Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JASSimpleWaveBank.h
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1#ifndef JASSIMPLEWAVEBANK_H
2#define JASSIMPLEWAVEBANK_H
3
7
10 /* 80298D84 */ ~TWaveHandle() {}
11 /* 80298F38 */ int getWavePtr() const;
12 /* 80298F5C */ TWaveHandle();
13 /* 80298F90 */ const JASWaveInfo* getWaveInfo() const;
14
16 /* 0x28 */ JASHeap* mHeap;
17 };
18
19 /* 80298C94 */ JASSimpleWaveBank();
20 /* 80298CF4 */ ~JASSimpleWaveBank();
21 /* 80298DE0 */ void setWaveTableSize(u32, JKRHeap*);
22 /* 80298E60 */ JASWaveHandle* getWaveHandle(u32) const;
23 /* 80298E84 */ void setWaveInfo(u32, JASWaveInfo const&);
24 /* 80298F18 */ JASWaveArc* getWaveArc(u32);
25 /* 80298F98 */ u32 getArcCount() const;
26
28 /* 0x7C */ u32 mWaveTableSize;
29};
30
31#endif /* JASSIMPLEWAVEBANK_H */
Definition JASHeapCtrl.h:17
Definition JASBasicWaveBank.h:22
Definition JASBasicWaveBank.h:11
Definition JKRHeap.h:16
Definition JASSimpleWaveBank.h:9
JASWaveInfo mWaveInfo
Definition JASSimpleWaveBank.h:15
const JASWaveInfo * getWaveInfo() const
Definition JASSimpleWaveBank.cpp:70
~TWaveHandle()
Definition JASSimpleWaveBank.h:10
TWaveHandle()
Definition JASSimpleWaveBank.cpp:64
int getWavePtr() const
Definition JASSimpleWaveBank.cpp:54
JASHeap * mHeap
Definition JASSimpleWaveBank.h:16
Definition JASSimpleWaveBank.h:8
u32 mWaveTableSize
Definition JASSimpleWaveBank.h:28
TWaveHandle * mWaveTable
Definition JASSimpleWaveBank.h:27
void setWaveInfo(u32, JASWaveInfo const &)
Definition JASSimpleWaveBank.cpp:37
~JASSimpleWaveBank()
Definition JASSimpleWaveBank.cpp:15
void setWaveTableSize(u32, JKRHeap *)
Definition JASSimpleWaveBank.cpp:21
JASWaveHandle * getWaveHandle(u32) const
Definition JASSimpleWaveBank.cpp:28
JASWaveArc * getWaveArc(u32)
Definition JASSimpleWaveBank.cpp:45
u32 getArcCount() const
Definition JASSimpleWaveBank.cpp:76
JASSimpleWaveBank()
Definition JASSimpleWaveBank.cpp:9
Definition JASWaveArcLoader.h:40
Definition JASWaveInfo.h:10
unsigned long u32
Definition types.h:10