Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JASTrackPort.h
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1#ifndef JASTRACKPORT_H
2#define JASTRACKPORT_H
3
4#include "dolphin/types.h"
5
11public:
12 void init();
15 void writeImport(u32, u16);
16 void writeExport(u32, u16);
17 u32 checkImport(u32) const;
18 u32 checkExport(u32) const;
19
20 u16 get(u32 param_0) const { return field_0x4[param_0]; }
21 void set(u32 param_0, u16 param_1) { field_0x4[param_0] = param_1; }
22
26};
27
28#endif /* JASTRACKPORT_H */
Definition JASTrackPort.h:10
u16 field_0x2
Definition JASTrackPort.h:24
u16 readExport(u32)
Definition JASTrackPort.cpp:18
u16 field_0x4[16]
Definition JASTrackPort.h:25
void writeImport(u32, u16)
Definition JASTrackPort.cpp:23
void set(u32 param_0, u16 param_1)
Definition JASTrackPort.h:21
void writeExport(u32, u16)
Definition JASTrackPort.cpp:28
u16 field_0x0
Definition JASTrackPort.h:23
u16 readImport(u32)
Definition JASTrackPort.cpp:13
void init()
Definition JASTrackPort.cpp:5
u16 get(u32 param_0) const
Definition JASTrackPort.h:20
u32 checkImport(u32) const
Definition JASTrackPort.cpp:33
u32 checkExport(u32) const
Definition JASTrackPort.cpp:37
unsigned long u32
Definition types.h:12
unsigned short int u16
Definition types.h:10