Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpcThe_c Member List

This is the complete list of members for daNpcThe_c, including all inherited members.

ActionFn typedefdaNpcThe_c
actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
adjustShapeAngle()daNpcThe_cvirtual
Animation enum namedaNpcThe_c
ANM_EXPRESSION_FLAGS enum valuedaNpcF_c
ANM_F_CHUCKLE enum valuedaNpcThe_c
ANM_F_LAUGH enum valuedaNpcThe_c
ANM_F_SMILE enum valuedaNpcThe_c
ANM_F_TALK_A enum valuedaNpcThe_c
ANM_F_TALK_B enum valuedaNpcThe_c
ANM_F_TALK_C enum valuedaNpcThe_c
ANM_F_TALK_R enum valuedaNpcThe_c
ANM_FH_CHUCKLE enum valuedaNpcThe_c
ANM_FH_LAUGH enum valuedaNpcThe_c
ANM_FH_SMILE enum valuedaNpcThe_c
ANM_FH_TALK_B enum valuedaNpcThe_c
ANM_FH_TALK_C enum valuedaNpcThe_c
ANM_FH_TALK_R enum valuedaNpcThe_c
ANM_FLAG_400 enum valuedaNpcF_c
ANM_FLAG_800 enum valuedaNpcF_c
ANM_KUNE_SHISHI enum valuedaNpcThe_c
ANM_KUNE_TALK enum valuedaNpcThe_c
ANM_KUNE_WAIT_A enum valuedaNpcThe_c
ANM_KUNE_WAIT_B enum valuedaNpcThe_c
ANM_LOOK enum valuedaNpcThe_c
ANM_LOOK_A enum valuedaNpcThe_c
ANM_MOTION_FLAGS enum valuedaNpcF_c
ANM_NONE enum valuedaNpcThe_c
ANM_PAUSE_ALL enum valuedaNpcF_c
ANM_PAUSE_BCK enum valuedaNpcF_c
ANM_PAUSE_BPK enum valuedaNpcF_c
ANM_PAUSE_BRK enum valuedaNpcF_c
ANM_PAUSE_BTK enum valuedaNpcF_c
ANM_PAUSE_BTP enum valuedaNpcF_c
ANM_PAUSE_EXPRESSION enum valuedaNpcF_c
ANM_PAUSE_MORF enum valuedaNpcF_c
ANM_PLAY_BCK enum valuedaNpcF_c
ANM_PLAY_BPK enum valuedaNpcF_c
ANM_PLAY_BRK enum valuedaNpcF_c
ANM_PLAY_BTK enum valuedaNpcF_c
ANM_PLAY_BTP enum valuedaNpcF_c
ANM_PLAY_MORF enum valuedaNpcF_c
ANM_TALK_R enum valuedaNpcThe_c
ANM_TALKING_R enum valuedaNpcThe_c
ANM_TO_WAIT_B enum valuedaNpcThe_c
ANM_WAIT_A enum valuedaNpcThe_c
ANM_WAIT_B enum valuedaNpcThe_c
ANM_WAIT_LOOKING enum valuedaNpcThe_c
ANM_WAIT_LOOKUP enum valuedaNpcThe_c
AnmFlags enum namedaNpcF_c
attention_infofopAc_ac_c
boxfopAc_ac_c
carryTypefopAc_ac_c
changeEvent(char *, char *, u16, u16)daNpcF_c
checkHide()daNpcF_cinline
chkAction(ActionFn action)daNpcThe_cinline
chkActorInArea(fopAc_ac_c *, cXyz, cXyz, s16)daNpcF_c
chkActorInAttnArea(fopAc_ac_c *, fopAc_ac_c *, int)daNpcF_c
chkActorInSight(fopAc_ac_c *, f32)daNpcF_c
chkActorInSight2(fopAc_ac_c *, f32, s16)daNpcF_c
chkActorInSpeakArea(fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea)daNpcF_cinline
chkActorInTalkArea(fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea)daNpcF_cinline
chkEndAnm(f32)daNpcF_c
chkEndAnm(J3DFrameCtrl *, f32)daNpcF_c
chkFindPlayer2(BOOL, s16)daNpcF_c
chkPlayerInSpeakArea(fopAc_ac_c *i_actor)daNpcF_cinline
chkPlayerInTalkArea(fopAc_ac_c *i_actor)daNpcF_cinline
chkPointInArea(cXyz, cXyz, f32, f32, f32, s16)daNpcF_c
chkPointInArea(cXyz, cXyz, cXyz, s16)daNpcF_c
create()daNpcThe_c
CreateHeap()daNpcThe_cinline
createHeapCallBack(fopAc_ac_c *)daNpcThe_cstatic
ctrlBtk()daNpcThe_cvirtual
ctrlJoint(J3DJoint *, J3DModel *)daNpcThe_c
ctrlJointCallBack(J3DJoint *, int)daNpcThe_cstatic
ctrlMsgAnm(int &, int &, fopAc_ac_c *, BOOL)daNpcF_c
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
daNpcThe_c()daNpcThe_c
demoActorIDfopAc_ac_c
doEvent()daNpcThe_c
doNormalAction()daNpcThe_cinline
draw(BOOL, BOOL, f32, _GXColorS10 *, BOOL)daNpcF_c
Draw()daNpcThe_cinline
draw_tagfopAc_ac_c
drawDbgInfo()daNpcThe_cvirtual
drawOtherMdls()daNpcF_cvirtual
EvCut_Introduction(int)daNpcThe_c
EvCut_TwResistance(int)daNpcThe_c
EventFn typedefdaNpcThe_c
eventInfofopAc_ac_c
execute()daNpcF_c
EXPR_CHUCKLE enum valuedaNpcThe_c
EXPR_H_CHUCKLE enum valuedaNpcThe_c
EXPR_H_LAUGH enum valuedaNpcThe_c
EXPR_H_SMILE enum valuedaNpcThe_c
EXPR_H_TALK_B enum valuedaNpcThe_c
EXPR_H_TALK_C enum valuedaNpcThe_c
EXPR_H_TALK_R enum valuedaNpcThe_c
EXPR_LAUGH enum valuedaNpcThe_c
EXPR_NONE enum valuedaNpcThe_c
EXPR_SMILE enum valuedaNpcThe_c
EXPR_TALK_A enum valuedaNpcThe_c
EXPR_TALK_B enum valuedaNpcThe_c
EXPR_TALK_C enum valuedaNpcThe_c
EXPR_TALK_R enum valuedaNpcThe_c
Expression enum namedaNpcThe_c
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x824daNpcF_cprotected
field_0x884daNpcF_cprotected
field_0x890daNpcF_cprotected
field_0x89cdaNpcF_cprotected
field_0x8a8daNpcF_cprotected
field_0x8b4daNpcF_cprotected
field_0x8c0daNpcF_cprotected
field_0x8ccdaNpcF_cprotected
field_0x8d8daNpcF_cprotected
field_0x908daNpcF_cprotected
field_0x95cdaNpcF_cprotected
field_0x984daNpcF_cprotected
field_0x990daNpcF_cprotected
field_0x992daNpcF_cprotected
field_0x998daNpcF_cprotected
field_0x9a4daNpcF_cprotected
field_0x9b8daNpcF_cprotected
field_0x9c4daNpcF_cprotected
field_0x9d0daNpcF_cprotected
field_0x9d2daNpcF_cprotected
field_0x9eadaNpcF_cprotected
field_0x9ebdaNpcF_cprotected
field_0x9ecdaNpcF_cprotected
field_0x9eedaNpcF_cprotected
field_0x9efdaNpcF_cprotected
field_0x9f1daNpcF_cprotected
field_0x9f3daNpcF_cprotected
field_0x9f5daNpcF_cprotected
field_0x9f6daNpcF_cprotected
field_0xa80daNpcF_cprotected
field_0xad4daNpcF_cprotected
field_0xc90daNpcThe_cprivate
field_0xdf8daNpcThe_cprivate
field_0xe04daNpcThe_cprivate
field_0xe08daNpcThe_cprivate
field_0xe0cdaNpcThe_cprivate
field_0xe10daNpcThe_cprivate
field_0xe1cdaNpcThe_cprivate
field_0xe1ddaNpcThe_cprivate
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getAttentionPos(fopAc_ac_c *)daNpcF_c
getAttnActorP(BOOL, fpcLyIt_JudgeFunc, f32, f32, f32, f32, s16, int, BOOL)daNpcF_c
getDistTableIdx(int, int)daNpcF_c
getEvtAreaTagP(int, int)daNpcF_c
getTevRegKeyAnmP(char *, int)daNpcF_c
getTexPtrnAnmP(char *, int)daNpcF_c
getTexSRTKeyAnmP(char *, int)daNpcF_c
getTrnsfrmKeyAnmP(char *, int)daNpcF_c
getTypeFromParam()daNpcThe_cinline
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
hitChk2(dCcD_Cyl *, BOOL, BOOL)daNpcF_c
homefopAc_ac_c
initialize()daNpcF_c
initTalk(int, fopAc_ac_c **)daNpcF_c
isDelete()daNpcThe_cinline
isSneaking()daNpcThe_cinline
jntColfopAc_ac_c
LOOK_ACTOR enum valuedaNpcF_c
LOOK_ATTN enum valuedaNpcF_c
LOOK_NONE enum valuedaNpcF_c
LOOK_PLAYER enum valuedaNpcF_c
LOOK_PLAYER_TALK enum valuedaNpcF_c
LOOK_RESET enum valuedaNpcF_c
lookat()daNpcThe_c
LookMode enum namedaNpcF_c
mAcchdaNpcF_cprotected
mAcchCirdaNpcF_cprotected
mActorMngrdaNpcThe_cprivate
main()daNpcThe_cvirtual
mAnmFlagsdaNpcF_cprotected
mAttnActordaNpcF_cprotected
mAttnActorTimerdaNpcF_cprotected
mAttnChangeTimerdaNpcF_cprotected
mAttnIdxdaNpcF_cprotected
maxFallSpeedfopAc_ac_c
mBaseleafdraw_class
mBckAnmdaNpcF_cprotected
mBrkAnmdaNpcF_cprotected
mBtkAnmdaNpcF_cprotected
mBtpAnmdaNpcF_cprotected
mBtpTimerdaNpcF_cprotected
mbUnk0leafdraw_class
mbUnk1leafdraw_class
mCcDCyldaNpcF_cstatic
mCcDObjInfodaNpcF_cstatic
mCcDSphdaNpcF_cstatic
mCcSttsdaNpcF_cprotected
mColCyldaNpcThe_cprivate
mCurAngledaNpcF_cprotected
mCutTypedaNpcF_cprotected
mDamageTimerdaNpcF_cprotected
mDwPileafdraw_class
mEventIdxdaNpcF_cprotected
mEventTimerdaNpcF_cprotected
mEvtCutListdaNpcThe_cprivatestatic
mEvtCutNameListdaNpcThe_cprivatestatic
mExpressiondaNpcF_cprotected
mExpressionLoopsdaNpcF_cprotected
mExpressionMorfdaNpcF_cprotected
mExpressionMorfOverridedaNpcF_cprotected
mExpressionPhasedaNpcF_cprotected
mExpressionPrevPhasedaNpcF_cprotected
mEyeAngledaNpcF_cprotected
mFindActorPListdaNpcF_cstatic
mFindCountdaNpcF_cstatic
mFlowdaNpcF_cprotected
mFlowIDdaNpcThe_cprivate
mFlowNodeNodaNpcF_cprotected
mGndChkdaNpcF_cprotected
mGroundHdaNpcF_cprotected
mHeadAngledaNpcF_cprotected
mHeadPosdaNpcF_cprotected
mHidedaNpcF_cprotected
mHitodamaParticleKeydaNpcF_cprotected
mIsDamageddaNpcF_cprotected
mItemIDdaNpcThe_cprivate
mLookatdaNpcThe_cprivate
mLookatAngledaNpcF_cprotected
mLookatPosdaNpcF_cprotected
mLookModedaNpcThe_cprivate
mLookPosdaNpcF_cprotected
mModedaNpcThe_cprivate
mMotiondaNpcF_cprotected
mMotionLoopsdaNpcF_cprotected
mMotionMorfOverridedaNpcF_cprotected
mMotionPhasedaNpcF_cprotected
mMotionPrevPhasedaNpcF_cprotected
mMsgTimerdaNpcF_cprotected
modelfopAc_ac_c
mOldAngledaNpcF_cprotected
mOrderEvtNodaNpcF_cprotected
mOrderNewEvtdaNpcF_cprotected
mOrderSpeakEvtdaNpcF_cprotected
MOT_KUNE_SHISHI enum valuedaNpcThe_c
MOT_KUNE_TALK enum valuedaNpcThe_c
MOT_KUNE_WAIT_A enum valuedaNpcThe_c
MOT_KUNE_WAIT_B enum valuedaNpcThe_c
MOT_LOOK enum valuedaNpcThe_c
MOT_LOOK_A enum valuedaNpcThe_c
MOT_TALK_R enum valuedaNpcThe_c
MOT_TO_WAIT_B enum valuedaNpcThe_c
MOT_WAIT_A enum valuedaNpcThe_c
MOT_WAIT_B enum valuedaNpcThe_c
MOT_WAIT_LOOKUP enum valuedaNpcThe_c
Motion enum namedaNpcThe_c
mpActionFndaNpcThe_cprivate
mpDrawMtdleafdraw_class
mPhasedaNpcThe_cprivate
mpMatAnmdaNpcThe_cprivate
mpMorfdaNpcF_cprotected
mpNextActionFndaNpcThe_cprivate
mPolySounddaNpcF_cprotected
mReverbdaNpcF_cprotected
mShadowKeydaNpcF_cprotected
mSounddaNpcThe_cprivate
mSrchActorNamedaNpcF_cstatic
mStaffIDdaNpcF_cprotected
mTotalDamageTimerdaNpcF_cprotected
mTurnAmountdaNpcF_cprotected
mTurnModedaNpcF_cprotected
mTurnStartAngledaNpcF_cprotected
mTurnStepNumdaNpcF_cprotected
mTurnTargetAngledaNpcF_cprotected
mTwilightdaNpcF_cprotected
mTypedaNpcThe_cprivate
oldfopAc_ac_c
onInterrupt(u8 param_0)daNpcF_cinline
orderEvent(int, char *, u16, u16, u8, u16)daNpcF_c
parentActorIDfopAc_ac_c
playAllAnm()daNpcF_c
playExpression()daNpcThe_c
playExpressionAnm(daNpcF_c::daNpcF_anmPlayData ***)daNpcF_c
playMotion()daNpcThe_c
playMotionAnm(daNpcF_c::daNpcF_anmPlayData ***)daNpcF_c
reset()daNpcThe_c
scalefopAc_ac_c
setAction(ActionFn action)daNpcThe_cinline
setAngle(s16)daNpcF_c
setAttnPos()daNpcThe_cvirtual
setBckAnm(J3DAnmTransform *i_bck, f32 i_rate, int i_attr, int i_start, int i_end, bool i_modify)daNpcF_c
setBrkAnm(J3DAnmTevRegKey *i_brk, J3DModelData *i_modelData, f32 i_rate, int i_attr)daNpcF_c
setBtkAnm(J3DAnmTextureSRTKey *i_btk, J3DModelData *i_modelData, f32 i_rate, int i_attr)daNpcF_c
setBtpAnm(J3DAnmTexPattern *i_btp, J3DModelData *i_modelData, f32 i_rate, int i_attr)daNpcF_c
setCollisions()daNpcF_cinlinevirtual
setCutType(int i_cutType)daNpcF_cinline
setDamage(int, int, int)daNpcF_c
setEnvTevColor()daNpcF_c
setExpression(int, f32)daNpcThe_cvirtual
setExpressionAnm(int, bool)daNpcThe_cvirtual
setExpressionBtp(int)daNpcThe_cvirtual
setExpressionTalkAfter()daNpcThe_cinline
setHitodamaPrtcl()daNpcF_c
setIDfopAc_ac_c
setIntDemander(fopAc_ac_c *i_actor)daNpcF_cinline
setIntFlowNodeNo(int i_flowNodeNo)daNpcF_cinline
setLookatMtx(int, int *, f32)daNpcF_c
setLookMode(int i_lookMode)daNpcThe_cinline
setMcaMorfAnm(J3DAnmTransformKey *i_anm, f32 i_rate, f32 i_morf, int i_attr, int i_start, int i_end)daNpcF_c
setMotion(int, f32, int)daNpcThe_cvirtual
setMotionAnm(int, f32)daNpcThe_cvirtual
setMtx()daNpcF_cvirtual
setMtx2()daNpcF_cvirtual
setParam()daNpcThe_cvirtual
setRoomNo()daNpcF_c
setStopStatus(u32 status)fopAc_ac_cinlinestatic
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
srchActor(void *, void *)daNpcF_cstatic
srchAttnActor1(void *, void *)daNpcF_cstatic
step(s16, int, int, int)daNpcF_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
subtypefopAc_ac_c
talk(void *)daNpcThe_c
talkProc(int *, BOOL, fopAc_ac_c **)daNpcF_c
test(void *)daNpcThe_c
tevStrfopAc_ac_c
tgHitCallBack(fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *)daNpcF_cstatic
turn(s16, f32, int)daNpcF_c
Type enum namedaNpcThe_c
TYPE_1 enum valuedaNpcThe_c
TYPE_BAR enum valuedaNpcThe_c
TYPE_KAKARIKO enum valuedaNpcThe_c
wait(void *)daNpcThe_c
waitTW(void *)daNpcThe_c
~daNpcF_c()daNpcF_cinlinevirtual
~daNpcThe_c()daNpcThe_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c