Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JAISeq Member List

This is the complete list of members for JAISeq, including all inherited members.

acceptsNewAudible() constJAISound
asSe()JAISoundvirtual
asSeq()JAISeqvirtual
asStream()JAISoundvirtual
attachHandle(JAISoundHandle *)JAISound
audible_JAISound
audience_JAISound
calc_JAISound_()JAISound
die_()JAISeq
die_JAISound_()JAISound
fadeIn(u32 i_count)JAISoundinline
fadeOut(u32 i_count)JAISoundinline
faderJAISound
field_0x3a8JAISeq
getAnimationState() constJAISoundinline
getAudible() constJAISoundinline
getAuxiliary()JAISoundinline
getChild(int)JAISeqvirtual
getChildTrack(int)JAISeqvirtual
getCount() constJAISoundinline
getFader()JAISoundinline
getID() constJAISoundinline
getList() constJSUPtrLinkinline
getMemPool()JASPoolAllocObject< JAISeq >inlineprivatestatic
getNext() constJSULink< JAISeq >inline
getNumChild() constJAISeqvirtual
getObject() constJSULink< JAISeq >inline
getObjectPtr() constJSUPtrLinkinline
getPrev() constJSULink< JAISeq >inline
getProperty()JAISoundinline
getSeqData()JAISeqinline
getSupervisor() constJSULink< JAISeq >inline
getTempoMgr()JAISeqvirtual
getTrack()JAISeqvirtual
getUserData() constJAISoundinline
handle_JAISound
hasLifeTime() constJAISoundinline
increasePrepareCount_JAISound_()JAISound
initTrack_JAISound_(JASTrack *)JAISound
inner_JAISeq
isAnimated() constJAISoundinline
isHandleAttached() constJAISoundinline
isPrepared()JAISoundinline
isStopping()JAISoundinline
JAISeq(JAISeqMgr *, JAISoundStrategyMgr< JAISeq > *)JAISeq
JAISeqMgr_calc_()JAISeq
JAISeqMgr_mixOut_(JASSoundParams const &, JAISoundActivity)JAISeq
JAISeqMgr_startID_(JAISoundID, JGeometry::TVec3< f32 > const *, JAIAudience *, int, int)JAISeq
JAISound()JAISound
JAISound_tryDie_()JAISeqvirtual
JSULink(JAISeq *object)JSULink< JAISeq >inline
JSUPtrLink(void *object)JSUPtrLink
lifeTimeJAISound
lockWhenPrepared()JAISoundinline
mCountJAISound
mixOut_(JASSoundParams const &, JAISoundActivity)JAISeq
mListJSUPtrLink
mNextJSUPtrLink
mObjectJSUPtrLink
mPrevJSUPtrLink
mPriorityJAISound
newAudible(JGeometry::TVec3< f32 > const &, JGeometry::TVec3< f32 > const *, u32, JAIAudience *)JAISound
newMemPool(int param_0)JASPoolAllocObject< JAISeq >inlinestatic
operator delete(void *ptr, size_t n)JASPoolAllocObject< JAISeq >inlinestatic
operator new(size_t n)JASPoolAllocObject< JAISeq >inlinestatic
operator new(size_t n, void *ptr)JASPoolAllocObject< JAISeq >inlinestatic
paramsJAISound
pause(bool param_0)JAISoundinline
playSeqData_(JASSoundParams const &, JAISoundActivity)JAISeq
prepare_(JASSoundParams const &, JAISoundActivity)JAISeq
prepare_getSeqData_()JAISeq
prepareCountJAISound
releaseChild(int)JAISeqvirtual
releaseChildTracks_()JAISeq
releaseHandle()JAISound
removeLifeTime_()JAISoundinline
reserveChildTracks_(int)JAISeq
setAnimationState(u8 pState)JAISoundinline
setComesBack(bool param_0)JAISoundinline
setLifeTime(u32 param_0, bool param_1)JAISoundinline
setPos(const JGeometry::TVec3< f32 > &param_1)JAISoundinline
setUserData(u32 pUserData)JAISoundinline
soundIDJAISound
start_JAISound_(JAISoundID, JGeometry::TVec3< f32 > const *, JAIAudience *)JAISound
status_JAISound
stop()JAISound
stop(u32 fadeout)JAISound
stop_JAISound_()JAISoundinline
unlockIfLocked()JAISoundinline
updateLifeTime(u32 param_0)JAISoundinline
~JSUPtrLink()JSUPtrLink