayerprivate
mSeqLoadCallbacknw4hbm::snd::SoundArchivePlayerprivate
mSeqSoundInstanceManagernw4hbm::snd::SoundArchivePlayerprivate
mSeqTrackAllocatornw4hbm::snd::SoundArchivePlayerprivate
mSetupBufferAddressnw4hbm::snd::SoundArchivePlayerprivate
mSetupBufferSizenw4hbm::snd::SoundArchivePlayerprivate
mSoundArchivenw4hbm::snd::SoundArchivePlayerprivate
mSoundPlayerCountnw4hbm::snd::SoundArchivePlayerprivate
mSoundPlayersnw4hbm::snd::SoundArchivePlayerprivate
mStrmBufferPoolnw4hbm::snd::SoundArchivePlayerprivate
mStrmCallbacknw4hbm::snd::SoundArchivePlayerprivate
mStrmSoundInstanceManagernw4hbm::snd::SoundArchivePlayerprivate
mWaveSoundInstanceManagernw4hbm::snd::SoundArchivePlayerprivate
mWsdCallbacknw4hbm::snd::SoundArchivePlayerprivate
PrepareSeqImpl(detail::SeqSound *sound, const SoundArchive::SoundInfo *soundInfo, const SoundArchive::SeqSoundInfo *seqSoundInfo, int voices)nw4hbm::snd::SoundArchivePlayerprivate
PrepareSound(SoundHandle *soundHandle, u32 id)nw4hbm::snd::SoundStartableinline
PrepareSound(SoundHandle *soundHandle, unsigned int id)nw4hbm::snd::SoundStartableinline
PrepareSound(SoundHandle *soundHandle, int id)nw4hbm::snd::SoundStartableinline
PrepareStrmImpl(detail::StrmSound *sound, const SoundArchive::SoundInfo *soundInfo, const SoundArchive::StrmSoundInfo *strmSoundInfo, SoundStartable::StartInfo::StartOffsetType startOffsetType, int startOffset, int voices)nw4hbm::snd::SoundArchivePlayerprivate
PrepareWaveSoundImpl(detail::WaveSound *sound, const SoundArchive::SoundInfo *soundInfo, const SoundArchive::WaveSoundInfo *waveSoundInfo, int voices)nw4hbm::snd::SoundArchivePlayerprivate
SetGroupAddress(u32 groupId, const void *addr)nw4hbm::snd::SoundArchivePlayer
SetGroupWaveDataAddress(u32 groupId, const void *addr)nw4hbm::snd::SoundArchivePlayer
Setup(const SoundArchive *arc, void *buffer, u32 mramBufferSize, void *strmBuffer, u32 strmBufferSize)nw4hbm::snd::SoundArchivePlayer
SetupMram(const SoundArchive *arc, void *buffer, u32 size)nw4hbm::snd::SoundArchivePlayerprivate
SetupSeqSound(const SoundArchive *arc, int sounds, void **buffer, void *end)nw4hbm::snd::SoundArchivePlayerprivate
SetupSeqTrack(const SoundArchive *arc, int tracks, void **buffer, void *end)nw4hbm::snd::SoundArchivePlayerprivate
SetupSoundPlayer(const SoundArchive *arc, void **buffer, void *end)nw4hbm::snd::SoundArchivePlayerprivate
SetupStrmBuffer(const SoundArchive *arc, void *buffer, u32 bufferSize)nw4hbm::snd::SoundArchivePlayerprivate
SetupStrmSound(const SoundArchive *arc, int sounds, void **buffer, void *end)nw4hbm::snd::SoundArchivePlayerprivate
SetupWaveSound(const SoundArchive *arc, int sounds, void **buffer, void *end)nw4hbm::snd::SoundArchivePlayerprivate
Shutdown()nw4hbm::snd::SoundArchivePlayer
SoundArchivePlayer()nw4hbm::snd::SoundArchivePlayer
SoundArchivePlayer::SeqNoteOnCallback classnw4hbm::snd::SoundArchivePlayerfriend
START_ERR_CANNOT_ALLOCATE_TRACK enum valuenw4hbm::snd::SoundStartable
START_ERR_CANNOT_OPEN_FILE enum valuenw4hbm::snd::SoundStartable
START_ERR_INVALID_LABEL_STRING enum valuenw4hbm::snd::SoundStartable
START_ERR_INVALID_PARAMETER enum valuenw4hbm::snd::SoundStartable
START_ERR_INVALID_SEQ_START_LOCATION_LABEL enum valuenw4hbm::snd::SoundStartable
START_ERR_INVALID_SOUNDID enum valuenw4hbm::snd::SoundStartable
START_ERR_LOW_PRIORITY enum valuenw4hbm::snd::SoundStartable
START_ERR_NOT_AVAILABLE enum valuenw4hbm::snd::SoundStartable
START_ERR_NOT_DATA_LOADED enum valuenw4hbm::snd::SoundStartable
START_ERR_NOT_ENOUGH_INSTANCE enum valuenw4hbm::snd::SoundStartable
START_ERR_NOT_ENOUGH_PLAYER_HEAP enum valuenw4hbm::snd::SoundStartable
START_ERR_UNKNOWN enum valuenw4hbm::snd::SoundStartable
START_ERR_USER enum valuenw4hbm::snd::SoundStartable
START_SUCCESS enum valuenw4hbm::snd::SoundStartable
StartInfo typedefnw4hbm::snd::SoundStartable
StartResult enum namenw4hbm::snd::SoundStartable
StartResult typedefnw4hbm::snd::SoundStartable
StartSound(SoundHandle *soundHandle, u32 id)nw4hbm::snd::SoundStartableinline
StartSound(SoundHandle *soundHandle, unsigned int id)nw4hbm::snd::SoundStartableinline
StartSound(SoundHandle *soundHandle, int id)nw4hbm::snd::SoundStartableinline
Update()nw4hbm::snd::SoundArchivePlayer
~SoundArchivePlayer()nw4hbm::snd::SoundArchivePlayervirtual
~SoundStartable()nw4hbm::snd::SoundStartableinlinevirtual