Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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e_sm2_class Member List
This is the complete list of members for
e_sm2_class
, including all inherited members.
actor_condition
fopAc_ac_c
actor_status
fopAc_ac_c
actor_tag
fopAc_ac_c
actor_type
fopAc_ac_c
attention_info
fopAc_ac_c
box
fopAc_ac_c
carryType
fopAc_ac_c
checkBallModelDraw
()
fopEn_enemy_c
checkCutDownHitFlg
() const
fopEn_enemy_c
inline
checkDeadFlg
() const
fopEn_enemy_c
inline
checkDownFlg
() const
fopEn_enemy_c
inline
checkHeadLockFlg
() const
fopEn_enemy_c
inline
checkWolfBiteDamage
() const
fopEn_enemy_c
inline
checkWolfNoLock
() const
fopEn_enemy_c
inline
checkYellow
()
e_sm2_class
inline
cull
fopAc_ac_c
cullMtx
fopAc_ac_c
cullSizeFar
fopAc_ac_c
cullType
fopAc_ac_c
current
fopAc_ac_c
demoActorID
fopAc_ac_c
draw_tag
fopAc_ac_c
drawBallModel
(dKy_tevstr_c *)
fopEn_enemy_c
eventInfo
fopAc_ac_c
eyePos
fopAc_ac_c
field_0x560
fopAc_ac_c
field_0x564
fopAc_ac_c
field_0x565
fopAc_ac_c
field_0x566
fopAc_ac_c
field_0x567
fopAc_ac_c
field_0x58c
fopEn_enemy_c
field_0x590
fopEn_enemy_c
field_0x5b4
e_sm2_class
private
field_0x5B5
e_sm2_class
private
field_0x5b7
e_sm2_class
private
field_0x5b8
e_sm2_class
private
field_0x5c0
e_sm2_class
private
field_0x5c8
e_sm2_class
private
field_0x5cc
e_sm2_class
private
field_0x5d0
e_sm2_class
private
field_0x5d8
e_sm2_class
private
field_0x5D9
e_sm2_class
private
field_0x680
e_sm2_class
private
field_0x686
e_sm2_class
private
field_0x688
e_sm2_class
private
field_0x68A
e_sm2_class
private
field_0x68c
e_sm2_class
private
field_0x68e
e_sm2_class
private
field_0x692
e_sm2_class
private
field_0x698
e_sm2_class
private
field_0x6a4
e_sm2_class
private
field_0x6a6
e_sm2_class
private
field_0x6a8
e_sm2_class
private
field_0x6a9
e_sm2_class
private
field_0x6aa
e_sm2_class
private
field_0x6AB
e_sm2_class
private
field_0x6ac
e_sm2_class
private
field_0x6b0
e_sm2_class
private
field_0x6b4
e_sm2_class
private
field_0x6b8
e_sm2_class
private
field_0x6bc
e_sm2_class
private
field_0x6c0
e_sm2_class
private
field_0x6c4
e_sm2_class
private
field_0x6c8
e_sm2_class
private
field_0x6CC
e_sm2_class
private
field_0x6e8
e_sm2_class
private
field_0x6EC
e_sm2_class
private
field_0x708
e_sm2_class
private
field_0x768
e_sm2_class
private
field_0x798
e_sm2_class
private
field_0x7f8
e_sm2_class
private
field_0x828
e_sm2_class
private
field_0x82A
e_sm2_class
private
field_0x82c
e_sm2_class
private
field_0x830
e_sm2_class
private
field_0x838
e_sm2_class
private
field_0x83c
e_sm2_class
private
field_0x83d
e_sm2_class
private
field_0x83e
e_sm2_class
private
field_0x83f
e_sm2_class
private
field_0x840
e_sm2_class
private
field_0x84c
e_sm2_class
private
field_0x852
e_sm2_class
private
field_0xaa8
e_sm2_class
private
field_0xf88
e_sm2_class
private
field_0xF89
e_sm2_class
private
field_0xFB0
e_sm2_class
private
field_0xfd0
e_sm2_class
private
field_0xfd4
e_sm2_class
private
field_0xFD5
e_sm2_class
private
field_0xfd8
e_sm2_class
private
field_0xfdc
e_sm2_class
private
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
getDownPos
()
fopEn_enemy_c
inline
getHeadLockPos
()
fopEn_enemy_c
inline
getMidnaBindID
(int i_idx)
fopEn_enemy_c
inline
getMidnaBindMode
()
fopEn_enemy_c
inline
gravity
fopAc_ac_c
group
fopAc_ac_c
health
fopAc_ac_c
heap
fopAc_ac_c
home
fopAc_ac_c
initBallModel
()
fopEn_enemy_c
jntCol
fopAc_ac_c
mAcch
e_sm2_class
private
mAcchCir
e_sm2_class
private
mAction
e_sm2_class
private
mAngleToPlayer
e_sm2_class
private
mAtInfo
e_sm2_class
private
maxFallSpeed
fopAc_ac_c
mBallModel
fopEn_enemy_c
mBase
leafdraw_class
mBrk
fopEn_enemy_c
mBtk
fopEn_enemy_c
mbUnk0
leafdraw_class
mbUnk1
leafdraw_class
mColliderStatus
e_sm2_class
private
mDistToPlayer
e_sm2_class
private
mDownPos
fopEn_enemy_c
mDwPi
leafdraw_class
mEffectID1
fopEn_enemy_c
mEffectID2
fopEn_enemy_c
mFlags
fopEn_enemy_c
mHeadLockPos
fopEn_enemy_c
mMidnaBindID
fopEn_enemy_c
mMidnaBindMode
fopEn_enemy_c
mMode
e_sm2_class
private
model
fopAc_ac_c
mpDrawMtd
leafdraw_class
mPhase
e_sm2_class
private
mpMorf
e_sm2_class
private
mSize
e_sm2_class
private
mSound
e_sm2_class
private
mThrowMode
fopEn_enemy_c
offCutDownHitFlg
()
fopEn_enemy_c
inline
offDownFlg
()
fopEn_enemy_c
inline
offHeadLockFlg
()
fopEn_enemy_c
inline
offWolfBiteDamage
()
fopEn_enemy_c
inline
offWolfDownPullFlg
()
fopEn_enemy_c
inline
offWolfNoLock
()
fopEn_enemy_c
inline
old
fopAc_ac_c
onCutDownHitFlg
()
fopEn_enemy_c
inline
onDownFlg
()
fopEn_enemy_c
inline
onHeadLockFlg
()
fopEn_enemy_c
inline
onWolfBiteDamage
()
fopEn_enemy_c
inline
onWolfDownPullEndFlg
()
fopEn_enemy_c
inline
onWolfDownStartFlg
()
fopEn_enemy_c
inline
onWolfNoLock
()
fopEn_enemy_c
inline
parentActorID
fopAc_ac_c
scale
fopAc_ac_c
setBallModelEffect
(dKy_tevstr_c *)
fopEn_enemy_c
setDownPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setHeadLockPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setID
fopAc_ac_c
setMidnaBindID
(u8 i_idx, u32 i_bindID)
fopEn_enemy_c
inline
setMidnaBindMode
(u8 i_bindMode)
fopEn_enemy_c
inline
setStopStatus
(u32 status)
fopAc_ac_c
inline
static
setThrowModeCatch
()
fopEn_enemy_c
inline
setThrowModeDash
()
fopEn_enemy_c
inline
setThrowModeThrowLeft
()
fopEn_enemy_c
inline
setThrowModeThrowRight
()
fopEn_enemy_c
inline
shape_angle
fopAc_ac_c
speed
fopAc_ac_c
speedF
fopAc_ac_c
sphere
fopAc_ac_c
stopStatus
fopAc_ac_c
static
sub_method
fopAc_ac_c
subtype
fopAc_ac_c
tevStr
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
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