Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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SoundMemoryAllocatable.h
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1#ifndef NW4HBM_SND_SOUND_MEMORY_ALLOCATABLE_H
2#define NW4HBM_SND_SOUND_MEMORY_ALLOCATABLE_H
3
4#include "snd_types.h"
5
6namespace nw4hbm {
7 namespace snd {
9 public:
10 /* 0x08 */ virtual ~SoundMemoryAllocatable() {}
11 /* 0x0C */ virtual void* Alloc(u32 size) = 0;
12 };
13 } // namespace snd
14} // namespace nw4hbm
15
16#endif
Definition SoundMemoryAllocatable.h:8
virtual ~SoundMemoryAllocatable()
Definition SoundMemoryAllocatable.h:10
virtual void * Alloc(u32 size)=0
unsigned int size
Definition __os.h:106
unsigned long u32
Definition types.h:12
Definition HBMAnmController.h:6