Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dDemo_camera_c Member List

This is the complete list of members for dDemo_camera_c, including all inherited members.

checkEnable(u8 flag)dDemo_camera_cinline
dDemo_camera_c()dDemo_camera_cinline
Enable_e enum namedDemo_camera_c
ENABLE_PROJ_ASPECT_e enum valuedDemo_camera_c
ENABLE_PROJ_FAR_e enum valuedDemo_camera_c
ENABLE_PROJ_FOVY_e enum valuedDemo_camera_c
ENABLE_PROJ_NEAR_e enum valuedDemo_camera_c
ENABLE_VIEW_POS_e enum valuedDemo_camera_c
ENABLE_VIEW_ROLL_e enum valuedDemo_camera_c
ENABLE_VIEW_TARG_POS_e enum valuedDemo_camera_c
ENABLE_VIEW_UP_VEC_e enum valuedDemo_camera_c
getFovy()dDemo_camera_cinline
getRoll()dDemo_camera_cinline
getTarget()dDemo_camera_cinline
getTrans()dDemo_camera_cinline
getUp()dDemo_camera_cinline
JSGFDisableFlag(u32 flag)JStage::TObjectinline
JSGFEnableFlag(u32 flag)JStage::TObjectinline
JSGFGetType() constJStage::TCameravirtual
JSGFindNodeID(char const *) constJStage::TObjectvirtual
JSGGetData(u32, void *, u32) constJStage::TObjectvirtual
JSGGetFlag() constJStage::TObjectvirtual
JSGGetName() constJStage::TObjectvirtual
JSGGetNodeTransformation(u32, f32(*)[4]) constJStage::TObjectvirtual
JSGGetParent(JStage::TObject **, u32 *) constJStage::TObjectvirtual
JSGGetProjectionAspect() constdDemo_camera_cvirtual
JSGGetProjectionFar() constdDemo_camera_cvirtual
JSGGetProjectionField(f32 *) constJStage::TCameravirtual
JSGGetProjectionFovy() constdDemo_camera_cvirtual
JSGGetProjectionNear() constdDemo_camera_cvirtual
JSGGetProjectionType() constJStage::TCameravirtual
JSGGetViewPosition(Vec *) constdDemo_camera_cvirtual
JSGGetViewRoll() constdDemo_camera_cvirtual
JSGGetViewTargetPosition(Vec *) constdDemo_camera_cvirtual
JSGGetViewType() constJStage::TCameravirtual
JSGGetViewUpVector(Vec *) constdDemo_camera_cvirtual
JSGSetData(u32, void const *, u32)JStage::TObjectvirtual
JSGSetFlag(u32)JStage::TObjectvirtual
JSGSetParent(JStage::TObject *, u32)JStage::TObjectvirtual
JSGSetProjectionAspect(f32)dDemo_camera_cvirtual
JSGSetProjectionFar(f32)dDemo_camera_cvirtual
JSGSetProjectionField(f32 const *)JStage::TCameravirtual
JSGSetProjectionFovy(f32)dDemo_camera_cvirtual
JSGSetProjectionNear(f32)dDemo_camera_cvirtual
JSGSetProjectionType(JStage::TECameraProjection)JStage::TCameravirtual
JSGSetRelation(bool, JStage::TObject *, u32)JStage::TObjectvirtual
JSGSetViewPosition(Vec const &)dDemo_camera_cvirtual
JSGSetViewRoll(f32)dDemo_camera_cvirtual
JSGSetViewTargetPosition(Vec const &)dDemo_camera_cvirtual
JSGSetViewType(JStage::TECameraView)JStage::TCameravirtual
JSGSetViewUpVector(Vec const &)dDemo_camera_cvirtual
JSGUpdate()JStage::TObjectvirtual
mFlagsdDemo_camera_cprivate
mProjAspectdDemo_camera_cprivate
mProjFardDemo_camera_cprivate
mProjFovydDemo_camera_cprivate
mProjNeardDemo_camera_cprivate
mViewPosdDemo_camera_cprivate
mViewRolldDemo_camera_cprivate
mViewTargetVectordDemo_camera_cprivate
mViewUpVectordDemo_camera_cprivate
onEnable(u8 flag)dDemo_camera_cinline
~dDemo_camera_c()dDemo_camera_cvirtual
~TCamera()=0JStage::TCamerapure virtual
~TObject()=0JStage::TObjectpure virtual