Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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This is the complete list of members for dMenu_Fmap_room_data_c, including all inherited members.
buildFmapRoomData(int, int, f32, f32, f32, f32) | dMenu_Fmap_room_data_c | |
buildTresTypeGroup(int, int, int) | dMenu_Fmap_room_data_c | |
dMenu_Fmap_room_data_c(u8 i_roomNo, dMenu_Fmap_stage_data_c *i_stageData, dMenu_Fmap_data_c *i_data) | dMenu_Fmap_room_data_c | inline |
getFileList2MaxX() | dMenu_Fmap_room_data_c | inline |
getFileList2MaxZ() | dMenu_Fmap_room_data_c | inline |
getFileList2MinX() | dMenu_Fmap_room_data_c | inline |
getFileList2MinZ() | dMenu_Fmap_room_data_c | inline |
getFmapData() | dMenu_Fmap_room_data_c | inline |
getNextData() | dMenu_Fmap_room_data_c | inline |
getRoomNo() | dMenu_Fmap_room_data_c | inline |
getTypeGroupDataListAll() | dMenu_Fmap_room_data_c | inline |
isArrival() | dMenu_Fmap_room_data_c | |
m_roomNo | dMenu_Fmap_room_data_c | |
mp_fmapData | dMenu_Fmap_room_data_c | |
mp_fmpTresTypeGroupDataListAll | dMenu_Fmap_room_data_c | |
mp_nextData | dMenu_Fmap_room_data_c | |
mp_parentStage | dMenu_Fmap_room_data_c | |
setNextData(dMenu_Fmap_room_data_c *i_nextData) | dMenu_Fmap_room_data_c | inline |
~dMenu_Fmap_room_data_c() | dMenu_Fmap_room_data_c | inline |