| actor_condition | fopAc_ac_c | |
| actor_status | fopAc_ac_c | |
| actor_tag | fopAc_ac_c | |
| actor_type | fopAc_ac_c | |
| argument | fopAc_ac_c | |
| attention_info | fopAc_ac_c | |
| base | fopAc_ac_c | |
| box | fopAc_ac_c | |
| cancelBoomerangLockActor(fopAc_ac_c *i_actor) | daPy_py_c | static |
| cancelChangeTextureAnime() | daPy_py_c | inlinevirtual |
| cancelDragonHangBackJump() | daPy_py_c | inlinevirtual |
| cancelDungeonWarpReadyNeck() | daPy_py_c | inlinevirtual |
| cancelFmChainGrab() | daPy_py_c | static |
| cancelGoronThrowEvent() | daPy_py_c | inlinevirtual |
| cancelOctaIealHang() | daPy_py_c | inlinevirtual |
| cancelOriginalDemo() | daPy_py_c | inline |
| cancelWolfLock(fopAc_ac_c *) | daPy_py_c | inlinevirtual |
| carryType | fopAc_ac_c | |
| changeDemoMode(u32 i_demoMode, int i_param0, int i_param1, s16 i_param2) | daPy_py_c | inline |
| changeDemoMoveAngle(s16 i_angle) | daPy_py_c | inline |
| changeDemoParam0(int i_param0) | daPy_py_c | inline |
| changeDemoParam1(int i_param1) | daPy_py_c | inline |
| changeDemoParam2(s16 i_param2) | daPy_py_c | inline |
| changeDemoPos0(const cXyz *i_posP) | daPy_py_c | inline |
| changeDragonActor(fopAc_ac_c *) | daPy_py_c | inlinevirtual |
| changeOriginalDemo() | daPy_py_c | inline |
| changeTextureAnime(u16, u16, int) | daPy_py_c | inlinevirtual |
| checkAcceptDungeonWarp() | daPy_py_c | static |
| checkAcceptDungeonWarpAlink(int) | daPy_py_c | inlinevirtual |
| checkArrowChargeEnd() const | daPy_py_c | inlinevirtual |
| checkAttentionLock() const | daPy_py_c | inline |
| checkAutoJump() const | daPy_py_c | inlinevirtual |
| checkAutoJumpStart() const | daPy_py_c | inline |
| checkBeeChildDrink() const | daPy_py_c | inlinevirtual |
| checkBoardNoFootAngle() const | daPy_py_c | inline |
| checkBoardRide() const | daPy_py_c | inlinevirtual |
| checkBoarRide() const | daPy_py_c | inlinevirtual |
| checkBoarRun() const | daPy_py_c | inlinevirtual |
| checkBoarSingleBattle() const | daPy_py_c | inline |
| checkBoarSingleBattleFirst() const | daPy_py_c | inline |
| checkBoarSingleBattleSecond() const | daPy_py_c | inline |
| checkBombItem(int i_itemNo) | daPy_py_c | static |
| checkBoomerangAtnKeep() const | daPy_py_c | inline |
| checkBoomerangCharge() | daPy_py_c | static |
| checkBoomerangChargeTime() | daPy_py_c | static |
| checkBootsOrArmorHeavy() const | daPy_py_c | inlinevirtual |
| checkBottleDrinkEnd() const | daPy_py_c | inlinevirtual |
| checkBottleItem(int i_itemNo) | daPy_py_c | static |
| checkBottleSwingMode() const | daPy_py_c | inlinevirtual |
| checkBowItem(int i_itemNo) | daPy_py_c | static |
| checkBubbleFly() const | daPy_py_c | inlinevirtual |
| checkCanoeFishingGetLeft() const | daPy_py_c | inlinevirtual |
| checkCanoeFishingGetRight() const | daPy_py_c | inlinevirtual |
| checkCanoeRide() const | daPy_py_c | inlinevirtual |
| checkCanoeSlider() const | daPy_py_c | inline |
| checkCargoCarry() const | daPy_py_c | inline |
| checkCarryStartLightBallA() | daPy_py_c | static |
| checkCarryStartLightBallB() | daPy_py_c | static |
| checkCarvingWoodShieldEquip() | daPy_py_c | inlinestatic |
| checkCasualWearFlg() | daPy_py_c | inlinestatic |
| checkChainBlockPushPull() | daPy_py_c | inlinevirtual |
| checkClimbEndHang() | daPy_py_c | inline |
| checkClimbMove() const | daPy_py_c | inlinevirtual |
| checkComboCutTurn() const | daPy_py_c | inlinevirtual |
| checkCopyRodAtnKeep() const | daPy_py_c | inline |
| checkCopyRodEquip() const | daPy_py_c | inlinevirtual |
| checkCopyRodThrowAfter() const | daPy_py_c | inline |
| checkCopyRodTopUse() | daPy_py_c | inlinevirtual |
| checkCowGameLash() const | daPy_py_c | inline |
| checkCutCharge() const | daPy_py_c | inlinevirtual |
| checkCutJumpCancelTurn() const | daPy_py_c | inlinevirtual |
| checkCutJumpMode() const | daPy_py_c | inlinevirtual |
| checkCutLargeJumpCharge() const | daPy_py_c | inlinevirtual |
| checkCutTurnCharge() const | daPy_py_c | inlinevirtual |
| checkDamageImpact() const | daPy_py_c | inline |
| checkDragonHangRide() const | daPy_py_c | inlinevirtual |
| checkDrinkBottleItem(int i_itemNo) | daPy_py_c | static |
| checkDungeonWarpItem(int i_itemNo) | daPy_py_c | static |
| checkElecDamage() const | daPy_py_c | inlinevirtual |
| checkEmptyBottleSwing() const | daPy_py_c | inlinevirtual |
| checkEndResetFlg0(daPy_ERFLG0 i_flag) const | daPy_py_c | inline |
| checkEndResetFlg1(daPy_ERFLG1 i_flag) const | daPy_py_c | inline |
| checkEndResetFlg2(daPy_ERFLG2 i_flag) const | daPy_py_c | inline |
| checkEnemyAttentionLock() const | daPy_py_c | inline |
| checkEquipHeavyBoots() const | daPy_py_c | inline |
| checkFastShotTime() | daPy_py_c | inlinevirtual |
| checkFastSwordCut() const | daPy_py_c | inline |
| checkFireMaterial() const | daPy_py_c | inlinevirtual |
| checkFirstMidnaDemo() | daPy_py_c | inlinestatic |
| checkFishingRodItem(int i_itemNo) | daPy_py_c | static |
| checkFishingRodUseAccept() const | daPy_py_c | inline |
| checkFishingRodUseStart() const | daPy_py_c | inline |
| checkFmChainPut() const | daPy_py_c | inlinevirtual |
| checkFreezeDamage() const | daPy_py_c | inline |
| checkFrontRoll() const | daPy_py_c | inlinevirtual |
| checkFrontRollCrash() const | daPy_py_c | inline |
| checkGoatStopGame() const | daPy_py_c | inline |
| checkGoatThrow() const | daPy_py_c | inlinevirtual |
| checkGoatThrowAfter() const | daPy_py_c | inlinevirtual |
| checkGoronRideWait() const | daPy_py_c | inlinevirtual |
| checkGoronSideMove() const | daPy_py_c | inline |
| checkGrabThrow() const | daPy_py_c | inline |
| checkGrassWhistle() const | daPy_py_c | inlinevirtual |
| checkGuardBreakMode() const | daPy_py_c | inlinevirtual |
| checkHawkWait() const | daPy_py_c | inlinevirtual |
| checkHookshotItem(int i_itemNo) | daPy_py_c | static |
| checkHookshotReturnMode() const | daPy_py_c | inlinevirtual |
| checkHookshotShootReturnMode() const | daPy_py_c | inlinevirtual |
| checkHorseElecDamage() const | daPy_py_c | inlinevirtual |
| checkHorseRide() const | daPy_py_c | inlinevirtual |
| checkHorseRideNotReady() const | daPy_py_c | inlinevirtual |
| checkHorseStart() | daPy_py_c | inlinevirtual |
| checkHorseZelda() const | daPy_py_c | inline |
| checkInsectRelease() | daPy_py_c | inline |
| checkIronBallGroundStop() const | daPy_py_c | inlinevirtual |
| checkIronBallReturn() const | daPy_py_c | inlinevirtual |
| checkItemSightBgHit() const | daPy_py_c | inline |
| checkItemSwordEquip() const | daPy_py_c | inlinevirtual |
| checkKandelaarSwing(int) const | daPy_py_c | inlinevirtual |
| checkLightMasterSwordEquip() | daPy_py_c | inlinestatic |
| checkLv3Slide() const | daPy_py_c | inlinevirtual |
| checkMagicArmorWearFlg() | daPy_py_c | inlinestatic |
| checkMagneBootsOn() const | daPy_py_c | inline |
| checkMasterSwordEquip() | daPy_py_c | static |
| checkMetamorphose() const | daPy_py_c | inlinevirtual |
| checkMidnaAtnPos() const | daPy_py_c | inline |
| checkMidnaHairAtnPos() const | daPy_py_c | inline |
| checkMidnaRide() const | daPy_py_c | inline |
| checkMidnaWarp() const | daPy_py_c | inline |
| checkNoEquipItem() const | daPy_py_c | inlinevirtual |
| checkNoResetFlg0(daPy_FLG0 i_flag) const | daPy_py_c | inline |
| checkNoResetFlg1(daPy_FLG1 i_flag) const | daPy_py_c | inline |
| checkNoResetFlg2(daPy_FLG2 i_flag) const | daPy_py_c | inline |
| checkNoResetFlg3(daPy_FLG3 i_flag) const | daPy_py_c | inline |
| checkNormalSwordEquip() | daPy_py_c | inlinestatic |
| checkNowWolf() | daPy_py_c | inlinestatic |
| checkNowWolfEyeUp() | daPy_py_c | static |
| checkNowWolfPowerUp() | daPy_py_c | inlinestatic |
| checkOctaIealHang() const | daPy_py_c | inlinevirtual |
| checkOilBottleItem(int i_itemNo) | daPy_py_c | static |
| checkOpenBottleItem(int i_itemNo) | daPy_py_c | static |
| checkPeepEndSceneChange() | daPy_py_c | inlinestatic |
| checkPlayerFly() const | daPy_py_c | inlinevirtual |
| checkPlayerGuard() const | daPy_py_c | inlinevirtual |
| checkPlayerNoDraw() | daPy_py_c | inlinevirtual |
| checkPointSubWindowMode() const | daPy_py_c | inlinevirtual |
| checkPowerGloveGet() | daPy_py_c | inlinestatic |
| checkPriActorOwn(fopAc_ac_c const *) const | daPy_py_c | inlinevirtual |
| checkResetFlg0(daPy_RFLG0 i_flag) const | daPy_py_c | inline |
| checkResetFlg1(daPy_RFLG1 i_flag) const | daPy_py_c | inline |
| checkRide() const | daPy_py_c | inline |
| checkRollJump() const | daPy_py_c | inlinevirtual |
| checkRoomRestartStart() | daPy_py_c | static |
| checkRopeTag() | daPy_py_c | inlinevirtual |
| checkSceneChangeAreaStart() const | daPy_py_c | inline |
| checkSetNpcTks(cXyz *, int, int) | daPy_py_c | inlinevirtual |
| checkShieldGet() | daPy_py_c | inlinestatic |
| checkShopWoodShieldEquip() | daPy_py_c | inlinestatic |
| checkSideStep() const | daPy_py_c | inlinevirtual |
| checkSingleBoarBattleSecondBowReady() const | daPy_py_c | inlinevirtual |
| checkSinkDead() const | daPy_py_c | inlinevirtual |
| checkSpecialHorseRide() | daPy_py_c | inline |
| checkSpinnerPathMove() | daPy_py_c | inlinevirtual |
| checkSpinnerReflectEffect() | daPy_py_c | |
| checkSpinnerRide() const | daPy_py_c | inlinevirtual |
| checkSpinnerTriggerAttack() | daPy_py_c | inlinevirtual |
| checkStatusWindowDraw() const | daPy_py_c | inline |
| checkStickArrowReset() const | daPy_py_c | inline |
| checkSumouGraspRelease() const | daPy_py_c | inline |
| checkSumouLeftMove() const | daPy_py_c | inline |
| checkSumouPunchDraw() const | daPy_py_c | inline |
| checkSumouPunchMiss() const | daPy_py_c | inline |
| checkSumouPunchStagger() const | daPy_py_c | inline |
| checkSumouPunchSuccess() const | daPy_py_c | inline |
| checkSumouPushBack() const | daPy_py_c | inline |
| checkSumouPushFront() const | daPy_py_c | inline |
| checkSumouRightMove() const | daPy_py_c | inline |
| checkSumouSlideLeft() const | daPy_py_c | inline |
| checkSumouSlideRight() const | daPy_py_c | inline |
| checkSumouTackleDraw() const | daPy_py_c | inline |
| checkSumouTackleMiss() const | daPy_py_c | inline |
| checkSumouTackleStagger() const | daPy_py_c | inline |
| checkSumouTackleSuccess() const | daPy_py_c | inline |
| checkSumouTackleSuccessPunch() const | daPy_py_c | inline |
| checkSumouWait() const | daPy_py_c | inline |
| checkSumouWithstand() const | daPy_py_c | inlinevirtual |
| checkSwimUp() const | daPy_py_c | inline |
| checkSwordGet() | daPy_py_c | inlinestatic |
| checkThrowDamage() const | daPy_py_c | inline |
| checkTradeItem(int i_itemNo) | daPy_py_c | static |
| checkTreasureRupeeReturn(int) const | daPy_py_c | inlinevirtual |
| checkUseKandelaar(int) | daPy_py_c | inlinevirtual |
| checkWaterInMove() const | daPy_py_c | inline |
| checkWolf() const | daPy_py_c | inline |
| checkWolfAttackReverse() const | daPy_py_c | inline |
| checkWolfBark() const | daPy_py_c | inline |
| checkWolfCargoCarrySceneChange() | daPy_py_c | inlinestatic |
| checkWolfChain() const | daPy_py_c | inlinevirtual |
| checkWolfDash() const | daPy_py_c | inlinevirtual |
| checkWolfDashAutoJump() const | daPy_py_c | inline |
| checkWolfDig() const | daPy_py_c | inlinevirtual |
| checkWolfDownAttackPullOut() const | daPy_py_c | inlinevirtual |
| checkWolfEnemyBiteAllOwn(fopAc_ac_c const *) const | daPy_py_c | inlinevirtual |
| checkWolfEnemyCatchOwn(fopAc_ac_c *i_actorP) | daPy_py_c | inline |
| checkWolfEnemyHangBiteOwn(const fopAc_ac_c *i_actorP) const | daPy_py_c | inline |
| checkWolfEnemyLeftThrow() const | daPy_py_c | inline |
| checkWolfGrowl() const | daPy_py_c | inline |
| checkWolfHowlDemoMode() const | daPy_py_c | inlinevirtual |
| checkWolfHowlSuccessAnime() const | daPy_py_c | inlinevirtual |
| checkWolfJumpAttack() const | daPy_py_c | inlinevirtual |
| checkWolfLock(fopAc_ac_c *) const | daPy_py_c | inlinevirtual |
| checkWolfRope() | daPy_py_c | inlinevirtual |
| checkWolfRopeHang() const | daPy_py_c | inlinevirtual |
| checkWolfRSit() const | daPy_py_c | inlinevirtual |
| checkWolfTagLockJump() const | daPy_py_c | inlinevirtual |
| checkWolfTagLockJumpLand() const | daPy_py_c | inlinevirtual |
| checkWolfTagLockJumpReady() const | daPy_py_c | inline |
| checkWolfThreat() const | daPy_py_c | inline |
| checkWolfTriggerJump() const | daPy_py_c | inlinevirtual |
| checkWolfWait() const | daPy_py_c | inlinevirtual |
| checkWoodShieldEquip() | daPy_py_c | static |
| checkWoodSwordEquip() | daPy_py_c | inlinestatic |
| checkZoraWearFlg() | daPy_py_c | inlinestatic |
| cull | fopAc_ac_c | |
| cullMtx | fopAc_ac_c | |
| cullSizeFar | fopAc_ac_c | |
| cullType | fopAc_ac_c | |
| current | fopAc_ac_c | |
| CUT_TYPE_COMBO_STAB enum value | daPy_py_c | |
| CUT_TYPE_DASH_CHARGE enum value | daPy_py_c | |
| CUT_TYPE_DASH_CHARGE_BOARD enum value | daPy_py_c | |
| CUT_TYPE_DASH_LEFT enum value | daPy_py_c | |
| CUT_TYPE_DASH_LEFT_BOARD enum value | daPy_py_c | |
| CUT_TYPE_DASH_LEFT_SIDESTEP enum value | daPy_py_c | |
| CUT_TYPE_DASH_RIGHT enum value | daPy_py_c | |
| CUT_TYPE_DASH_RIGHT_BOARD enum value | daPy_py_c | |
| CUT_TYPE_DASH_RIGHT_SIDESTEP enum value | daPy_py_c | |
| CUT_TYPE_DOWN enum value | daPy_py_c | |
| CUT_TYPE_FINISH_LEFT enum value | daPy_py_c | |
| CUT_TYPE_FINISH_RIGHT enum value | daPy_py_c | |
| CUT_TYPE_FINISH_STAB enum value | daPy_py_c | |
| CUT_TYPE_FINISH_VERTICAL enum value | daPy_py_c | |
| CUT_TYPE_GUARD_ATTACK enum value | daPy_py_c | |
| CUT_TYPE_HEAD_JUMP enum value | daPy_py_c | |
| CUT_TYPE_HORSE_LEFT_A enum value | daPy_py_c | |
| CUT_TYPE_HORSE_LEFT_B enum value | daPy_py_c | |
| CUT_TYPE_HORSE_RIGHT_A enum value | daPy_py_c | |
| CUT_TYPE_HORSE_TURN enum value | daPy_py_c | |
| CUT_TYPE_JUMP enum value | daPy_py_c | |
| CUT_TYPE_LARGE_JUMP enum value | daPy_py_c | |
| CUT_TYPE_LARGE_JUMP_FINISH enum value | daPy_py_c | |
| CUT_TYPE_LARGE_JUMP_INIT enum value | daPy_py_c | |
| CUT_TYPE_LARGE_TURN_LEFT enum value | daPy_py_c | |
| CUT_TYPE_LARGE_TURN_RIGHT enum value | daPy_py_c | |
| CUT_TYPE_MORTAL_DRAW_A enum value | daPy_py_c | |
| CUT_TYPE_MORTAL_DRAW_B enum value | daPy_py_c | |
| CUT_TYPE_NM_LEFT enum value | daPy_py_c | |
| CUT_TYPE_NM_RIGHT enum value | daPy_py_c | |
| CUT_TYPE_NM_STAB enum value | daPy_py_c | |
| CUT_TYPE_NM_VERTICAL enum value | daPy_py_c | |
| CUT_TYPE_NONE enum value | daPy_py_c | |
| CUT_TYPE_TURN_LEFT enum value | daPy_py_c | |
| CUT_TYPE_TURN_RIGHT enum value | daPy_py_c | |
| CUT_TYPE_TWIRL enum value | daPy_py_c | |
| CUT_TYPE_UNK_19 enum value | daPy_py_c | |
| CUT_TYPE_UNK_1B enum value | daPy_py_c | |
| CUT_TYPE_UNK_1C enum value | daPy_py_c | |
| CUT_TYPE_UNK_1D enum value | daPy_py_c | |
| CUT_TYPE_UNK_24 enum value | daPy_py_c | |
| CUT_TYPE_UNK_28 enum value | daPy_py_c | |
| CUT_TYPE_UNK_9 enum value | daPy_py_c | |
| CUT_TYPE_UNK_E enum value | daPy_py_c | |
| CUT_TYPE_UNK_F enum value | daPy_py_c | |
| CUT_TYPE_WOLF_B_BACK enum value | daPy_py_c | |
| CUT_TYPE_WOLF_B_FRONT enum value | daPy_py_c | |
| CUT_TYPE_WOLF_B_LEFT enum value | daPy_py_c | |
| CUT_TYPE_WOLF_B_RIGHT enum value | daPy_py_c | |
| CUT_TYPE_WOLF_JUMP enum value | daPy_py_c | |
| CUT_TYPE_WOLF_JUMP_S enum value | daPy_py_c | |
| CUT_TYPE_WOLF_JUMP_S_FINISH enum value | daPy_py_c | |
| CUT_TYPE_WOLF_LOCK enum value | daPy_py_c | |
| CUT_TYPE_WOLF_TURN_LEFT enum value | daPy_py_c | |
| CUT_TYPE_WOLF_TURN_RIGHT enum value | daPy_py_c | |
| CUT_TYPE_WOLF_UNK_30 enum value | daPy_py_c | |
| CUT_TYPE_WOLF_UNK_35 enum value | daPy_py_c | |
| CUT_TYPE_WOLF_UNK_37 enum value | daPy_py_c | |
| daPy_CUT_TYPE enum name | daPy_py_c | |
| daPy_ERFLG0 enum name | daPy_py_c | |
| daPy_ERFLG1 enum name | daPy_py_c | |
| daPy_ERFLG2 enum name | daPy_py_c | |
| daPy_FLG0 enum name | daPy_py_c | |
| daPy_FLG1 enum name | daPy_py_c | |
| daPy_FLG2 enum name | daPy_py_c | |
| daPy_FLG3 enum name | daPy_py_c | |
| daPy_MODE enum name | daPy_py_c | |
| daPy_RFLG0 enum name | daPy_py_c | |
| daPy_RFLG1 enum name | daPy_py_c | |
| demoActorID | fopAc_ac_c | |
| draw_tag | fopAc_ac_c | |
| ERFLG0_BEE_FOLLOW enum value | daPy_py_c | |
| ERFLG0_BOSS_ROOM_WAIT enum value | daPy_py_c | |
| ERFLG0_ENEMY_DEAD enum value | daPy_py_c | |
| ERFLG0_FISHING_HIT enum value | daPy_py_c | |
| ERFLG0_FISHING_RELEASE enum value | daPy_py_c | |
| ERFLG0_FISHING_ROD_GET_FISH enum value | daPy_py_c | |
| ERFLG0_FISHING_ROD_REEL_END enum value | daPy_py_c | |
| ERFLG0_FORCE_AUTO_JUMP enum value | daPy_py_c | |
| ERFLG0_FORCE_SUBJECT_CANCEL enum value | daPy_py_c | |
| ERFLG0_FORCE_WOLF_CHANGE enum value | daPy_py_c | |
| ERFLG0_LEAF_SE enum value | daPy_py_c | |
| ERFLG0_NECK_SEARCH_WIDE enum value | daPy_py_c | |
| ERFLG0_NOT_AUTO_JUMP enum value | daPy_py_c | |
| ERFLG0_NOT_HANG enum value | daPy_py_c | |
| ERFLG0_SINGLE_BOAR_AVOID enum value | daPy_py_c | |
| ERFLG0_UNK_1 enum value | daPy_py_c | |
| ERFLG0_UNK_100 enum value | daPy_py_c | |
| ERFLG0_UNK_1000 enum value | daPy_py_c | |
| ERFLG0_UNK_100000 enum value | daPy_py_c | |
| ERFLG0_UNK_2000 enum value | daPy_py_c | |
| ERFLG0_UNK_20000000 enum value | daPy_py_c | |
| ERFLG0_UNK_4 enum value | daPy_py_c | |
| ERFLG0_UNK_40 enum value | daPy_py_c | |
| ERFLG0_UNK_4000 enum value | daPy_py_c | |
| ERFLG0_UNK_40000000 enum value | daPy_py_c | |
| ERFLG0_UNK_8 enum value | daPy_py_c | |
| ERFLG0_UNK_80 enum value | daPy_py_c | |
| ERFLG0_UNK_800000 enum value | daPy_py_c | |
| ERFLG0_UNK_8000000 enum value | daPy_py_c | |
| ERFLG0_WOLF_FCHAIN_PULL enum value | daPy_py_c | |
| ERFLG1_CANOE_ITEM_CANCEL enum value | daPy_py_c | |
| ERFLG1_CHAIN_FORCE_PULL enum value | daPy_py_c | |
| ERFLG1_CHAIN_PULL_END enum value | daPy_py_c | |
| ERFLG1_DO_EXCHANGE_PUT_IN enum value | daPy_py_c | |
| ERFLG1_DO_PUT_EMPHASYS enum value | daPy_py_c | |
| ERFLG1_LARGE_DAMAGE_UP_STOP enum value | daPy_py_c | |
| ERFLG1_MIDNA_RIDE_SHOCK enum value | daPy_py_c | |
| ERFLG1_NS_SCREAM enum value | daPy_py_c | |
| ERFLG1_SHIELD_BACKBONE enum value | daPy_py_c | |
| ERFLG1_SWORD_TRIGGER_NON enum value | daPy_py_c | |
| ERFLG1_UNK_10 enum value | daPy_py_c | |
| ERFLG1_UNK_100 enum value | daPy_py_c | |
| ERFLG1_UNK_1000 enum value | daPy_py_c | |
| ERFLG1_UNK_10000 enum value | daPy_py_c | |
| ERFLG1_UNK_100000 enum value | daPy_py_c | |
| ERFLG1_UNK_2 enum value | daPy_py_c | |
| ERFLG1_UNK_20 enum value | daPy_py_c | |
| ERFLG1_UNK_2000 enum value | daPy_py_c | |
| ERFLG1_UNK_200000 enum value | daPy_py_c | |
| ERFLG1_UNK_4 enum value | daPy_py_c | |
| ERFLG1_UNK_400 enum value | daPy_py_c | |
| ERFLG1_UNK_4000 enum value | daPy_py_c | |
| ERFLG1_UNK_40000 enum value | daPy_py_c | |
| ERFLG1_UNK_400000 enum value | daPy_py_c | |
| ERFLG1_UNK_8 enum value | daPy_py_c | |
| ERFLG1_UNK_80 enum value | daPy_py_c | |
| ERFLG1_UNK_8000 enum value | daPy_py_c | |
| ERFLG1_UNK_80000 enum value | daPy_py_c | |
| ERFLG1_WATER_DROP enum value | daPy_py_c | |
| ERFLG1_WATERFALL_FRONT_HIT enum value | daPy_py_c | |
| ERFLG1_WOLF_EYE_KEEP enum value | daPy_py_c | |
| ERFLG2_FISHING_KEEP enum value | daPy_py_c | |
| ERFLG2_FORCE_GRAB_REBOUND enum value | daPy_py_c | |
| ERFLG2_FORCE_HORSE_GETOFF enum value | daPy_py_c | |
| ERFLG2_LIGHT_SWORD_GET_EFFECT enum value | daPy_py_c | |
| ERFLG2_PORTAL_WARP_MIDNA_ATN_KEEP enum value | daPy_py_c | |
| ERFLG2_UNK_100 enum value | daPy_py_c | |
| ERFLG2_UNK_20 enum value | daPy_py_c | |
| ERFLG2_UNK_40 enum value | daPy_py_c | |
| eventInfo | fopAc_ac_c | |
| exchangeGrabActor(fopAc_ac_c *) | daPy_py_c | inlinevirtual |
| eyePos | fopAc_ac_c | |
| field_0x560 | fopAc_ac_c | |
| field_0x564 | fopAc_ac_c | |
| field_0x565 | fopAc_ac_c | |
| field_0x566 | fopAc_ac_c | |
| field_0x567 | fopAc_ac_c | |
| FLG0_CUT_AT_FLG enum value | daPy_py_c | |
| FLG0_DEMO_STREAM_ACCEPT enum value | daPy_py_c | |
| FLG0_DK_CAUGHT2 enum value | daPy_py_c | |
| FLG0_EQUIP_HVY_BOOTS enum value | daPy_py_c | |
| FLG0_FAST_SWORD_CUT enum value | daPy_py_c | |
| FLG0_GORON_UP_STOP_CANCEL enum value | daPy_py_c | |
| FLG0_HEAVY_STATE enum value | daPy_py_c | |
| FLG0_MAGNE_BOOTS_ON enum value | daPy_py_c | |
| FLG0_MIDNA_RIDE enum value | daPy_py_c | |
| FLG0_PLAYER_NO_DRAW enum value | daPy_py_c | |
| FLG0_PUSH_PULL_KEEP enum value | daPy_py_c | |
| FLG0_SWIM_UP enum value | daPy_py_c | |
| FLG0_UNK_10 enum value | daPy_py_c | |
| FLG0_UNK_100000 enum value | daPy_py_c | |
| FLG0_UNK_1000000 enum value | daPy_py_c | |
| FLG0_UNK_10000000 enum value | daPy_py_c | |
| FLG0_UNK_2 enum value | daPy_py_c | |
| FLG0_UNK_20 enum value | daPy_py_c | |
| FLG0_UNK_2000 enum value | daPy_py_c | |
| FLG0_UNK_400 enum value | daPy_py_c | |
| FLG0_UNK_4000 enum value | daPy_py_c | |
| FLG0_UNK_40000 enum value | daPy_py_c | |
| FLG0_UNK_400000 enum value | daPy_py_c | |
| FLG0_UNK_8 enum value | daPy_py_c | |
| FLG0_UNK_80 enum value | daPy_py_c | |
| FLG0_UNK_8000 enum value | daPy_py_c | |
| FLG0_WATER_IN_MOVE enum value | daPy_py_c | |
| FLG1_DASH_MODE enum value | daPy_py_c | |
| FLG1_DK_CAUGHT enum value | daPy_py_c | |
| FLG1_FISHING_ROD_CASTING_END enum value | daPy_py_c | |
| FLG1_FREEZE_DAMAGE enum value | daPy_py_c | |
| FLG1_IS_WOLF enum value | daPy_py_c | |
| FLG1_MIDNA_ATN_POS enum value | daPy_py_c | |
| FLG1_MIDNA_HAIR_ATN_POS enum value | daPy_py_c | |
| FLG1_THROW_DAMAGE enum value | daPy_py_c | |
| FLG1_UNK_10 enum value | daPy_py_c | |
| FLG1_UNK_1000 enum value | daPy_py_c | |
| FLG1_UNK_10000 enum value | daPy_py_c | |
| FLG1_UNK_100000 enum value | daPy_py_c | |
| FLG1_UNK_1000000 enum value | daPy_py_c | |
| FLG1_UNK_10000000 enum value | daPy_py_c | |
| FLG1_UNK_2 enum value | daPy_py_c | |
| FLG1_UNK_20 enum value | daPy_py_c | |
| FLG1_UNK_200 enum value | daPy_py_c | |
| FLG1_UNK_2000 enum value | daPy_py_c | |
| FLG1_UNK_20000 enum value | daPy_py_c | |
| FLG1_UNK_200000 enum value | daPy_py_c | |
| FLG1_UNK_20000000 enum value | daPy_py_c | |
| FLG1_UNK_4 enum value | daPy_py_c | |
| FLG1_UNK_40 enum value | daPy_py_c | |
| FLG1_UNK_40000 enum value | daPy_py_c | |
| FLG1_UNK_4000000 enum value | daPy_py_c | |
| FLG1_UNK_8 enum value | daPy_py_c | |
| FLG1_UNK_80 enum value | daPy_py_c | |
| FLG1_UNK_800 enum value | daPy_py_c | |
| FLG1_UNK_800000 enum value | daPy_py_c | |
| FLG1_UNK_8000000 enum value | daPy_py_c | |
| FLG1_UNK_80000000 enum value | daPy_py_c | |
| FLG2_BOAR_SINGLE_BATTLE_1ST enum value | daPy_py_c | |
| FLG2_BOAR_SINGLE_BATTLE_2ND enum value | daPy_py_c | |
| FLG2_COMBO_RESERB enum value | daPy_py_c | |
| FLG2_FISHING_CAST_WAIT enum value | daPy_py_c | |
| FLG2_FOG_FADE enum value | daPy_py_c | |
| FLG2_FORCE_GAMEOVER enum value | daPy_py_c | |
| FLG2_HORSE_ZELDA enum value | daPy_py_c | |
| FLG2_KANDELAAR_LIGHT_OFF enum value | daPy_py_c | |
| FLG2_PLAYER_SHADOW_NO_DRAW enum value | daPy_py_c | |
| FLG2_PRESSED_DAMAGE enum value | daPy_py_c | |
| FLG2_SCENE_CHANGE_START enum value | daPy_py_c | |
| FLG2_STATUS_WINDOW_DRAW enum value | daPy_py_c | |
| FLG2_UNK_1 enum value | daPy_py_c | |
| FLG2_UNK_10 enum value | daPy_py_c | |
| FLG2_UNK_100 enum value | daPy_py_c | |
| FLG2_UNK_100000 enum value | daPy_py_c | |
| FLG2_UNK_200 enum value | daPy_py_c | |
| FLG2_UNK_2000 enum value | daPy_py_c | |
| FLG2_UNK_20000 enum value | daPy_py_c | |
| FLG2_UNK_200000 enum value | daPy_py_c | |
| FLG2_UNK_2000000 enum value | daPy_py_c | |
| FLG2_UNK_2080000 enum value | daPy_py_c | |
| FLG2_UNK_280000 enum value | daPy_py_c | |
| FLG2_UNK_4 enum value | daPy_py_c | |
| FLG2_UNK_4000000 enum value | daPy_py_c | |
| FLG2_UNK_4080000 enum value | daPy_py_c | |
| FLG2_UNK_8 enum value | daPy_py_c | |
| FLG2_UNK_80 enum value | daPy_py_c | |
| FLG2_UNK_800 enum value | daPy_py_c | |
| FLG2_UNK_80000 enum value | daPy_py_c | |
| FLG2_UNK_8000000 enum value | daPy_py_c | |
| FLG2_WOLF_DASH_AUTO_JUMP enum value | daPy_py_c | |
| FLG2_WOLF_ENEMY_HANG_BITE enum value | daPy_py_c | |
| FLG2_WOLF_ENEMY_LEFT_THROW enum value | daPy_py_c | |
| FLG3_BOOMERANG_ATN_KEEP enum value | daPy_py_c | |
| FLG3_COPY_ROD_ATN_KEEP enum value | daPy_py_c | |
| FLG3_COPY_ROD_THROW_AFTER enum value | daPy_py_c | |
| FLG3_MIDNA_TALK_POLY_SPEED enum value | daPy_py_c | |
| FLG3_TRANING_CUT_BACK enum value | daPy_py_c | |
| FLG3_TRANING_CUT_DOWN enum value | daPy_py_c | |
| FLG3_TRANING_CUT_FAST enum value | daPy_py_c | |
| FLG3_TRANING_CUT_HEAD enum value | daPy_py_c | |
| FLG3_TRANING_CUT_LARGE_JUMP enum value | daPy_py_c | |
| FLG3_TRANING_CUT_LARGE_TURN enum value | daPy_py_c | |
| FLG3_TRANING_SHIELD_ATTACK enum value | daPy_py_c | |
| FLG3_UNK_1 enum value | daPy_py_c | |
| FLG3_UNK_1000 enum value | daPy_py_c | |
| FLG3_UNK_100000 enum value | daPy_py_c | |
| FLG3_UNK_1000000 enum value | daPy_py_c | |
| FLG3_UNK_2000 enum value | daPy_py_c | |
| FLG3_UNK_200000 enum value | daPy_py_c | |
| FLG3_UNK_20000000 enum value | daPy_py_c | |
| FLG3_UNK_4 enum value | daPy_py_c | |
| FLG3_UNK_400 enum value | daPy_py_c | |
| FLG3_UNK_4000 enum value | daPy_py_c | |
| FLG3_UNK_400000 enum value | daPy_py_c | |
| FLG3_UNK_4000000 enum value | daPy_py_c | |
| FLG3_UNK_40000000 enum value | daPy_py_c | |
| FLG3_UNK_800 enum value | daPy_py_c | |
| FLG3_UNK_8000 enum value | daPy_py_c | |
| FLG3_UNK_80000 enum value | daPy_py_c | |
| FLG3_UNK_800000 enum value | daPy_py_c | |
| FLG3_UNK_80000000 enum value | daPy_py_c | |
| FLG3_WARP_OBJ_DEMO enum value | daPy_py_c | |
| fopAc_ac_c() | fopAc_ac_c | |
| forceKandelaarLightOff() | daPy_py_c | inline |
| forceRestartRoom(int i_dmgAmount, u32 i_mode, int) | daPy_py_c | static |
| getAtnActorID() const | daPy_py_c | inlinevirtual |
| getAttentionOffsetY() | daPy_py_c | static |
| getBaseAnimeFrame() const | daPy_py_c | inlinevirtual |
| getBaseAnimeFrameRate() const | daPy_py_c | inlinevirtual |
| getBoardCutTurnOffsetAngleY() const | daPy_py_c | inlinevirtual |
| getBodyAngleX() const | daPy_py_c | inline |
| getBodyAngleY() const | daPy_py_c | inline |
| getBokoFlamePos(cXyz *) | daPy_py_c | inlinevirtual |
| getBottleMtx() | daPy_py_c | inlinevirtual |
| getBottleOpenAppearItem() const | daPy_py_c | inlinevirtual |
| getClothesChangeWaitTimer() const | daPy_py_c | inlinevirtual |
| getCutAtFlg() const | daPy_py_c | inline |
| getCutCount() const | daPy_py_c | inline |
| getCutType() const | daPy_py_c | inline |
| getDamageWaitTimer() const | daPy_py_c | inline |
| getDemoMode() const | daPy_py_c | inline |
| getDkCaught() const | daPy_py_c | inline |
| getDkCaught2() const | daPy_py_c | inline |
| getDpdFarFlg() const | daPy_py_c | inlinevirtual |
| getFishingRodAngleY() const | daPy_py_c | inline |
| getFootOnGround() const | daPy_py_c | inline |
| getGiantPuzzleAimAngle() const | daPy_py_c | inlinevirtual |
| getGrabActorID() const | daPy_py_c | inlinevirtual |
| getGrabPutStart() const | daPy_py_c | inline |
| getGrabUpEnd() const | daPy_py_c | inline |
| getGrabUpStart() const | daPy_py_c | inline |
| getGroundY()=0 | daPy_py_c | pure virtual |
| getHeadMtx() | daPy_py_c | inlinevirtual |
| getHeadTopPos() const | daPy_py_c | inline |
| getHeadTopPosP() | daPy_py_c | inline |
| getHeavyStateAndBoots() | daPy_py_c | inline |
| getHeight() const | daPy_py_c | inline |
| getHookshotTopPos() | daPy_py_c | inlinevirtual |
| getInvMtx() | daPy_py_c | inlinevirtual |
| getIronBallBgHit() const | daPy_py_c | inlinevirtual |
| getIronBallCenterPos() | daPy_py_c | inlinevirtual |
| getItemID() const | daPy_py_c | inlinevirtual |
| getItemPos() const | daPy_py_c | inline |
| getKandelaarFlamePos() | daPy_py_c | inlinevirtual |
| getLastSceneDamage() | daPy_py_c | inlinestatic |
| getLastSceneMode() | daPy_py_c | inlinestatic |
| getLastSceneSwordAtUpTime() | daPy_py_c | inlinestatic |
| getLeftFootPos() const | daPy_py_c | inline |
| getLeftFootPosP() | daPy_py_c | inline |
| getLeftHandMatrix() | daPy_py_c | inlinevirtual |
| getLeftHandPos() const | daPy_py_c | inline |
| getLeftHandPosP() | daPy_py_c | inline |
| getLeftItemMatrix() | daPy_py_c | inlinevirtual |
| getLinkBackBone1Matrix() | daPy_py_c | inlinevirtual |
| getMagneBootsTopVec() | daPy_py_c | inlinevirtual |
| getMagneHitPos() | daPy_py_c | inlinevirtual |
| getMidnaActor() | daPy_py_c | inlinestatic |
| getMidnaAtnPos() const | daPy_py_c | inlinevirtual |
| getModelJointMtx(u16) | daPy_py_c | inlinevirtual |
| getModelMtx() | daPy_py_c | inlinevirtual |
| getRightFootPos() const | daPy_py_c | inline |
| getRightFootPosP() | daPy_py_c | inline |
| getRightHandMatrix() | daPy_py_c | inlinevirtual |
| getRightHandPos() const | daPy_py_c | inline |
| getRightHandPosP() | daPy_py_c | inline |
| getRightItemMatrix() | daPy_py_c | inlinevirtual |
| getSearchBallScale() const | daPy_py_c | inlinevirtual |
| getShadowTalkAtnPos() | daPy_py_c | inlinevirtual |
| getShieldChangeWaitTimer() const | daPy_py_c | inlinevirtual |
| getSinkShapeOffset() const | daPy_py_c | inlinevirtual |
| getSpeedF() const | daPy_py_c | inline |
| getSpinnerActor() | daPy_py_c | inlinevirtual |
| getSpinnerRideSpeed() const | daPy_py_c | |
| getStCaught() const | daPy_py_c | inline |
| getStickAngleFromPlayerShape(s16 *) const | daPy_py_c | inlinevirtual |
| getStopStatus() | fopAc_ac_c | inlinestatic |
| getSumouCameraMode() const | daPy_py_c | inline |
| getSumouCounter() const | daPy_py_c | inlinevirtual |
| getSumouMode() const | daPy_py_c | inline |
| getSwordAtUpTime() const | daPy_py_c | inline |
| getSwordChangeWaitTimer() const | daPy_py_c | inlinevirtual |
| getSwordTopPos() const | daPy_py_c | inline |
| getThrowBoomerangActor() | daPy_py_c | static |
| getViewerCurrentPosP() | daPy_py_c | inline |
| getWolfBackbone2Matrix() | daPy_py_c | inlinevirtual |
| getWolfHowlMgrP() | daPy_py_c | inlinevirtual |
| getWolfMouthMatrix() | daPy_py_c | inlinevirtual |
| gravity | fopAc_ac_c | |
| group | fopAc_ac_c | |
| health | fopAc_ac_c | |
| heap | fopAc_ac_c | |
| home | fopAc_ac_c | |
| jntCol | fopAc_ac_c | |
| linkGrabSubjectNoDraw(fopAc_ac_c *i_actor) | daPy_py_c | static |
| m_midnaActor | daPy_py_c | static |
| maxFallSpeed | fopAc_ac_c | |
| mBodyAngle | daPy_py_c | |
| mComboCutCount | daPy_py_c | |
| mCutType | daPy_py_c | |
| mDamageTimer | daPy_py_c | |
| mDemo | daPy_py_c | |
| mEndResetFlg0 | daPy_py_c | |
| mEndResetFlg1 | daPy_py_c | |
| mEndResetFlg2 | daPy_py_c | |
| mHeadTopPos | daPy_py_c | |
| mHeight | daPy_py_c | |
| mItemPos | daPy_py_c | |
| mLeftFootPos | daPy_py_c | |
| mLeftHandPos | daPy_py_c | |
| mMaxSpeed | daPy_py_c | |
| mMode | daPy_py_c | |
| mNoResetFlg0 | daPy_py_c | |
| mNoResetFlg1 | daPy_py_c | |
| mNoResetFlg2 | daPy_py_c | |
| mNoResetFlg3 | daPy_py_c | |
| model | fopAc_ac_c | |
| mResetFlg0 | daPy_py_c | |
| mResetFlg1 | daPy_py_c | |
| mRightFootPos | daPy_py_c | |
| mRightHandPos | daPy_py_c | |
| mSwordTopPos | daPy_py_c | |
| mSwordUpTimer | daPy_py_c | |
| mViewerCurrentPos | daPy_py_c | |
| offCanoeSlider() | daPy_py_c | inline |
| offCargoCarry() | daPy_py_c | inline |
| offDemoStreamAccept() | daPy_py_c | inline |
| offDkCaught() | daPy_py_c | inline |
| offDkCaught2() | daPy_py_c | inline |
| offEndResetFlg2(daPy_ERFLG2 i_flag) | daPy_py_c | inline |
| offGoronSideMove() | daPy_py_c | inline |
| offGoronUpStopCancel() | daPy_py_c | inline |
| offHorseZelda() | daPy_py_c | inline |
| offMidnaRide() | daPy_py_c | inline |
| offNoResetFlg0(daPy_FLG0 i_flag) | daPy_py_c | inline |
| offNoResetFlg1(daPy_FLG1 i_flag) | daPy_py_c | inline |
| offNoResetFlg2(daPy_FLG2 i_flag) | daPy_py_c | inline |
| offNoResetFlg3(daPy_FLG3 i_flag) | daPy_py_c | inline |
| offPlayerNoDraw() | daPy_py_c | inline |
| offPlayerShadowNoDraw() | daPy_py_c | inline |
| offPressedDamage() | daPy_py_c | inline |
| offPushPullKeep() | daPy_py_c | inline |
| offResetFlg0(daPy_RFLG0 i_flag) | daPy_py_c | inline |
| offResetFlg1(daPy_RFLG1 i_flag) | daPy_py_c | inline |
| offWolfEnemyHangBite() | daPy_py_c | inline |
| old | fopAc_ac_c | |
| onBeeFollow() | daPy_py_c | inline |
| onBossRoomWait() | daPy_py_c | inline |
| onCanoeItemCancel() | daPy_py_c | inline |
| onChainForcePull() | daPy_py_c | inline |
| onChainPullEnd() | daPy_py_c | inline |
| onDemoStreamAccept() | daPy_py_c | inline |
| onDkCaught2() | daPy_py_c | inline |
| onDoExchangePutIn() | daPy_py_c | inline |
| onDoPutEmphasys() | daPy_py_c | inline |
| onEndResetFlg0(daPy_ERFLG0 i_flag) | daPy_py_c | inline |
| onEndResetFlg1(daPy_ERFLG1 i_flag) | daPy_py_c | inline |
| onEndResetFlg2(daPy_ERFLG2 i_flag) | daPy_py_c | inline |
| onEnemyDead() | daPy_py_c | inline |
| onFishingHit() | daPy_py_c | inline |
| onFishingKeep() | daPy_py_c | inline |
| onFishingRelease() | daPy_py_c | inline |
| onFishingRodCastingEnd() | daPy_py_c | inline |
| onFishingRodGetFish() | daPy_py_c | inline |
| onFishingRodReelEnd() | daPy_py_c | inline |
| onFogFade() | daPy_py_c | inline |
| onForceAutoJump() | daPy_py_c | inline |
| onForceGameOver() | daPy_py_c | inline |
| onForceGrabRebound() | daPy_py_c | inline |
| onForceHorseGetOff() | daPy_py_c | inline |
| onForceSubjectCancel() | daPy_py_c | inline |
| onForceWolfChange() | daPy_py_c | inline |
| onFrollCrashFlg(u8, int) | daPy_py_c | inlinevirtual |
| onGoatStopGame() | daPy_py_c | inline |
| onHeavyState() | daPy_py_c | inline |
| onHeavyStateMidnaPanic() | daPy_py_c | inline |
| onHorseZelda() | daPy_py_c | inline |
| onLargeDamageUpStop() | daPy_py_c | inline |
| onLeafSe() | daPy_py_c | inline |
| onLightSwordGetEffect() | daPy_py_c | inline |
| onMagneGrab(f32, f32) | daPy_py_c | inlinevirtual |
| onMidnaRide() | daPy_py_c | inline |
| onMidnaRideShock() | daPy_py_c | inline |
| onMidnaTalkPolySpeed() | daPy_py_c | inline |
| onNeckSearchWide() | daPy_py_c | inline |
| onNoResetFlg0(daPy_FLG0 i_flag) | daPy_py_c | inline |
| onNoResetFlg1(daPy_FLG1 i_flag) | daPy_py_c | inline |
| onNoResetFlg2(daPy_FLG2 i_flag) | daPy_py_c | inline |
| onNoResetFlg3(daPy_FLG3 i_flag) | daPy_py_c | inline |
| onNotAutoJump() | daPy_py_c | inline |
| onNotHang() | daPy_py_c | inline |
| onNsScream() | daPy_py_c | inline |
| onNsScreamAnm() | daPy_py_c | inline |
| onPlayerNoDraw() | daPy_py_c | inline |
| onPlayerShadowNoDraw() | daPy_py_c | inline |
| onPortalWarpMidnaAtnKeep() | daPy_py_c | inline |
| onPressedDamage(cXyz const &, s16) | daPy_py_c | inlinevirtual |
| onPushPullKeep() | daPy_py_c | inline |
| onResetFlg0(daPy_RFLG0 i_flag) | daPy_py_c | inline |
| onResetFlg1(daPy_RFLG1 i_flag) | daPy_py_c | inline |
| onSceneChangeArea(u8, u8, fopAc_ac_c *) | daPy_py_c | inlinevirtual |
| onSceneChangeAreaJump(u8, u8, fopAc_ac_c *) | daPy_py_c | inlinevirtual |
| onSceneChangeDead(u8, int) | daPy_py_c | inlinevirtual |
| onShieldBackBone() | daPy_py_c | inline |
| onSingleBoarAvoid() | daPy_py_c | inline |
| onSpinnerPathForceRemove() | daPy_py_c | inlinevirtual |
| onSwordTriggerNon() | daPy_py_c | inline |
| onTraningCutBack() | daPy_py_c | inline |
| onTraningCutDown() | daPy_py_c | inline |
| onTraningCutFast() | daPy_py_c | inline |
| onTraningCutHead() | daPy_py_c | inline |
| onTraningCutLargeJump() | daPy_py_c | inline |
| onTraningCutLargeTurn() | daPy_py_c | inline |
| onTraningShieldAttack() | daPy_py_c | inline |
| onWarpObjDemo() | daPy_py_c | inline |
| onWaterDrop() | daPy_py_c | inline |
| onWaterFallFrontHit() | daPy_py_c | inline |
| onWolfEnemyBiteAll(fopAc_ac_c *, daPy_FLG2) | daPy_py_c | inlinevirtual |
| onWolfEnemyCatch(fopAc_ac_c *i_enemy) | daPy_py_c | inline |
| onWolfEnemyHangBite(fopAc_ac_c *i_enemy) | daPy_py_c | inline |
| onWolfEyeKeep() | daPy_py_c | inline |
| onWolfFchainPull() | daPy_py_c | inline |
| onWolfLightDropGet() | daPy_py_c | inline |
| parentActorID | fopAc_ac_c | |
| playerStartCollisionSE(u32, u32) | daPy_py_c | inlinevirtual |
| RFLG0_ATTENTION_LOCK enum value | daPy_py_c | |
| RFLG0_AUTO_JUMP_START enum value | daPy_py_c | |
| RFLG0_CLIMB_END_HANG enum value | daPy_py_c | |
| RFLG0_COW_GAME_LEASH enum value | daPy_py_c | |
| RFLG0_ENEMY_ATTN_LOCK enum value | daPy_py_c | |
| RFLG0_FISHINGROD_USE_ACCEPT enum value | daPy_py_c | |
| RFLG0_FISHINGROD_USE_START enum value | daPy_py_c | |
| RFLG0_FRONT_ROLL_CRASH enum value | daPy_py_c | |
| RFLG0_GRAB_PUT_START enum value | daPy_py_c | |
| RFLG0_GRAB_THROW enum value | daPy_py_c | |
| RFLG0_GRAB_UP_END enum value | daPy_py_c | |
| RFLG0_GRAB_UP_START enum value | daPy_py_c | |
| RFLG0_ITEM_SIGHT_BG_HIT enum value | daPy_py_c | |
| RFLG0_STICK_ARROW_RESET enum value | daPy_py_c | |
| RFLG0_UNK_10 enum value | daPy_py_c | |
| RFLG0_UNK_10000000 enum value | daPy_py_c | |
| RFLG0_UNK_2 enum value | daPy_py_c | |
| RFLG0_UNK_20000000 enum value | daPy_py_c | |
| RFLG0_UNK_40 enum value | daPy_py_c | |
| RFLG0_UNK_400 enum value | daPy_py_c | |
| RFLG0_UNK_4000 enum value | daPy_py_c | |
| RFLG0_UNK_4000000 enum value | daPy_py_c | |
| RFLG0_UNK_40000000 enum value | daPy_py_c | |
| RFLG0_UNK_8 enum value | daPy_py_c | |
| RFLG0_UNK_80 enum value | daPy_py_c | |
| RFLG0_UNK_80000 enum value | daPy_py_c | |
| RFLG0_UNK_8000000 enum value | daPy_py_c | |
| RFLG0_WOLF_BARK enum value | daPy_py_c | |
| RFLG0_WOLF_GROWL enum value | daPy_py_c | |
| RFLG0_WOLF_TAG_LOCK_JUMP_READY enum value | daPy_py_c | |
| RFLG1_BOARD_NO_FOOT_ANGLE enum value | daPy_py_c | |
| RFLG1_DAMAGE_IMPACT enum value | daPy_py_c | |
| RFLG1_INSECT_RELEASE enum value | daPy_py_c | |
| RFLG1_UNK_10 enum value | daPy_py_c | |
| RFLG1_UNK_2 enum value | daPy_py_c | |
| RFLG1_UNK_20 enum value | daPy_py_c | |
| RFLG1_UNK_30 enum value | daPy_py_c | |
| RFLG1_UNK_4 enum value | daPy_py_c | |
| RFLG1_UNK_8 enum value | daPy_py_c | |
| RFLG1_WOLF_ATTACK_REVERSE enum value | daPy_py_c | |
| scale | fopAc_ac_c | |
| seStartOnlyReverb(u32) | daPy_py_c | inlinevirtual |
| seStartOnlyReverbLevel(u32) | daPy_py_c | inlinevirtual |
| setAnimeFrame(f32) | daPy_py_c | inlinevirtual |
| setCanoeSlider() | daPy_py_c | inline |
| setCargoCarry(fopAc_ac_c *) | daPy_py_c | inlinevirtual |
| setClothesChange(int) | daPy_py_c | inlinevirtual |
| setDkCaught(fopAc_ac_c *) | daPy_py_c | inlinevirtual |
| setFmChainPos(fopAc_ac_c *, cXyz *, int) | daPy_py_c | static |
| setForceGrab(fopAc_ac_c *, int, int) | daPy_py_c | inlinevirtual |
| setForcePutPos(cXyz const &) | daPy_py_c | inlinevirtual |
| setGiantPuzzle() | daPy_py_c | inline |
| setGiantPuzzleEnd() | daPy_py_c | inline |
| setGoronSideMove(fopAc_ac_c *) | daPy_py_c | inlinevirtual |
| setGrabCollisionOffset(f32, f32, cBgS_PolyInfo *) | daPy_py_c | inlinevirtual |
| setHookshotCarryOffset(fpc_ProcID, cXyz const *) | daPy_py_c | inlinevirtual |
| setID | fopAc_ac_c | |
| setItemPos(cXyz *i_itemPos) | daPy_py_c | inline |
| setKandelaarMtx(f32(*)[4], int, int) | daPy_py_c | inlinevirtual |
| setLookPos(cXyz *i_pos) | daPy_py_c | static |
| setMidnaActor(fopAc_ac_c *actor) | daPy_py_c | inlinestatic |
| setMidnaFaceNum(int i_faceNum) | daPy_py_c | static |
| setMidnaMotionNum(int i_motionNum) | daPy_py_c | static |
| setMidnaMsgNum(fopAc_ac_c *, u16) | daPy_py_c | inlinevirtual |
| setOctaIealWildHang() | daPy_py_c | inlinevirtual |
| setOutPower(f32, s16, int) | daPy_py_c | inlinevirtual |
| setParamData(int i_roomNo, int i_mode, int, int) | daPy_py_c | static |
| setPlayerDamage(int i_dmgAmount, BOOL i_setDmgTimer) | daPy_py_c | static |
| setPlayerPosAndAngle(cXyz const *, s16, int) | daPy_py_c | inlinevirtual |
| setPlayerPosAndAngle(cXyz const *, csXyz const *) | daPy_py_c | inlinevirtual |
| setPlayerPosAndAngle(f32(*)[4]) | daPy_py_c | inlinevirtual |
| setPlayerSe(u32 i_soundID) | daPy_py_c | static |
| setRollJump(f32, f32, s16) | daPy_py_c | inlinevirtual |
| setStopStatus(u32 status) | fopAc_ac_c | inlinestatic |
| setSumouForceGraspCancel() | daPy_py_c | inline |
| setSumouForcePunch() | daPy_py_c | inline |
| setSumouForceStand() | daPy_py_c | inline |
| setSumouForceTackle() | daPy_py_c | inline |
| setSumouGraspCancelCount(int) | daPy_py_c | inlinevirtual |
| setSumouLoseHeadUp() | daPy_py_c | inlinevirtual |
| setSumouMoveLoseEnd() | daPy_py_c | inline |
| setSumouMoveWinEnd() | daPy_py_c | inline |
| setSumouPunchLoseEnd() | daPy_py_c | inline |
| setSumouPunchWinEnd() | daPy_py_c | inline |
| setSumouPushBackDirection(s16) | daPy_py_c | inlinevirtual |
| setSumouPushFrontStop() | daPy_py_c | inline |
| setSumouReady(fopAc_ac_c *) | daPy_py_c | inlinevirtual |
| setSumouReadyAcceptButton() | daPy_py_c | inline |
| setThrowDamage(s16, f32, f32, int, int, int) | daPy_py_c | inlinevirtual |
| setWolfEnemyHangBiteAngle(s16) | daPy_py_c | inlinevirtual |
| shape_angle | fopAc_ac_c | |
| skipPortalObjWarp() | daPy_py_c | inlinevirtual |
| SMODE_CARGO_CARRY enum value | daPy_py_c | |
| SMODE_GOAT_STOP enum value | daPy_py_c | |
| SMODE_GORON_THROW enum value | daPy_py_c | |
| SMODE_SUMO_LOSE enum value | daPy_py_c | |
| SMODE_SUMO_READY enum value | daPy_py_c | |
| SMODE_WOLF_PUZZLE enum value | daPy_py_c | |
| speed | fopAc_ac_c | |
| speedF | fopAc_ac_c | |
| sphere | fopAc_ac_c | |
| stopStatus | fopAc_ac_c | static |
| sub_method | fopAc_ac_c | |
| tevStr | fopAc_ac_c | |
| voiceStart(u32) | daPy_py_c | inlinevirtual |
| wolfGrabSubjectNoDraw(fopAc_ac_c *i_actor) | daPy_py_c | static |
| ~fopAc_ac_c() | fopAc_ac_c | |