Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpc_zrA_c Member List

This is the complete list of members for daNpc_zrA_c, including all inherited members.

ACT_TYPE_0 enum valuedaNpc_zrA_c
ACT_TYPE_1 enum valuedaNpc_zrA_c
ACT_TYPE_2 enum valuedaNpc_zrA_c
ACT_TYPE_3 enum valuedaNpc_zrA_c
ACT_TYPE_4 enum valuedaNpc_zrA_c
ACT_TYPE_5 enum valuedaNpc_zrA_c
ACT_TYPE_6 enum valuedaNpc_zrA_c
ActionFn typedefdaNpc_zrA_c
ActionType enum namedaNpc_zrA_c
actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
adjustShapeAngle()daNpc_zrA_cinlinevirtual
Animation enum namedaNpc_zrA_c
ANM_DIVE enum valuedaNpc_zrA_c
ANM_DIVE_B enum valuedaNpc_zrA_c
ANM_DIVE_B_SP enum valuedaNpc_zrA_c
ANM_DIVE_SP enum valuedaNpc_zrA_c
ANM_EXPRESSION_FLAGS enum valuedaNpcF_c
ANM_F_LOOKING_SP enum valuedaNpc_zrA_c
ANM_F_LOOKUP enum valuedaNpc_zrA_c
ANM_F_SPA_TALK_A enum valuedaNpc_zrA_c
ANM_F_SPA_TALK_B enum valuedaNpc_zrA_c
ANM_F_TALK_A enum valuedaNpc_zrA_c
ANM_F_TALK_A_SP enum valuedaNpc_zrA_c
ANM_F_TALK_B_SP enum valuedaNpc_zrA_c
ANM_F_TALK_NOMAL enum valuedaNpc_zrA_c
ANM_F_TALK_SWIM_SP enum valuedaNpc_zrA_c
ANM_F_WAIT_SWIM enum valuedaNpc_zrA_c
ANM_FALLSWIM enum valuedaNpc_zrA_c
ANM_FH_LOOKING_SP enum valuedaNpc_zrA_c
ANM_FH_LOOKUP enum valuedaNpc_zrA_c
ANM_FH_SADSIT_A enum valuedaNpc_zrA_c
ANM_FH_SADSIT_B enum valuedaNpc_zrA_c
ANM_FH_SADSIT_C enum valuedaNpc_zrA_c
ANM_FH_SADSIT_D enum valuedaNpc_zrA_c
ANM_FH_SADSIT_E enum valuedaNpc_zrA_c
ANM_FH_SPA_WAIT_A enum valuedaNpc_zrA_c
ANM_FH_SPA_WAIT_B enum valuedaNpc_zrA_c
ANM_FH_TALK_NOMAL enum valuedaNpc_zrA_c
ANM_FLAG_400 enum valuedaNpcF_c
ANM_FLAG_800 enum valuedaNpcF_c
ANM_FLOAT enum valuedaNpc_zrA_c
ANM_FLOAT_B enum valuedaNpc_zrA_c
ANM_FLOAT_B_SP enum valuedaNpc_zrA_c
ANM_FLOAT_SP enum valuedaNpc_zrA_c
ANM_LOOKING_SP enum valuedaNpc_zrA_c
ANM_LOOKUP enum valuedaNpc_zrA_c
ANM_MOTION_FLAGS enum valuedaNpcF_c
ANM_NONE enum valuedaNpc_zrA_c
ANM_PAUSE_ALL enum valuedaNpcF_c
ANM_PAUSE_BCK enum valuedaNpcF_c
ANM_PAUSE_BPK enum valuedaNpcF_c
ANM_PAUSE_BRK enum valuedaNpcF_c
ANM_PAUSE_BTK enum valuedaNpcF_c
ANM_PAUSE_BTP enum valuedaNpcF_c
ANM_PAUSE_EXPRESSION enum valuedaNpcF_c
ANM_PAUSE_MORF enum valuedaNpcF_c
ANM_PLAY_BCK enum valuedaNpcF_c
ANM_PLAY_BPK enum valuedaNpcF_c
ANM_PLAY_BRK enum valuedaNpcF_c
ANM_PLAY_BTK enum valuedaNpcF_c
ANM_PLAY_BTP enum valuedaNpcF_c
ANM_PLAY_MORF enum valuedaNpcF_c
ANM_SADSIT_A enum valuedaNpc_zrA_c
ANM_SADSIT_B enum valuedaNpc_zrA_c
ANM_SADSIT_C enum valuedaNpc_zrA_c
ANM_SADSIT_D enum valuedaNpc_zrA_c
ANM_SADSIT_E enum valuedaNpc_zrA_c
ANM_SPA_TALK_A enum valuedaNpc_zrA_c
ANM_SPA_TALK_B enum valuedaNpc_zrA_c
ANM_SPA_WAIT_A enum valuedaNpc_zrA_c
ANM_SPA_WAIT_B enum valuedaNpc_zrA_c
ANM_STEP enum valuedaNpc_zrA_c
ANM_STEP_SP enum valuedaNpc_zrA_c
ANM_STILL enum valuedaNpc_zrA_c
ANM_SWIM_A enum valuedaNpc_zrA_c
ANM_SWIM_A_SP enum valuedaNpc_zrA_c
ANM_SWIM_B enum valuedaNpc_zrA_c
ANM_SWIM_B_SP enum valuedaNpc_zrA_c
ANM_SWIM_TALK enum valuedaNpc_zrA_c
ANM_SWIM_TURN enum valuedaNpc_zrA_c
ANM_TALK_A enum valuedaNpc_zrA_c
ANM_TALK_A_SP enum valuedaNpc_zrA_c
ANM_TALK_B_SP enum valuedaNpc_zrA_c
ANM_TALK_SWIM_SP enum valuedaNpc_zrA_c
ANM_TOBIKOMI_E enum valuedaNpc_zrA_c
ANM_TOBIKOMI_S enum valuedaNpc_zrA_c
ANM_TOBIKOMI_T enum valuedaNpc_zrA_c
ANM_WAIT_A enum valuedaNpc_zrA_c
ANM_WAIT_SP enum valuedaNpc_zrA_c
ANM_WAIT_SWIM enum valuedaNpc_zrA_c
ANM_WAIT_SWIM_SP enum valuedaNpc_zrA_c
ANM_WALK_A enum valuedaNpc_zrA_c
ANM_WALK_A_SP enum valuedaNpc_zrA_c
AnmFlags enum namedaNpcF_c
attention_infofopAc_ac_c
boxfopAc_ac_c
calcBank(s16, s16, s16 &, s16 &)daNpc_zrA_c
calcCanoeMove(BOOL)daNpc_zrA_c
calcModulation()daNpc_zrA_c
calcSwimAngle(csXyz &, csXyz &, s16, s16)daNpc_zrA_c
calcSwimPos(cXyz &)daNpc_zrA_c
calcWaistAngle()daNpc_zrA_c
calcWaistAngleCheck()daNpc_zrA_c
calcWaistAngleInit()daNpc_zrA_c
calcWaistAngleStop()daNpc_zrA_c
calcWaitSwim(BOOL)daNpc_zrA_c
carryTypefopAc_ac_c
changeEvent(char *, char *, u16, u16)daNpcF_c
checkHide()daNpcF_cinline
chkAction(ActionFn)daNpc_zrA_c
chkActorInArea(fopAc_ac_c *, cXyz, cXyz, s16)daNpcF_c
chkActorInAttnArea(fopAc_ac_c *, fopAc_ac_c *, int)daNpcF_c
chkActorInSight(fopAc_ac_c *, f32)daNpcF_c
chkActorInSight2(fopAc_ac_c *, f32, s16)daNpcF_c
chkActorInSpeakArea(fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea)daNpcF_cinline
chkActorInTalkArea(fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea)daNpcF_cinline
chkEndAnm(f32)daNpcF_c
chkEndAnm(J3DFrameCtrl *, f32)daNpcF_c
chkFindPlayer()daNpc_zrA_c
chkFindPlayer2(BOOL, s16)daNpcF_c
chkPlayerInSpeakArea(fopAc_ac_c *i_actor)daNpcF_cinline
chkPlayerInTalkArea(fopAc_ac_c *i_actor)daNpcF_cinline
chkPointInArea(cXyz, cXyz, f32, f32, f32, s16)daNpcF_c
chkPointInArea(cXyz, cXyz, cXyz, s16)daNpcF_c
create()daNpc_zrA_c
CreateHeap()daNpc_zrA_c
createHeapCallBack(fopAc_ac_c *)daNpc_zrA_cstatic
createRuppi()daNpc_zrA_c
ctrlBtk()daNpc_zrA_cvirtual
ctrlJoint(J3DJoint *, J3DModel *)daNpc_zrA_c
ctrlJointCallBack(J3DJoint *, int)daNpc_zrA_cstatic
ctrlMsgAnm(int &, int &, fopAc_ac_c *, BOOL)daNpcF_c
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
daNpc_zrA_c()daNpc_zrA_c
Delete()daNpc_zrA_c
demoActorIDfopAc_ac_c
diveCalc(s16, s16, BOOL)daNpc_zrA_c
diveRiverDescend(void *)daNpc_zrA_c
diveWaterfall(void *)daNpc_zrA_c
doEvent()daNpc_zrA_c
Draw()daNpc_zrA_c
draw(BOOL, BOOL, f32, _GXColorS10 *, BOOL)daNpcF_c
draw_tagfopAc_ac_c
drawDbgInfo()daNpc_zrA_cvirtual
drawOtherMdls()daNpc_zrA_cvirtual
ECut_afterBlastzrR(int)daNpc_zrA_c
ECut_beforeBlastzrR(int)daNpc_zrA_c
ECut_carryWaterfall(int)daNpc_zrA_c
ECut_carryWaterfallSkip(int)daNpc_zrA_c
ECut_resultAnnounce(int)daNpc_zrA_c
ECut_searchPrince1(int)daNpc_zrA_c
ECut_searchPrince2(int)daNpc_zrA_c
ECut_talkMulti(int)daNpc_zrA_c
ECut_talkSwim(int)daNpc_zrA_c
ECut_thanksBlast(int)daNpc_zrA_c
evasionCalc(cXyz &, csXyz &)daNpc_zrA_c
Event enum namedaNpc_zrA_c
EventFn typedefdaNpc_zrA_c
eventInfofopAc_ac_c
EVT_AFTER_BLAST_ZRR enum valuedaNpc_zrA_c
EVT_BEFORE_BLAST_ZRR enum valuedaNpc_zrA_c
EVT_CARRY_WATERFALL enum valuedaNpc_zrA_c
EVT_CARRY_WATERFALL_NIGHT enum valuedaNpc_zrA_c
EVT_CARRY_WATERFALL_NIGHT_SKIP enum valuedaNpc_zrA_c
EVT_CARRY_WATERFALL_SKIP enum valuedaNpc_zrA_c
EVT_NONE enum valuedaNpc_zrA_c
EVT_RESULT_ANNOUNCE enum valuedaNpc_zrA_c
EVT_SEARCH_PRINCE enum valuedaNpc_zrA_c
EVT_TALK_MULTI enum valuedaNpc_zrA_c
EVT_TALK_MULTI2 enum valuedaNpc_zrA_c
EVT_TALK_SWIM enum valuedaNpc_zrA_c
EVT_THANKS_BLAST enum valuedaNpc_zrA_c
execute()daNpcF_c
Execute()daNpc_zrA_c
EXPR_LOOKING_SP enum valuedaNpc_zrA_c
EXPR_LOOKING_SP_2 enum valuedaNpc_zrA_c
EXPR_LOOKUP enum valuedaNpc_zrA_c
EXPR_LOOKUP_2 enum valuedaNpc_zrA_c
EXPR_NONE enum valuedaNpc_zrA_c
EXPR_SADSIT_A enum valuedaNpc_zrA_c
EXPR_SADSIT_B enum valuedaNpc_zrA_c
EXPR_SADSIT_C enum valuedaNpc_zrA_c
EXPR_SADSIT_D enum valuedaNpc_zrA_c
EXPR_SADSIT_E enum valuedaNpc_zrA_c
EXPR_SPA_TALK_A enum valuedaNpc_zrA_c
EXPR_SPA_TALK_B enum valuedaNpc_zrA_c
EXPR_SPA_WAIT_A enum valuedaNpc_zrA_c
EXPR_SPA_WAIT_B enum valuedaNpc_zrA_c
EXPR_TALK_A enum valuedaNpc_zrA_c
EXPR_TALK_A_SP enum valuedaNpc_zrA_c
EXPR_TALK_B_SP enum valuedaNpc_zrA_c
EXPR_TALK_NOMAL enum valuedaNpc_zrA_c
EXPR_TALK_NOMAL_2 enum valuedaNpc_zrA_c
EXPR_TALK_SWIM_SP enum valuedaNpc_zrA_c
EXPR_WAIT_SWIM enum valuedaNpc_zrA_c
Expression enum namedaNpc_zrA_c
eyePosfopAc_ac_c
field_0x1334daNpc_zrA_c
field_0x14d0daNpc_zrA_c
field_0x14d4daNpc_zrA_c
field_0x14dcdaNpc_zrA_c
field_0x1500daNpc_zrA_c
field_0x1510daNpc_zrA_c
field_0x1518daNpc_zrA_c
field_0x1521daNpc_zrA_c
field_0x152cdaNpc_zrA_c
field_0x153cdaNpc_zrA_c
field_0x153ddaNpc_zrA_c
field_0x153edaNpc_zrA_c
field_0x1550daNpc_zrA_c
field_0x1554daNpc_zrA_c
field_0x1558daNpc_zrA_c
field_0x1578daNpc_zrA_c
field_0x1584daNpc_zrA_c
field_0x159cdaNpc_zrA_c
field_0x15c0daNpc_zrA_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x824daNpcF_cprotected
field_0x884daNpcF_cprotected
field_0x890daNpcF_cprotected
field_0x89cdaNpcF_cprotected
field_0x8a8daNpcF_cprotected
field_0x8b4daNpcF_cprotected
field_0x8c0daNpcF_cprotected
field_0x8ccdaNpcF_cprotected
field_0x8d8daNpcF_cprotected
field_0x908daNpcF_cprotected
field_0x95cdaNpcF_cprotected
field_0x984daNpcF_cprotected
field_0x990daNpcF_cprotected
field_0x992daNpcF_cprotected
field_0x998daNpcF_cprotected
field_0x9a4daNpcF_cprotected
field_0x9b8daNpcF_cprotected
field_0x9c4daNpcF_cprotected
field_0x9d0daNpcF_cprotected
field_0x9d2daNpcF_cprotected
field_0x9eadaNpcF_cprotected
field_0x9ebdaNpcF_cprotected
field_0x9ecdaNpcF_cprotected
field_0x9eedaNpcF_cprotected
field_0x9efdaNpcF_cprotected
field_0x9f1daNpcF_cprotected
field_0x9f3daNpcF_cprotected
field_0x9f5daNpcF_cprotected
field_0x9f6daNpcF_cprotected
field_0xa80daNpcF_cprotected
field_0xad4daNpcF_cprotected
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
GAME_MODE_0 enum valuedaNpc_zrA_c
GAME_MODE_1 enum valuedaNpc_zrA_c
GAME_MODE_2 enum valuedaNpc_zrA_c
GAME_MODE_3 enum valuedaNpc_zrA_c
GameMode enum namedaNpc_zrA_c
getActionTypeFromParam()daNpc_zrA_c
getAngleNoFromParam()daNpc_zrA_cinline
getAttentionPos(fopAc_ac_c *)daNpcF_c
getAttnActorP(BOOL, fpcLyIt_JudgeFunc, f32, f32, f32, f32, s16, int, BOOL)daNpcF_c
getDistTableIdx(int, int)daNpcF_c
getEvtAreaTagP(int, int)daNpcF_c
getGameModeFromParam()daNpc_zrA_c
getHeadMtx()daNpc_zrA_cinline
getMultiModeFromParam()daNpc_zrA_c
getMultiNoFromParam()daNpc_zrA_c
getNoFromParam()daNpc_zrA_cinline
getPathNoFromParam()daNpc_zrA_cinline
getSoldierTypeFromParam()daNpc_zrA_c
getTevRegKeyAnmP(char *, int)daNpcF_c
getTexPtrnAnmP(char *, int)daNpcF_c
getTexSRTKeyAnmP(char *, int)daNpcF_c
getTrnsfrmKeyAnmP(char *, int)daNpcF_c
getType()daNpc_zrA_cinline
getTypeFromArgument()daNpc_zrA_c
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
hitChk2(dCcD_Cyl *, BOOL, BOOL)daNpcF_c
homefopAc_ac_c
initialize()daNpcF_c
initTalk(int, fopAc_ac_c **)daNpcF_c
isDelete()daNpc_zrA_c
jntColfopAc_ac_c
LOOK_ACTOR enum valuedaNpcF_c
LOOK_ATTN enum valuedaNpcF_c
LOOK_NONE enum valuedaNpcF_c
LOOK_PLAYER enum valuedaNpcF_c
LOOK_PLAYER_TALK enum valuedaNpcF_c
LOOK_RESET enum valuedaNpcF_c
lookat()daNpc_zrA_c
LookMode enum namedaNpcF_c
mAcchdaNpcF_cprotected
mAcchCirdaNpcF_cprotected
mActionSelectdaNpc_zrA_c
mActionTypedaNpc_zrA_c
mActorMngrdaNpc_zrA_c
main()daNpc_zrA_cvirtual
mAnmFlagsdaNpcF_cprotected
mAttnActordaNpcF_cprotected
mAttnActorTimerdaNpcF_cprotected
mAttnChangeTimerdaNpcF_cprotected
mAttnIdxdaNpcF_cprotected
maxFallSpeedfopAc_ac_c
mBaseleafdraw_class
mBaseMotionAnmdaNpc_zrA_c
mBckAnmdaNpcF_cprotected
mBlastFlagdaNpc_zrA_c
mBpkIDdaNpc_zrA_c
mBrkAnmdaNpcF_cprotected
mBtkAnmdaNpcF_cprotected
mBtkIDdaNpc_zrA_c
mBtpAnmdaNpcF_cprotected
mBtpTimerdaNpcF_cprotected
mbUnk0leafdraw_class
mbUnk1leafdraw_class
mCcCyldaNpc_zrA_c
mCcDCyldaNpcF_cstatic
mCcDObjInfodaNpcF_cstatic
mCcDSphdaNpcF_cstatic
mCcSttsdaNpcF_cprotected
mCheckSwimTurndaNpc_zrA_c
mCheckSwimTurnTimerdaNpc_zrA_c
mCreatureSounddaNpc_zrA_c
mCurAngledaNpcF_cprotected
mCutTypedaNpcF_cprotected
mDamageTimerdaNpcF_cprotected
mDwPileafdraw_class
mEvasionAngledaNpc_zrA_c
mEvasionTimerdaNpc_zrA_c
mEventIdxdaNpcF_cprotected
mEventTimerdaNpcF_cprotected
mEvtCutListdaNpc_zrA_cstatic
mEvtCutNameListdaNpc_zrA_cstatic
mExpressiondaNpcF_cprotected
mExpressionLoopsdaNpcF_cprotected
mExpressionMorfdaNpcF_cprotected
mExpressionMorfOverridedaNpcF_cprotected
mExpressionPhasedaNpcF_cprotected
mExpressionPrevPhasedaNpcF_cprotected
mEyeAngledaNpcF_cprotected
mFindActorPListdaNpcF_cstatic
mFindCountdaNpcF_cstatic
mFlowdaNpcF_cprotected
mFlowIDdaNpc_zrA_c
mFlowNodeNodaNpcF_cprotected
mGameModedaNpc_zrA_c
mGndChkdaNpcF_cprotected
mGroundHdaNpcF_cprotected
mHeadAngledaNpcF_cprotected
mHeadPosdaNpcF_cprotected
mHidedaNpcF_cprotected
mHitodamaParticleKeydaNpcF_cprotected
mIsAboveWaterdaNpc_zrA_c
mIsDamageddaNpcF_cprotected
mIsTurningdaNpc_zrA_c
mItemIDdaNpc_zrA_c
mLookatdaNpc_zrA_c
mLookatAngledaNpcF_cprotected
mLookatPosdaNpcF_cprotected
mLookModedaNpc_zrA_c
mLookPosdaNpcF_cprotected
mMeterCountdaNpc_zrA_c
mModedaNpc_zrA_c
mModulationOffsetdaNpc_zrA_c
mModulationParamdaNpc_zrA_c
mMotiondaNpcF_cprotected
mMotionLoopsdaNpcF_cprotected
mMotionMorfOverridedaNpcF_cprotected
mMotionPhasedaNpcF_cprotected
mMotionPrevPhasedaNpcF_cprotected
mMsgTimerdaNpcF_cprotected
modelfopAc_ac_c
mOldAngledaNpcF_cprotected
mOrderEvtNodaNpcF_cprotected
mOrderNewEvtdaNpcF_cprotected
mOrderSpeakEvtdaNpcF_cprotected
MOT_DIVE_B_SWIM_A enum valuedaNpc_zrA_c
MOT_DIVE_B_SWIM_B enum valuedaNpc_zrA_c
MOT_DIVE_SWIM_A enum valuedaNpc_zrA_c
MOT_DIVE_SWIM_B enum valuedaNpc_zrA_c
MOT_FALLSWIM enum valuedaNpc_zrA_c
MOT_FLOAT enum valuedaNpc_zrA_c
MOT_FLOAT_B enum valuedaNpc_zrA_c
MOT_LOOKING_SP enum valuedaNpc_zrA_c
MOT_LOOKUP enum valuedaNpc_zrA_c
MOT_SADSIT_A enum valuedaNpc_zrA_c
MOT_SADSIT_B enum valuedaNpc_zrA_c
MOT_SADSIT_C enum valuedaNpc_zrA_c
MOT_SADSIT_D enum valuedaNpc_zrA_c
MOT_SADSIT_E enum valuedaNpc_zrA_c
MOT_SPA_TALK_A enum valuedaNpc_zrA_c
MOT_SPA_TALK_B enum valuedaNpc_zrA_c
MOT_SPA_WAIT_A enum valuedaNpc_zrA_c
MOT_SPA_WAIT_B enum valuedaNpc_zrA_c
MOT_STEP enum valuedaNpc_zrA_c
MOT_SWIM_A enum valuedaNpc_zrA_c
MOT_SWIM_B enum valuedaNpc_zrA_c
MOT_SWIM_TALK enum valuedaNpc_zrA_c
MOT_SWIM_TURN enum valuedaNpc_zrA_c
MOT_TALK_A enum valuedaNpc_zrA_c
MOT_TALK_A_2 enum valuedaNpc_zrA_c
MOT_TALK_B_SP enum valuedaNpc_zrA_c
MOT_TALK_SWIM_SP enum valuedaNpc_zrA_c
MOT_TOBIKOMI_E enum valuedaNpc_zrA_c
MOT_TOBIKOMI_S enum valuedaNpc_zrA_c
MOT_TOBIKOMI_T enum valuedaNpc_zrA_c
MOT_WAIT_A enum valuedaNpc_zrA_c
MOT_WAIT_A_2 enum valuedaNpc_zrA_c
MOT_WAIT_SWIM enum valuedaNpc_zrA_c
MOT_WAIT_SWIM_2 enum valuedaNpc_zrA_c
MOT_WALK_A enum valuedaNpc_zrA_c
Motion enum namedaNpc_zrA_c
moveRiverPosCalc(cXyz &)daNpc_zrA_c
mpActionFndaNpc_zrA_c
mPaPodaNpc_zrA_c
mPathdaNpc_zrA_c
mpDrawMtdleafdraw_class
mPhasedaNpc_zrA_c
mpMatAnmdaNpc_zrA_c
mpMorfdaNpcF_cprotected
mpNextActionFndaNpc_zrA_c
mpObjectModeldaNpc_zrA_c
mPolySounddaNpcF_cprotected
mResetWaistAngledaNpc_zrA_c
mReverbdaNpcF_cprotected
mRiverPathIdxdaNpc_zrA_c
mScaleFactordaNpc_zrA_c
mShadowKeydaNpcF_cprotected
mSoldierTypedaNpc_zrA_c
mSpinAngledaNpc_zrA_c
mSpinTimerdaNpc_zrA_c
mSrchActorNamedaNpcF_cstatic
mStaffIDdaNpcF_cprotected
mStaffNamedaNpc_zrA_c
mSwimAngleCalcdaNpc_zrA_c
mSwimFastTurnTimerdaNpc_zrA_c
mSwimModedaNpc_zrA_c
mSwimSpeeddaNpc_zrA_c
mSwimSpeedFdaNpc_zrA_c
mSwimSpeedScaledaNpc_zrA_c
mSwimTurnTimerdaNpc_zrA_c
mSwitch1daNpc_zrA_c
mSwitch2daNpc_zrA_c
mTotalDamageTimerdaNpcF_cprotected
mTurnAmountdaNpcF_cprotected
mTurnModedaNpcF_cprotected
mTurnStartAngledaNpcF_cprotected
mTurnStepNumdaNpcF_cprotected
mTurnTargetAngledaNpcF_cprotected
mTwilightdaNpcF_cprotected
mTypedaNpc_zrA_c
mWaistAngledaNpc_zrA_c
mWaterAnmFlagsdaNpc_zrA_c
mWaterBpkAnmdaNpc_zrA_c
mWaterBtkAnmdaNpc_zrA_c
oldfopAc_ac_c
onInterrupt(u8 param_0)daNpcF_cinline
orderEvent(int, char *, u16, u16, u8, u16)daNpcF_c
parentActorIDfopAc_ac_c
playAllAnm()daNpcF_c
playExpression()daNpc_zrA_c
playExpressionAnm(daNpcF_c::daNpcF_anmPlayData ***)daNpcF_c
playMotion()daNpc_zrA_c
playMotionAnm(daNpcF_c::daNpcF_anmPlayData ***)daNpcF_c
railSwim()daNpc_zrA_c
reset()daNpc_zrA_c
resetModulation()daNpc_zrA_c
returnRiverDescend(void *)daNpc_zrA_c
scalefopAc_ac_c
selectAction()daNpc_zrA_c
setAction(ActionFn)daNpc_zrA_c
setAngle(s16)daNpcF_c
setAttnPos()daNpc_zrA_cvirtual
setBckAnm(J3DAnmTransform *i_bck, f32 i_rate, int i_attr, int i_start, int i_end, bool i_modify)daNpcF_c
setBlastFlag(u8 i_flag)daNpc_zrA_cinline
setBrkAnm(J3DAnmTevRegKey *i_brk, J3DModelData *i_modelData, f32 i_rate, int i_attr)daNpcF_c
setBtkAnm(J3DAnmTextureSRTKey *i_btk, J3DModelData *i_modelData, f32 i_rate, int i_attr)daNpcF_c
setBtpAnm(J3DAnmTexPattern *i_btp, J3DModelData *i_modelData, f32 i_rate, int i_attr)daNpcF_c
setCollisions()daNpcF_cinlinevirtual
setCutType(int i_cutType)daNpcF_cinline
setDamage(int, int, int)daNpcF_c
setEnvTevColor()daNpcF_c
setExpression(int, f32)daNpc_zrA_cvirtual
setExpressionAnm(int, bool)daNpc_zrA_cvirtual
setExpressionBtp(int)daNpc_zrA_cvirtual
setExpressionTalkAfter()daNpc_zrA_c
setHitodamaPrtcl()daNpcF_c
setIDfopAc_ac_c
setIntDemander(fopAc_ac_c *i_actor)daNpcF_cinline
setIntFlowNodeNo(int i_flowNodeNo)daNpcF_cinline
setLookatMtx(int, int *, f32)daNpcF_c
setLookMode(int)daNpc_zrA_c
setMcaMorfAnm(J3DAnmTransformKey *i_anm, f32 i_rate, f32 i_morf, int i_attr, int i_start, int i_end)daNpcF_c
setMotion(int, f32, BOOL)daNpc_zrA_cvirtual
setMotionAnm(int, f32)daNpc_zrA_cvirtual
setMotionWaterAnm(int)daNpc_zrA_c
setMtx()daNpc_zrA_cvirtual
setMtx2()daNpcF_cvirtual
setParam()daNpc_zrA_cvirtual
setPrtcl()daNpc_zrA_c
setRoomNo()daNpcF_c
setSkipZev(int, int)daNpc_zrA_c
setStopStatus(u32 status)fopAc_ac_cinlinestatic
shape_anglefopAc_ac_c
SOLDIER_NONE enum valuedaNpc_zrA_c
SOLDIER_NOSPEAR enum valuedaNpc_zrA_c
SOLDIER_SPEAR enum valuedaNpc_zrA_c
SoldierType enum namedaNpc_zrA_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
srchActor(void *, void *)daNpcF_cstatic
srchAttnActor1(void *, void *)daNpcF_cstatic
step(s16, int, int, int)daNpcF_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
subtypefopAc_ac_c
swim(void *)daNpc_zrA_c
SWIM_3 enum valuedaNpc_zrA_c
SWIM_RAIL enum valuedaNpc_zrA_c
SWIM_TURN enum valuedaNpc_zrA_c
SWIM_WAIT enum valuedaNpc_zrA_c
swimGoalRiverDescend(void *)daNpc_zrA_c
SwimMode enum namedaNpc_zrA_c
swimRiverDescend(void *)daNpc_zrA_c
swimRiverDescend2(void *)daNpc_zrA_c
swimWaterfall(void *)daNpc_zrA_c
talk(void *)daNpc_zrA_c
talkProc(int *, BOOL, fopAc_ac_c **)daNpcF_c
talkSwim(void *)daNpc_zrA_c
test(void *)daNpc_zrA_c
tevStrfopAc_ac_c
tgHitCallBack(fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *)daNpcF_cstatic
tobiEnd(void *)daNpc_zrA_c
tobiJump(void *)daNpc_zrA_c
tobikomi1(void *)daNpc_zrA_c
tobikomi2(void *)daNpc_zrA_c
tobikomi3(void *)daNpc_zrA_c
tobiSearch(void *)daNpc_zrA_c
tobiWait(void *)daNpc_zrA_c
turn(s16, f32, int)daNpcF_c
turnSwim()daNpc_zrA_c
turnSwimCheck()daNpc_zrA_c
turnSwimInit()daNpc_zrA_c
Type enum namedaNpc_zrA_c
TYPE_RIVER enum valuedaNpc_zrA_c
TYPE_SEARCH enum valuedaNpc_zrA_c
TYPE_SPA enum valuedaNpc_zrA_c
TYPE_SWIM enum valuedaNpc_zrA_c
TYPE_TOBIKOMI enum valuedaNpc_zrA_c
TYPE_WAIT enum valuedaNpc_zrA_c
TYPE_WATERFALL enum valuedaNpc_zrA_c
wait(void *)daNpc_zrA_c
waitCalc()daNpc_zrA_c
waitLake(void *)daNpc_zrA_c
waitRiverDescend(void *)daNpc_zrA_c
waitSearch(void *)daNpc_zrA_c
waitSpa(void *)daNpc_zrA_c
waitSwim()daNpc_zrA_c
waitWaterfall(void *)daNpc_zrA_c
walkCalc()daNpc_zrA_c
~daNpc_zrA_c()daNpc_zrA_c
~daNpcF_c()daNpcF_cinlinevirtual
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c