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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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This is the complete list of members for cCcS, including all inherited members.
| CalcArea() | cCcS | |
| CalcTgPlusDmg(cCcD_Obj *, cCcD_Obj *, cCcD_Stts *, cCcD_Stts *) | cCcS | virtual |
| cCcS() | cCcS | |
| ChkAtTg() | cCcS | |
| ChkAtTgHitAfterCross(bool, bool, cCcD_GObjInf const *, cCcD_GObjInf const *, cCcD_Stts *, cCcD_Stts *, cCcD_GStts *, cCcD_GStts *) | cCcS | virtual |
| ChkCo() | cCcS | |
| ChkNoHitAtTg(cCcD_Obj *, cCcD_Obj *) | cCcS | |
| ChkNoHitCo(cCcD_Obj *, cCcD_Obj *) | cCcS | |
| ChkNoHitGAtTg(cCcD_GObjInf const *, cCcD_GObjInf const *, cCcD_GStts *, cCcD_GStts *) | cCcS | virtual |
| ChkNoHitGCo(cCcD_Obj *, cCcD_Obj *) | cCcS | virtual |
| ClrAtHitInf() | cCcS | |
| ClrCoHitInf() | cCcS | |
| ClrTgHitInf() | cCcS | |
| Ct() | cCcS | |
| DrawClear() | cCcS | |
| Dt() | cCcS | |
| field_0x280c | cCcS | |
| field_0x280e | cCcS | |
| field_0x2810 | cCcS | |
| field_0x2812 | cCcS | |
| GetWt(u8) const | cCcS | |
| m_debug_code | cCcS | |
| mDivideArea | cCcS | |
| mObjAtCount | cCcS | |
| mObjCoCount | cCcS | |
| mObjCount | cCcS | |
| mObjTgCount | cCcS | |
| Move() | cCcS | |
| MoveAfterCheck() | cCcS | virtual |
| mpObj | cCcS | |
| mpObjAt | cCcS | |
| mpObjCo | cCcS | |
| mpObjTg | cCcS | |
| Set(cCcD_Obj *) | cCcS | |
| SetAtTgCommonHitInf(cCcD_Obj *, cCcD_Obj *, cXyz *) | cCcS | |
| SetAtTgGObjInf(bool, bool, cCcD_Obj *, cCcD_Obj *, cCcD_GObjInf *, cCcD_GObjInf *, cCcD_Stts *, cCcD_Stts *, cCcD_GStts *, cCcD_GStts *, cXyz *) | cCcS | virtual |
| SetCoCommonHitInf(cCcD_Obj *, cXyz *, cCcD_Obj *, cXyz *, f32) | cCcS | |
| SetCoGCorrectProc(cCcD_Obj *, cCcD_Obj *) | cCcS | virtual |
| SetCoGObjInf(bool, bool, cCcD_GObjInf *, cCcD_GObjInf *, cCcD_Stts *, cCcD_Stts *, cCcD_GStts *, cCcD_GStts *) | cCcS | virtual |
| SetPosCorrect(cCcD_Obj *, cXyz *, cCcD_Obj *, cXyz *, f32) | cCcS | virtual |
| ~cCcS() | cCcS | inlinevirtual |