Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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OSPlayTime.h
Go to the documentation of this file.
1#ifndef _REVOLUTION_OSPLAYTIME_H_
2#define _REVOLUTION_OSPLAYTIME_H_
3
4#include <revolution/types.h>
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
16
17typedef void (*OSPlayTimeCallbackFunc)(void);
18
20
21#ifdef __cplusplus
22}
23#endif
24
25#endif
void(* OSPlayTimeCallbackFunc)(void)
Definition OSPlayTime.h:17
__OSPlayTimeType
Definition OSPlayTime.h:10
@ OSPLAYTIME_LIMITED_LAUNCH
Definition OSPlayTime.h:13
@ OSPLAYTIME_PERMANENT
Definition OSPlayTime.h:11
@ OSPLAYTIME_LIMITED
Definition OSPlayTime.h:12
@ OSPLAYTIME_OTHER
Definition OSPlayTime.h:14
BOOL OSPlayTimeIsLimited(void)
Definition OSPlayTime.c:32
int BOOL
Definition types.h:33