Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JASTrackPort.h
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1#ifndef JASTRACKPORT_H
2#define JASTRACKPORT_H
3
4#include <dolphin/types.h>
5
11public:
12 static const int MAX_PORTS = 16;
13
14 void init();
17 void writeImport(u32, u16);
18 void writeExport(u32, u16);
19 u32 checkImport(u32) const;
20 u32 checkExport(u32) const;
21
22 u16 get(u32 param_0) const { return field_0x4[param_0]; }
23 void set(u32 param_0, u16 param_1) { field_0x4[param_0] = param_1; }
24
28};
29
30#endif /* JASTRACKPORT_H */
Definition JASTrackPort.h:10
u16 field_0x2
Definition JASTrackPort.h:26
u16 readExport(u32)
Definition JASTrackPort.cpp:19
void writeImport(u32, u16)
Definition JASTrackPort.cpp:25
void set(u32 param_0, u16 param_1)
Definition JASTrackPort.h:23
void writeExport(u32, u16)
Definition JASTrackPort.cpp:31
u16 field_0x0
Definition JASTrackPort.h:25
u16 readImport(u32)
Definition JASTrackPort.cpp:13
void init()
Definition JASTrackPort.cpp:5
static const int MAX_PORTS
Definition JASTrackPort.h:12
u16 get(u32 param_0) const
Definition JASTrackPort.h:22
u32 checkImport(u32) const
Definition JASTrackPort.cpp:37
u16 field_0x4[MAX_PORTS]
Definition JASTrackPort.h:27
u32 checkExport(u32) const
Definition JASTrackPort.cpp:41
unsigned long u32
Definition types.h:12
unsigned short int u16
Definition types.h:10