Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
JAISound Member List

This is the complete list of members for JAISound, including all inherited members.

acceptsNewAudible() constJAISound
asSe()JAISoundvirtual
asSeq()JAISoundvirtual
asStream()JAISoundvirtual
attachHandle(JAISoundHandle *handle)JAISound
audible_JAISound
audience_JAISound
calc_JAISound_()JAISound
count_JAISound
die_JAISound_()JAISound
fadeIn(u32 maxSteps)JAISoundinline
fadeOut(u32 maxSteps)JAISoundinline
fader_JAISound
getAnimationState() constJAISoundinline
getAudible()JAISoundinline
getAuxiliary()JAISoundinline
getChild(int)=0JAISoundpure virtual
getChildTrack(int)=0JAISoundpure virtual
getCount() constJAISoundinline
getFader()JAISoundinline
getID() constJAISoundinline
getNumChild() const =0JAISoundpure virtual
getProperty()JAISoundinline
getTempoMgr()=0JAISoundpure virtual
getTrack()=0JAISoundpure virtual
getUserData() constJAISoundinline
handle_JAISound
hasLifeTime() constJAISoundinline
increasePrepareCount_JAISound_()JAISound
initTrack_JAISound_(JASTrack *track)JAISound
isAnimated() constJAISoundinline
isHandleAttached() constJAISoundinline
isPrepared() constJAISoundinline
isStopping() constJAISoundinline
JAISound()JAISound
JAISound_tryDie_()=0JAISoundpure virtual
lifeTime_JAISound
lockWhenPrepared()JAISoundinline
newAudible(const JGeometry::TVec3< f32 > &, JGeometry::TVec3< f32 > const *, u32, JAIAudience *)JAISound
params_JAISound
pause(bool param_0)JAISoundinline
prepareCount_JAISound
priority_JAISound
releaseChild(int)=0JAISoundpure virtual
releaseHandle()JAISound
removeLifeTime_()JAISoundinline
setAnimationState(u32 state)JAISoundinline
setComesBack(bool param_0)JAISoundinline
setLifeTime(u32 lifeTime, bool param_1)JAISoundinline
setPos(const JGeometry::TVec3< f32 > &pos)JAISoundinline
setUserData(u32 userData)JAISoundinline
soundID_JAISound
start_JAISound_(JAISoundID id, const JGeometry::TVec3< f32 > *posPtr, JAIAudience *audience)JAISound
status_JAISound
stop()JAISound
stop(u32 fadeTime)JAISound
stop_JAISound_()JAISoundinline
unlockIfLocked()JAISoundinline
updateLifeTime(u32 lifeTime)JAISoundinline