Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dBgWSv Member List

This is the complete list of members for dBgWSv, including all inherited members.

BlckConnect(u16 *, int *, int)cBgW
CalcDiffShapeAngleY(s16)dBgW_Base
CalcPlane()cBgWvirtual
CallArrowStickCallBack(fopAc_ac_c *, fopAc_ac_c *, cXyz &)dBgWvirtual
CallRideCallBack(fopAc_ac_c *, fopAc_ac_c *)dBgWvirtual
CaptPoly(dBgS_CaptPoly &)dBgWvirtual
CaptPolyGrpRp(dBgS_CaptPoly &, int, int)dBgW
CaptPolyRp(dBgS_CaptPoly &, int)dBgW
cBgW()cBgW
cBgW_BgId()cBgW_BgIdinline
CBGW_UNK_FLAG_40 enum valuecBgW
ChkFlush()cBgWinline
ChkGrpThrough(int, cBgS_GrpPassChk *, int)dBgWvirtual
ChkLock() constcBgWvirtual
ChkMemoryError()cBgWvirtual
ChkMoveBg() constcBgWvirtual
ChkMoveFlag() constdBgWvirtual
ChkNoCalcVtx()cBgWinline
ChkNotReady() constcBgWvirtual
ChkPolyThrough(int, cBgS_PolyPassChk *)dBgWvirtual
ChkPriority(int prio)dBgW_Baseinline
ChkPushPullOk() constdBgW_Baseinline
ChkRoofRegist()cBgWinline
ChkShdwDrawThrough(int, cBgS_PolyPassChk *)dBgWvirtual
chkStickRoof()dBgW_Baseinline
chkStickWall()dBgW_Baseinline
ChkUsed() constcBgW_BgId
ClassifyPlane()cBgWvirtual
ClrDBgWBase()dBgW_Base
CopyBackVtx()dBgWSv
CopyOldMtx()cBgW
CrrPos(cBgS_PolyInfo const &, void *, bool, cXyz *, csXyz *, csXyz *)dBgWSvvirtual
CrrPosWork(cXyz *, int, int, int)dBgWSv
Ct()cBgW_BgIdinline
dBgW()dBgW
dBgW_Base()dBgW_Base
dBgWSv()dBgWSvinline
field_0x8ccBgW
field_0x91cBgW
field_0xadBgW_Baseprivate
field_0xbdBgW_Baseprivate
field_0xc0dBgWSv
field_0xc4dBgWSv
Flags_e enum namecBgW
FreeArea()cBgW
GetAttackThrough(int)dBgWvirtual
GetBaseMtxP()cBgWinline
GetBnd() constcBgWvirtual
GetCamMoveBG(cBgS_PolyInfo const &)dBgWvirtual
GetDiffShapeAngleY()dBgW_Baseinline
GetExitId(cBgS_PolyInfo const &)dBgWvirtual
GetGroundCode(cBgS_PolyInfo const &)dBgWvirtual
GetGrpInf(cBgS_PolyInfo const &) constcBgWvirtual
GetGrpRoomIndex(cBgS_PolyInfo const &) constcBgWvirtual
GetGrpSoundId(cBgS_PolyInfo const &)dBgWvirtual
GetHorseNoEntry(cBgS_PolyInfo const &)dBgWvirtual
GetId() constcBgW_BgIdinline
GetIronBallThrough(int)dBgWvirtual
GetLinkNo(cBgS_PolyInfo const &)dBgWvirtual
GetMagnetCode(cBgS_PolyInfo const &)dBgWvirtual
GetMaskPolyInf0_NoShift(int, u32) constcBgW
GetMaskPolyInf1_NoShift(int, u32) constcBgW
GetMonkeyBarsCode(cBgS_PolyInfo const &)dBgWvirtual
GetOldInvMtx(Mtx m)cBgWinline
GetPolyArrowThrough(int)dBgWvirtual
GetPolyAtt0(cBgS_PolyInfo const &)dBgWvirtual
GetPolyAtt1(cBgS_PolyInfo const &)dBgWvirtual
GetPolyBombThrough(int)dBgWvirtual
GetPolyBoomerangThrough(int)dBgWvirtual
GetPolyCamThrough(int)dBgWvirtual
GetPolyColor(cBgS_PolyInfo const &)dBgWvirtual
GetPolyGrpRoomInfId(cBgS_PolyInfo const &)dBgWvirtual
GetPolyHSStick(int)dBgWvirtual
GetPolyInf0(int, u32, u32) constcBgW
GetPolyInf1(int, u32, u32) constcBgW
GetPolyInf2(int, u32, u32) constcBgW
GetPolyInfId(int) constcBgW
GetPolyLinkThrough(int)dBgWvirtual
GetPolyObjThrough(int)dBgWvirtual
GetPolyRopeThrough(int)dBgWvirtual
GetPushPullCallback() constdBgW_Baseinline
GetRoomCamId(cBgS_PolyInfo const &)dBgWvirtual
GetRoomId()dBgW_Baseinline
GetRoomPathId(cBgS_PolyInfo const &)dBgWvirtual
GetRoomPathPntNo(cBgS_PolyInfo const &)dBgWvirtual
GetShdwThrough(int)dBgWvirtual
GetSpecialCode(cBgS_PolyInfo const &)dBgWvirtual
GetSpecialCode(int)dBgWvirtual
GetTopUnder(f32 *, f32 *) constcBgWvirtual
GetTrans(cXyz *) constcBgW
GetTriGrp(int) constcBgW
GetTriPla(cBgS_PolyInfo const &) constcBgWvirtual
GetTriPnt(cBgS_PolyInfo const &, cXyz *, cXyz *, cXyz *) constcBgWvirtual
GetUnderwaterRoofCode(int)dBgWvirtual
GetVtxNum() constcBgWinline
GetVtxTbl() constcBgWinline
GetWallCode(cBgS_PolyInfo const &)dBgWvirtual
GLOBAL_e enum valuecBgW
GlobalVtx()cBgW
GroundCross(cBgS_GndChk *)cBgWvirtual
GroundCrossGrpRp(cBgS_GndChk *, int, int)cBgW
GroundCrossRp(cBgS_GndChk *, int)cBgW
LineCheck(cBgS_LinChk *)cBgWvirtual
LineCheckGrpRp(cBgS_LinChk *, int, int)cBgW
LineCheckRp(cBgS_LinChk *, int)cBgW
LOCK_e enum valuecBgW
m_arrow_stick_callbackdBgWprivate
m_crr_funcdBgWprivate
m_diff_ShapeAngleYdBgW_Baseprivate
m_flagsdBgWprivate
m_idcBgW_BgIdprivate
m_inv_mtxcBgW
m_mtxcBgW
m_old_ShapeAngleYdBgW_Baseprivate
m_prioritydBgW_Baseprivate
m_pushPull_CallbackdBgW_Baseprivate
m_pushPull_OkdBgW_Baseprivate
m_ride_callbackdBgWprivate
m_roomIddBgW_Baseprivate
m_rootGrpIdxcBgW
MakeBlckBnd(int, cXyz *, cXyz *)cBgW
MakeBlckMinMax(int, cXyz *, cXyz *)cBgW
MakeBlckTransMinMax(cXyz *, cXyz *)cBgW
MakeNodeTree()cBgW
MakeNodeTreeGrpRp(int)cBgW
MakeNodeTreeRp(int)cBgW
MatrixCrrPos(cBgS_PolyInfo const &, void *, bool, cXyz *, csXyz *, csXyz *)dBgWSvvirtual
mFlagscBgW
mMoveCountercBgW
mNeedsFullTransformcBgW
Move()dBgW
MOVE_BG_e enum valuecBgW
mTransVelcBgW
NO_CALC_VTX_e enum valuecBgW
NO_VTX_TBL_e enum valuecBgW
OffMoveFlag()dBgWvirtual
OffPushPullOk()dBgW_Baseinline
OnMoveFlag()dBgWinline
OnPushPullOk()dBgW_Baseinline
onStickRoof()dBgW_Baseinline
onStickWall()dBgW_Baseinline
pm_basecBgW
pm_bgdcBgW
pm_blkcBgW
pm_grpcBgW
pm_node_treecBgW
pm_rwgcBgW
pm_tricBgW
pm_vtx_tblcBgW
positionWallCorrect(dBgS_Acch *, f32, cM3dGPla &, cXyz *pupper_pos, f32)dBgW
PPLABEL_4 enum valuedBgW_Base
PPLABEL_HEAVY enum valuedBgW_Base
PPLABEL_NONE enum valuedBgW_Base
PPLABEL_PULL enum valuedBgW_Base
PPLABEL_PUSH enum valuedBgW_Base
PRIORITY enum namedBgW_Base
PRIORITY_0 enum valuedBgW_Base
PushPull_CallBack typedefdBgW_Base
PushPullLabel enum namedBgW_Base
Regist(int)cBgW_BgId
Release()cBgW_BgId
RoofChk(dBgS_RoofChk *)dBgWvirtual
RoofChkGrpRp(dBgS_RoofChk *, int, int)dBgW
RoofChkRp(dBgS_RoofChk *, int)dBgW
RwgCaptPoly(int, dBgS_CaptPoly &)dBgW
RwgGroundCheckCommon(f32, u16, cBgS_GndChk *)cBgW
RwgGroundCheckGnd(u16, cBgS_GndChk *)cBgW
RwgGroundCheckWall(u16, cBgS_GndChk *)cBgW
RwgLineCheck(u16, cBgS_LinChk *)cBgW
RwgRoofChk(u16, dBgS_RoofChk *)dBgW
RwgShdwDraw(int, cBgS_ShdwDraw *)cBgW
RwgSphChk(u16, dBgS_SphChk *, void *)dBgW
RwgSplGrpChk(u16, dBgS_SplGrpChk *)dBgW
RwgWallCorrect(dBgS_Acch *, u16)dBgW
RwgWallCorrectSort(dBgS_Acch *, u16)dBgW
Set(cBgD_t *, u32)dBgWSv
dBgW::Set(cBgD_t *pdzb, u32 flags, Mtx *pbase_mtx)cBgW
SetCrrFunc(dBgW_CrrFunc func)dBgWinline
SetLock()cBgWinline
SetOldShapeAngleY(s16)dBgW_Basevirtual
SetPriority(PRIORITY priority)dBgW_Baseinline
SetPushPullCallback(PushPull_CallBack i_callBack)dBgW_Baseinline
SetRideCallback(dBgW_RideCallback func)dBgWinline
SetRoomId(int id)dBgW_Baseinline
SetTri()cBgW
SetVtx()cBgW
ShdwDraw(cBgS_ShdwDraw *)cBgWvirtual
ShdwDrawGrpRp(cBgS_ShdwDraw *, int)cBgW
ShdwDrawRp(cBgS_ShdwDraw *, int)cBgW
SphChk(dBgS_SphChk *, void *)dBgWvirtual
SphChkGrpRp(dBgS_SphChk *, void *, int, int)dBgW
SphChkRp(dBgS_SphChk *, void *, int)dBgW
SplGrpChk(dBgS_SplGrpChk *)dBgWvirtual
SplGrpChkGrpRp(dBgS_SplGrpChk *, int, int)dBgW
SplGrpChkRp(dBgS_SplGrpChk *, int)dBgW
TransPos(cBgS_PolyInfo const &, void *, bool, cXyz *, csXyz *, csXyz *)dBgWSvvirtual
TransPosWork(cXyz *, int, int, int)dBgWSv
WallCorrect(dBgS_Acch *)dBgWvirtual
WallCorrectGrpRp(dBgS_Acch *, int, int)dBgW
WallCorrectGrpRpSort(dBgS_Acch *, int, int)dBgW
WallCorrectRp(dBgS_Acch *, int)dBgW
WallCorrectRpSort(dBgS_Acch *, int)dBgW
WallCorrectSort(dBgS_Acch *)dBgWvirtual
~cBgW()cBgWvirtual
~cBgW_BgId()cBgW_BgIdinlinevirtual
~dBgW()dBgWinlinevirtual
~dBgW_Base()dBgW_Basevirtual
~dBgWSv()dBgWSvinlinevirtual