Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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nw4hbm::lyt::Window Member List

This is the complete list of members for nw4hbm::lyt::Window, including all inherited members.

AddAnimationLink(AnimationLink *animationLink)nw4hbm::lyt::Pane
Animate(u32 option=0)nw4hbm::lyt::Panevirtual
AnimateSelf(u32 option)nw4hbm::lyt::Windowvirtual
AppendChild(Pane *pChild)nw4hbm::lyt::Pane
BindAnimation(AnimTransform *animTrans, bool bRecursive=true)nw4hbm::lyt::Panevirtual
BIT_INFLUENCED_ALPHA enum valuenw4hbm::lyt::Paneprivate
BIT_LOCATION_ADJUST enum valuenw4hbm::lyt::Paneprivate
BIT_VISIBLE enum valuenw4hbm::lyt::Paneprivate
CalculateMtx(const DrawInfo &drawInfo)nw4hbm::lyt::Panevirtual
CalculateMtxChild(const DrawInfo &drawInfo)nw4hbm::lyt::Pane
Content typedefnw4hbm::lyt::Windowprivate
Draw(const DrawInfo &drawInfo)nw4hbm::lyt::Panevirtual
DrawContent(const math::VEC2 &basePt, const WindowFrameSize &frameSize, u8 alpha)nw4hbm::lyt::Windowvirtual
DrawFrame(const math::VEC2 &basePt, const Frame &frame, const WindowFrameSize &frameSize, u8 alpha)nw4hbm::lyt::Windowvirtual
DrawFrame4(const math::VEC2 &basePt, const Frame *frames, const WindowFrameSize &frameSize, u8 alpha)nw4hbm::lyt::Windowvirtual
DrawFrame8(const math::VEC2 &basePt, const Frame *frames, const WindowFrameSize &frameSize, u8 alpha)nw4hbm::lyt::Windowvirtual
DrawSelf(const DrawInfo &drawInfo)nw4hbm::lyt::Windowvirtual
FindAnimationLink(AnimTransform *animTrans)nw4hbm::lyt::Windowvirtual
FindMaterialByName(const char *findName, bool bRecursive)nw4hbm::lyt::Windowvirtual
FindPaneByName(const char *findName, bool bRecursive=true)nw4hbm::lyt::Panevirtual
Frame typedefnw4hbm::lyt::Windowprivate
GetAlpha()nw4hbm::lyt::Paneinline
GetChildList()nw4hbm::lyt::Paneinline
GetColorElement(u32 idx) constnw4hbm::lyt::Panevirtual
GetContentMaterial() constnw4hbm::lyt::Windowvirtual
GetFrameMaterial(u32 frameIdx) constnw4hbm::lyt::Windowvirtual
GetFrameSize(u8 frameNum, const Frame *frames)nw4hbm::lyt::Window
GetGlobalMtx() constnw4hbm::lyt::Paneinline
GetMaterial() constnw4hbm::lyt::Panevirtual
GetMtx() constnw4hbm::lyt::Paneinline
GetName() constnw4hbm::lyt::Paneinline
GetPaneRect(const DrawInfo &drawInfo) constnw4hbm::lyt::Pane
GetParent() constnw4hbm::lyt::Paneinline
GetRotate() constnw4hbm::lyt::Paneinline
GetScale() constnw4hbm::lyt::Paneinline
GetSize() constnw4hbm::lyt::Paneinline
GetTranslate()nw4hbm::lyt::Paneinline
GetVtxColor(u32 idx) constnw4hbm::lyt::Windowvirtual
GetVtxColorElement(u32 idx) constnw4hbm::lyt::Windowvirtual
GetVtxPos() constnw4hbm::lyt::Pane
Init()nw4hbm::lyt::Pane
InsertChild(PaneList::Iterator next, Pane *pChild)nw4hbm::lyt::Pane
InsertChild(Pane *pNext, Pane *pChild)nw4hbm::lyt::Pane
IsInfluencedAlpha()nw4hbm::lyt::Paneinline
IsLocationAdjust()nw4hbm::lyt::Paneinline
IsUserAllocated() constnw4hbm::lyt::Paneinline
IsVisible()nw4hbm::lyt::Paneinline
LoadMtx(const DrawInfo &drawInfo)nw4hbm::lyt::Panevirtual
mAlphanw4hbm::lyt::Paneprotected
mAnimListnw4hbm::lyt::Paneprotected
mBasePositionnw4hbm::lyt::Paneprotected
mbUserAllocatednw4hbm::lyt::Paneprotected
mChildListnw4hbm::lyt::Paneprotected
mContentnw4hbm::lyt::Windowprivate
mContentInflationnw4hbm::lyt::Windowprivate
mFlagnw4hbm::lyt::Paneprotected
mFrameNumnw4hbm::lyt::Windowprivate
mFramesnw4hbm::lyt::Windowprivate
mGlbAlphanw4hbm::lyt::Paneprotected
mGlbMtxnw4hbm::lyt::Paneprotected
mLinknw4hbm::lyt::detail::PaneBaseprivate
mMtxnw4hbm::lyt::Paneprotected
mNamenw4hbm::lyt::Paneprotected
mpMaterialnw4hbm::lyt::Paneprotected
mpParentnw4hbm::lyt::Paneprotected
mRotatenw4hbm::lyt::Paneprotected
mScalenw4hbm::lyt::Paneprotected
mSizenw4hbm::lyt::Paneprotected
mTranslatenw4hbm::lyt::Paneprotected
mUserDatanw4hbm::lyt::Paneprotected
NW4HBM_UT_RUNTIME_TYPEINFOnw4hbm::lyt::Window
Pane()nw4hbm::lyt::Pane
Pane(const res::Pane *pBlock)nw4hbm::lyt::Pane
PaneBase()nw4hbm::lyt::detail::PaneBaseinlineprivate
PrependChild(Pane *pChild)nw4hbm::lyt::Pane
RemoveChild(Pane *pChild)nw4hbm::lyt::Pane
SetAlpha(u8 alpha)nw4hbm::lyt::Paneinline
SetAnimationEnable(AnimTransform *animTrans, bool bEnable, bool bRecursive)nw4hbm::lyt::Windowvirtual
SetColorElement(u32 idx, u8 color)nw4hbm::lyt::Panevirtual
SetGlobalMtx(const math::MTX34 &mtx)nw4hbm::lyt::Paneinline
SetInfluencedAlpha(bool visible)nw4hbm::lyt::Paneinline
SetLocationAdjust(bool visible)nw4hbm::lyt::Paneinline
SetMtx(const math::MTX34 &mtx)nw4hbm::lyt::Paneinline
SetName(const char *name)nw4hbm::lyt::Pane
SetRotate(const math::VEC3 &rotate)nw4hbm::lyt::Paneinline
SetScale(const math::VEC2 &scale)nw4hbm::lyt::Paneinline
SetSize(const Size &size)nw4hbm::lyt::Paneinline
SetSRTElement(u32 idx, f32 value)nw4hbm::lyt::Paneinline
SetTranslate(const math::VEC3 &translate)nw4hbm::lyt::Paneinline
SetTranslate(const math::VEC2 &translate)nw4hbm::lyt::Paneinline
SetUserData(const char *userData)nw4hbm::lyt::Pane
SetVisible(bool visible)nw4hbm::lyt::Paneinline
SetVtxColor(u32 idx, ut::Color value)nw4hbm::lyt::Windowvirtual
SetVtxColorElement(u32 idx, u8 value)nw4hbm::lyt::Windowvirtual
UnbindAllAnimation(bool bRecursive=true)nw4hbm::lyt::Panevirtual
UnbindAnimation(AnimTransform *animTrans, bool bRecursive=true)nw4hbm::lyt::Panevirtual
UnbindAnimationSelf(AnimTransform *animTrans)nw4hbm::lyt::Windowvirtual
Window(const res::Window *pBlock, const ResBlockSet &resBlockSet)nw4hbm::lyt::Window
~Pane()nw4hbm::lyt::Panevirtual
~PaneBase()nw4hbm::lyt::detail::PaneBaseinlineprivatevirtual
~Window()nw4hbm::lyt::Windowvirtual