Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J2DManage.h
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1#ifndef J2DMANAGE_H
2#define J2DMANAGE_H
3
4#include "dolphin/types.h"
5
7
13 /* 0x00 */ u16 mCount;
14 /* 0x02 */ u16 mOffsets[1];
15
16 /* 8030CF10 */ s8* getResReference(u16) const;
17 /* 8030CF44 */ char* getName(u16) const;
18};
19
25 /* 0x00 */ void* mData;
26 /* 0x04 */ char* mName;
28};
29
35private:
37
38public:
39 /* 8030CE18 */ void* get(char const*);
40 /* 8030CE7C */ void* get(JSUInputStream*);
41};
42
43#endif /* J2DMANAGE_H */
Definition J2DManage.h:34
J2DataManageLink * mList
Definition J2DManage.h:36
void * get(char const *)
Definition J2DManage.cpp:6
Definition JSUInputStream.h:16
Definition J2DManage.h:12
u16 mOffsets[1]
Definition J2DManage.h:14
u16 mCount
Definition J2DManage.h:13
s8 * getResReference(u16) const
Definition J2DManage.cpp:31
char * getName(u16) const
Definition J2DManage.cpp:40
signed char s8
Definition types.h:4
unsigned short u16
Definition types.h:9