Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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nw4hbm::lyt::Material Member List

This is the complete list of members for nw4hbm::lyt::Material, including all inherited members.

AddAnimationLink(AnimationLink *animationLink)nw4hbm::lyt::Material
Animate()nw4hbm::lyt::Materialvirtual
BindAnimation(AnimTransform *animTrans)nw4hbm::lyt::Materialvirtual
FindAnimationLink(AnimTransform *animTrans)nw4hbm::lyt::Materialvirtual
GetAlphaComparePtr() constnw4hbm::lyt::Material
GetAlphaComparePtr()nw4hbm::lyt::Material
GetBlendModePtr() constnw4hbm::lyt::Material
GetBlendModePtr()nw4hbm::lyt::Material
GetChanCtrlAry() constnw4hbm::lyt::Material
GetChanCtrlAry()nw4hbm::lyt::Material
GetIndirectStageAry() constnw4hbm::lyt::Material
GetIndirectStageAry()nw4hbm::lyt::Material
GetIndTexSRTAry() constnw4hbm::lyt::Material
GetIndTexSRTAry()nw4hbm::lyt::Material
GetIndTexSRTCap() constnw4hbm::lyt::Materialinline
GetMatColAry() constnw4hbm::lyt::Material
GetMatColAry()nw4hbm::lyt::Material
GetName() constnw4hbm::lyt::Materialinline
GetTevColor(u32 idx) constnw4hbm::lyt::Materialinline
GetTevStageAry() constnw4hbm::lyt::Material
GetTevStageAry()nw4hbm::lyt::Material
GetTevSwapAry() constnw4hbm::lyt::Material
GetTevSwapAry()nw4hbm::lyt::Material
GetTexCoordGenAry() constnw4hbm::lyt::Material
GetTexCoordGenAry()nw4hbm::lyt::Material
GetTexCoordGenCap() constnw4hbm::lyt::Materialinline
GetTexMapAry() constnw4hbm::lyt::Material
GetTexMapAry()nw4hbm::lyt::Material
GetTexSRTAry() constnw4hbm::lyt::Material
GetTexSRTAry()nw4hbm::lyt::Material
GetTexSRTCap() constnw4hbm::lyt::Materialinline
GetTexture(GXTexObj *pTexObj, u8 texMapIdx) constnw4hbm::lyt::Material
GetTextureCap() constnw4hbm::lyt::Materialinline
GetTextureNum() constnw4hbm::lyt::Materialinline
Init()nw4hbm::lyt::Material
InitBitGXNums(detail::BitGXNums *ptr)nw4hbm::lyt::Material
IsAlphaCompareCap() constnw4hbm::lyt::Materialinline
IsBlendModeCap() constnw4hbm::lyt::Materialinline
IsChanCtrlCap() constnw4hbm::lyt::Materialinline
IsMatColorCap() constnw4hbm::lyt::Materialinline
IsTevSwapCap() constnw4hbm::lyt::Materialinline
IsUserAllocated() constnw4hbm::lyt::Materialinline
mAnimListnw4hbm::lyt::Materialprivate
Material()nw4hbm::lyt::Material
Material(const res::Material *pRes, const ResBlockSet &resBlockSet)nw4hbm::lyt::Material
MAX_IND_SRTnw4hbm::lyt::Materialprivatestatic
MAX_TEX_SRTnw4hbm::lyt::Materialprivatestatic
mbUserAllocatednw4hbm::lyt::Materialprivate
mGXMemCapnw4hbm::lyt::Materialprivate
mGXMemNumnw4hbm::lyt::Materialprivate
mNamenw4hbm::lyt::Materialprivate
mpGXMemnw4hbm::lyt::Materialprivate
mTevColsnw4hbm::lyt::Materialprivate
mTevKColsnw4hbm::lyt::Materialprivate
ReserveGXMem(u8 texMapNum, u8 texSRTNum, u8 texCoordGenNum, u8 tevStageNum, bool allocTevSwap, u8 indStageNum, u8 indSRTNum, bool allocChanCtrl, bool allocMatCol, bool allocAlpComp, bool allocBlendMode)nw4hbm::lyt::Material
SetAnimationEnable(AnimTransform *animTrans, bool bEnable)nw4hbm::lyt::Materialvirtual
SetColorElement(u32 colorType, s16 value)nw4hbm::lyt::Material
SetIndStageNum(u8 num)nw4hbm::lyt::Material
SetIndTexSRTElement(u32 texSRTIdx, u32 eleIdx, f32 value)nw4hbm::lyt::Materialinline
SetName(const char *name)nw4hbm::lyt::Material
SetTevStageNum(u8 num)nw4hbm::lyt::Material
SetTexCoordGen(u32 idx, TexCoordGen value)nw4hbm::lyt::Materialinline
SetTexCoordGenNum(u8 num)nw4hbm::lyt::Material
SetTexSRTElement(u32 texSRTIdx, u32 eleIdx, f32 value)nw4hbm::lyt::Materialinline
SetTexture(u8 texMapIdx, const GXTexObj &texObj)nw4hbm::lyt::Material
SetTexture(u8 texMapIdx, TPLPalette *pTplRes)nw4hbm::lyt::Material
SetTextureNoWrap(u8 texMapIdx, TPLPalette *pTplRes)nw4hbm::lyt::Material
SetTextureNum(u8 num)nw4hbm::lyt::Material
SetupGX(bool bModVtxCol, u8 alpha)nw4hbm::lyt::Materialvirtual
UnbindAllAnimation()nw4hbm::lyt::Materialvirtual
UnbindAnimation(AnimTransform *animTrans)nw4hbm::lyt::Materialvirtual
~Material()nw4hbm::lyt::Materialvirtual