Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
OSStateFlags.h
Go to the documentation of this file.
1#ifndef _REVOLUTION_OSSTATEFLAGS_H_
2#define _REVOLUTION_OSSTATEFLAGS_H_
3
4#include <revolution/types.h>
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
18
21
22#ifdef __cplusplus
23}
24#endif
25
26#endif // OSSTATEFLAGS_H
BOOL __OSReadStateFlags(OSStateFlags *)
Definition OSStateFlags.c:48
BOOL __OSWriteStateFlags(OSStateFlags *)
Definition OSStateFlags.c:21
int BOOL
Definition types.h:33
unsigned long u32
Definition types.h:12
unsigned char u8
Definition types.h:8
Definition OSStateFlags.h:10
u8 menuMode
Definition OSStateFlags.h:15
u32 checkSum
Definition OSStateFlags.h:11
u8 lastDiscState
Definition OSStateFlags.h:14
u8 lastBootApp
Definition OSStateFlags.h:12
u8 lastShutdown
Definition OSStateFlags.h:13