Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dEvent_manager_c Member List

This is the complete list of members for dEvent_manager_c, including all inherited members.

BASE_ACTOR enum valuedEvent_manager_c
BASE_DEBUG enum valuedEvent_manager_c
BASE_DEMO enum valuedEvent_manager_c
BASE_KEEP enum valuedEvent_manager_c
BASE_MAX enum valuedEvent_manager_c
BASE_NULL enum valuedEvent_manager_c
BASE_ROOM0 enum valuedEvent_manager_c
BASE_ROOM1 enum valuedEvent_manager_c
BASE_ROOM2 enum valuedEvent_manager_c
BASE_ROOM3 enum valuedEvent_manager_c
BASE_ROOM4 enum valuedEvent_manager_c
BASE_ROOM5 enum valuedEvent_manager_c
BASE_STAGE enum valuedEvent_manager_c
cameraPlay()dEvent_manager_cinline
cancelStaff(const char *staffname)dEvent_manager_c
checkStartDemo()dEvent_manager_c
ChkPresentEnd()dEvent_manager_c
closeProc(dEvDtEvent_c *event)dEvent_manager_c
create()dEvent_manager_c
cutEnd(int staffId)dEvent_manager_c
dataLoaded()dEvent_manager_cinline
debugBfProc()dEvent_manager_c
demoInit()dEvent_manager_c
dEvent_manager_c()dEvent_manager_c
endCheck(s16 eventID)dEvent_manager_c
endCheckOld(const char *eventname)dEvent_manager_c
endProc(s16 evId, BOOL isClose)dEvent_manager_c
Experts()dEvent_manager_c
flagCheck(int flag)dEvent_manager_cinline
getBase()dEvent_manager_cinline
getEventData(s16 evCompositId)dEvent_manager_c
getEventData(s16 evIdx, int evType)dEvent_manager_c
getEventHIO()dEvent_manager_c
getEventIdx(const char *eventName, u8 mapToolID, s32 roomNo)dEvent_manager_c
getEventIdx(fopAc_ac_c *actor, u8 mapToolID)dEvent_manager_c
getEventIdx(fopAc_ac_c *actor, const char *eventName, u8 mapToolID)dEvent_manager_c
getEventList(u8 type)dEvent_manager_cinline
getEventPrio(fopAc_ac_c *actor, s16 evCompositId)dEvent_manager_c
getFlags()dEvent_manager_cinline
getGoal()dEvent_manager_c
getHeader(u8 type)dEvent_manager_cinline
getIsAddvance(int staffId)dEvent_manager_c
getMyActIdx(int staffId, const char *const *action, int n_action, BOOL param_3, BOOL param_4)dEvent_manager_c
getMyDataP(int staffId, const char *dataname, BOOL isSeekStart)dEvent_manager_c
getMyNowCutName(int staffId)dEvent_manager_c
getMyStaffId(const char *staffName, fopAc_ac_c *actor, int tagId)dEvent_manager_c
getMySubstanceNum(int staffId, const char *dataname)dEvent_manager_c
getMySubstanceP(int staffId, const char *dataname, int datatype)dEvent_manager_c
getRunEventName()dEvent_manager_c
getSubstance(dEvDtData_c *evData, int type)dEvent_manager_c
isMapToolCamera(u8 mapToolID, s32 roomNo)dEvent_manager_c
issueStaff(const char *staffname)dEvent_manager_c
mCameraPlaydEvent_manager_cprivate
mCurrentEvIddEvent_manager_cprivate
mCurrentEvTypedEvent_manager_cprivate
mDataLoadeddEvent_manager_cprivate
mEventListdEvent_manager_cprivate
mExceptiondEvent_manager_cprivate
mFlagsdEvent_manager_cprivate
mGoaldEvent_manager_cprivate
mRoomNodEvent_manager_cprivate
order(s16 evCompositId)dEvent_manager_c
orderStartDemo()dEvent_manager_c
remove()dEvent_manager_c
roomFinish(int roomNo)dEvent_manager_c
roomInit(int roomNo)dEvent_manager_c
Sequencer()dEvent_manager_c
setCameraPlay(int status)dEvent_manager_cinline
setDbgData(const char *srcData)dEvent_manager_c
setFlag(int flag)dEvent_manager_cinline
setGoal(cXyz *pos)dEvent_manager_c
setObjectArchive(char *arcname)dEvent_manager_c
setStartDemo(int mapToolId)dEvent_manager_cinline
specialCast(const char *staffname, BOOL param_1)dEvent_manager_c
specialCast_Shutter(s16 actorName, BOOL param_1)dEvent_manager_c
startCheck(s16 evCompositId)dEvent_manager_c
startCheckOld(const char *eventname)dEvent_manager_c
startProc(dEvDtEvent_c *event)dEvent_manager_c
unk_0x1a8dEvent_manager_cprivate
unk_0x1acdEvent_manager_cprivate
unk_0x1b8dEvent_manager_cprivate
~dEvent_manager_c()dEvent_manager_cinline