Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
GXFDLShortcut.h
Go to the documentation of this file.
1
#ifndef GXFDLSHORTCUT_H
2
#define GXFDLSHORTCUT_H
3
4
#if __MWERKS__
5
#define FAST_GPFLAGSET(line, regOrg, newFlag, regName) \
6
do { \
7
ASSERTMSGLINE(line, ((u32)(newFlag) & ~((1 << (regName ## _SIZE)) - 1)) == 0, "GX Internal: Register field out of range"); \
8
(regOrg) = (u32) __rlwimi((int) (regOrg), \
9
(int) (newFlag), \
10
(regName ## _SHIFT), \
11
(32-(regName ## _SHIFT)-(regName ## _SIZE)), \
12
(31-(regName ## _SHIFT))); \
13
} while (0)
14
#else
15
#define FAST_GPFLAGSET(line, regOrg, newFlag, regName)
16
#endif
17
18
#define CP_VCD_REG_HI_TEXALL_MASK ((1UL<<CP_VCD_REG_HI_TOTAL_SIZE)-1)
19
#define CP_VCD_REG_HI_TEXALL_SHIFT CP_VCD_REG_HI_TEX0_SHIFT
20
#define CP_VCD_REG_LO_COLALL_MASK (CP_VCD_REG_LO_COL0_MASK|CP_VCD_REG_LO_COL1_MASK)
21
#define CP_VCD_REG_LO_COLALL_SHIFT CP_VCD_REG_LO_COL0_SHIFT
22
23
#define TEV_REGISTERL_R8_SIZE TEV_KREGISTERL_R_SIZE
24
#define TEV_REGISTERL_R8_SHIFT TEV_KREGISTERL_R_SHIFT
25
#define TEV_REGISTERL_R8_MASK TEV_KREGISTERL_R_MASK
26
#define SC_TEV_REGISTERL_SET_R8(line, tev_registerl, r8) \
27
FAST_GPFLAGSET(line, tev_registerl, r8, TEV_REGISTERL_R8)
28
29
#define TEV_REGISTERL_A8_SIZE TEV_KREGISTERL_A_SIZE
30
#define TEV_REGISTERL_A8_SHIFT TEV_KREGISTERL_A_SHIFT
31
#define TEV_REGISTERL_A8_MASK TEV_KREGISTERL_A_MASK
32
#define SC_TEV_REGISTERL_SET_A8(line, tev_registerl, a8) \
33
FAST_GPFLAGSET(line, tev_registerl, a8, TEV_REGISTERL_A8)
34
35
#define TEV_REGISTERH_B8_SIZE TEV_KREGISTERH_B_SIZE
36
#define TEV_REGISTERH_B8_SHIFT TEV_KREGISTERH_B_SHIFT
37
#define TEV_REGISTERH_B8_MASK TEV_KREGISTERH_B_MASK
38
#define SC_TEV_REGISTERH_SET_B8(line, tev_registerh, b8) \
39
FAST_GPFLAGSET(line, tev_registerh, b8, TEV_REGISTERH_B8)
40
41
#define TEV_REGISTERH_G8_SIZE TEV_KREGISTERH_G_SIZE
42
#define TEV_REGISTERH_G8_SHIFT TEV_KREGISTERH_G_SHIFT
43
#define TEV_REGISTERH_G8_MASK TEV_KREGISTERH_G_MASK
44
#define SC_TEV_REGISTERH_SET_G8(line, tev_registerh, g8) \
45
FAST_GPFLAGSET(line, tev_registerh, g8, TEV_REGISTERH_G8)
46
47
#define TEV_REGISTERL_R8_SIZE TEV_KREGISTERL_R_SIZE
48
#define TEV_REGISTERL_R8_SHIFT TEV_KREGISTERL_R_SHIFT
49
#define TEV_REGISTERL_R8_MASK TEV_KREGISTERL_R_MASK
50
#define SC_TEV_REGISTERL_SET_R8(line, tev_registerl, r8) \
51
FAST_GPFLAGSET(line, tev_registerl, r8, TEV_REGISTERL_R8)
52
53
#define TEV_REGISTERL_A8_SIZE TEV_KREGISTERL_A_SIZE
54
#define TEV_REGISTERL_A8_SHIFT TEV_KREGISTERL_A_SHIFT
55
#define TEV_REGISTERL_A8_MASK TEV_KREGISTERL_A_MASK
56
#define SC_TEV_REGISTERL_SET_A8(line, tev_registerl, a8) \
57
FAST_GPFLAGSET(line, tev_registerl, a8, TEV_REGISTERL_A8)
58
59
#define TEV_REGISTERH_B8_SIZE TEV_KREGISTERH_B_SIZE
60
#define TEV_REGISTERH_B8_SHIFT TEV_KREGISTERH_B_SHIFT
61
#define TEV_REGISTERH_B8_MASK TEV_KREGISTERH_B_MASK
62
#define SC_TEV_REGISTERH_SET_B8(line, tev_registerh, b8) \
63
FAST_GPFLAGSET(line, tev_registerh, b8, TEV_REGISTERH_B8)
64
65
#define TEV_REGISTERH_G8_SIZE TEV_KREGISTERH_G_SIZE
66
#define TEV_REGISTERH_G8_SHIFT TEV_KREGISTERH_G_SHIFT
67
#define TEV_REGISTERH_G8_MASK TEV_KREGISTERH_G_MASK
68
#define SC_TEV_REGISTERH_SET_G8(line, tev_registerh, g8) \
69
FAST_GPFLAGSET(line, tev_registerh, g8, TEV_REGISTERH_G8)
70
71
#define XF_AMBIENT0_F_RGBA_SIZE \
72
((XF_AMBIENT0_F_ALPHA_SIZE)+(XF_AMBIENT0_F_BLUE_SIZE)+ \
73
(XF_AMBIENT0_F_GREEN_SIZE)+(XF_AMBIENT0_F_RED_SIZE))
74
#define XF_AMBIENT0_F_RGBA_SHIFT \
75
XF_AMBIENT0_F_ALPHA_SHIFT
76
#define XF_AMBIENT0_F_RGBA_MASK \
77
((XF_AMBIENT0_F_ALPHA_MASK)|(XF_AMBIENT0_F_BLUE_MASK)| \
78
(XF_AMBIENT0_F_GREEN_MASK)|(XF_AMBIENT0_F_RED_MASK))
79
#define SC_XF_AMBIENT0_F_SET_RGBA(xf_ambient0_f, rgba) { \
80
xf_ambient0_f = (((unsigned long)(xf_ambient0_f)) & ~XF_AMBIENT0_F_RGBA_MASK) | (((unsigned long)(rgba)) << XF_AMBIENT0_F_RGBA_SHIFT);\
81
}
82
83
#define XF_AMBIENT0_F_ALPHA_SIZE 8
84
#define XF_AMBIENT0_F_ALPHA_SHIFT 0
85
#define XF_AMBIENT0_F_ALPHA_MASK 0x000000ff
86
#define XF_AMBIENT0_F_GET_ALPHA(xf_ambient0_f) \
87
((((unsigned long)(xf_ambient0_f)) & XF_AMBIENT0_F_ALPHA_MASK) >> XF_AMBIENT0_F_ALPHA_SHIFT)
88
#define XF_AMBIENT0_F_SET_ALPHA(xf_ambient0_f, alpha) { \
89
xf_ambient0_f = (((unsigned long)(xf_ambient0_f)) & ~XF_AMBIENT0_F_ALPHA_MASK) | (((unsigned long)(alpha)) << XF_AMBIENT0_F_ALPHA_SHIFT);\
90
}
91
#define XF_AMBIENT0_F_BLUE_SIZE 8
92
#define XF_AMBIENT0_F_BLUE_SHIFT 8
93
#define XF_AMBIENT0_F_BLUE_MASK 0x0000ff00
94
#define XF_AMBIENT0_F_GET_BLUE(xf_ambient0_f) \
95
((((unsigned long)(xf_ambient0_f)) & XF_AMBIENT0_F_BLUE_MASK) >> XF_AMBIENT0_F_BLUE_SHIFT)
96
#define XF_AMBIENT0_F_SET_BLUE(xf_ambient0_f, blue) { \
97
xf_ambient0_f = (((unsigned long)(xf_ambient0_f)) & ~XF_AMBIENT0_F_BLUE_MASK) | (((unsigned long)(blue)) << XF_AMBIENT0_F_BLUE_SHIFT);\
98
}
99
#define XF_AMBIENT0_F_GREEN_SIZE 8
100
#define XF_AMBIENT0_F_GREEN_SHIFT 16
101
#define XF_AMBIENT0_F_GREEN_MASK 0x00ff0000
102
#define XF_AMBIENT0_F_GET_GREEN(xf_ambient0_f) \
103
((((unsigned long)(xf_ambient0_f)) & XF_AMBIENT0_F_GREEN_MASK) >> XF_AMBIENT0_F_GREEN_SHIFT)
104
#define XF_AMBIENT0_F_SET_GREEN(xf_ambient0_f, green) { \
105
xf_ambient0_f = (((unsigned long)(xf_ambient0_f)) & ~XF_AMBIENT0_F_GREEN_MASK) | (((unsigned long)(green)) << XF_AMBIENT0_F_GREEN_SHIFT);\
106
}
107
#define XF_AMBIENT0_F_RED_SIZE 8
108
#define XF_AMBIENT0_F_RED_SHIFT 24
109
#define XF_AMBIENT0_F_RED_MASK 0xff000000
110
#define XF_AMBIENT0_F_GET_RED(xf_ambient0_f) \
111
((((unsigned long)(xf_ambient0_f)) & XF_AMBIENT0_F_RED_MASK) >> XF_AMBIENT0_F_RED_SHIFT)
112
#define XF_AMBIENT0_F_SET_RED(xf_ambient0_f, red) { \
113
xf_ambient0_f = (((unsigned long)(xf_ambient0_f)) & ~XF_AMBIENT0_F_RED_MASK) | (((unsigned long)(red)) << XF_AMBIENT0_F_RED_SHIFT);\
114
}
115
116
#define XF_AMBIENT0_F_RGB_SIZE \
117
((XF_AMBIENT0_F_BLUE_SIZE)+(XF_AMBIENT0_F_GREEN_SIZE)+(XF_AMBIENT0_F_RED_SIZE))
118
#define XF_AMBIENT0_F_RGB_SHIFT \
119
XF_AMBIENT0_F_BLUE_SHIFT
120
#define XF_AMBIENT0_F_RGB_MASK \
121
((XF_AMBIENT0_F_BLUE_MASK)|(XF_AMBIENT0_F_GREEN_MASK)|(XF_AMBIENT0_F_RED_MASK))
122
123
#define SC_XF_AMBIENT0_F_SET_RGB(line, xf_ambient0_f, rgb) \
124
FAST_GPFLAGSET(line, xf_ambient0_f, rgb, XF_AMBIENT0_F_RGB)
125
126
#define XF_AMBIENT1_F_RGBA_SIZE \
127
((XF_AMBIENT1_F_ALPHA_SIZE)+(XF_AMBIENT1_F_BLUE_SIZE)+ \
128
(XF_AMBIENT1_F_GREEN_SIZE)+(XF_AMBIENT1_F_RED_SIZE))
129
#define XF_AMBIENT1_F_RGBA_SHIFT \
130
XF_AMBIENT1_F_ALPHA_SHIFT
131
#define XF_AMBIENT1_F_RGBA_MASK \
132
((XF_AMBIENT1_F_ALPHA_MASK)|(XF_AMBIENT1_F_BLUE_MASK)| \
133
(XF_AMBIENT1_F_GREEN_MASK)|(XF_AMBIENT1_F_RED_MASK))
134
#define SC_XF_AMBIENT1_F_SET_RGBA(xf_ambient1_f, rgba) { \
135
xf_ambient1_f = (((unsigned long)(xf_ambient1_f)) & ~XF_AMBIENT1_F_RGBA_MASK) | (((unsigned long)(rgba)) << XF_AMBIENT1_F_RGBA_SHIFT);\
136
}
137
138
#define XF_AMBIENT1_F_ALPHA_SIZE 8
139
#define XF_AMBIENT1_F_ALPHA_SHIFT 0
140
#define XF_AMBIENT1_F_ALPHA_MASK 0x000000ff
141
#define XF_AMBIENT1_F_GET_ALPHA(xf_ambient1_f) \
142
((((unsigned long)(xf_ambient1_f)) & XF_AMBIENT1_F_ALPHA_MASK) >> XF_AMBIENT1_F_ALPHA_SHIFT)
143
#define XF_AMBIENT1_F_SET_ALPHA(xf_ambient1_f, alpha) { \
144
xf_ambient1_f = (((unsigned long)(xf_ambient1_f)) & ~XF_AMBIENT1_F_ALPHA_MASK) | (((unsigned long)(alpha)) << XF_AMBIENT1_F_ALPHA_SHIFT);\
145
}
146
#define XF_AMBIENT1_F_BLUE_SIZE 8
147
#define XF_AMBIENT1_F_BLUE_SHIFT 8
148
#define XF_AMBIENT1_F_BLUE_MASK 0x0000ff00
149
#define XF_AMBIENT1_F_GET_BLUE(xf_ambient1_f) \
150
((((unsigned long)(xf_ambient1_f)) & XF_AMBIENT1_F_BLUE_MASK) >> XF_AMBIENT1_F_BLUE_SHIFT)
151
#define XF_AMBIENT1_F_SET_BLUE(xf_ambient1_f, blue) { \
152
xf_ambient1_f = (((unsigned long)(xf_ambient1_f)) & ~XF_AMBIENT1_F_BLUE_MASK) | (((unsigned long)(blue)) << XF_AMBIENT1_F_BLUE_SHIFT);\
153
}
154
#define XF_AMBIENT1_F_GREEN_SIZE 8
155
#define XF_AMBIENT1_F_GREEN_SHIFT 16
156
#define XF_AMBIENT1_F_GREEN_MASK 0x00ff0000
157
#define XF_AMBIENT1_F_GET_GREEN(xf_ambient1_f) \
158
((((unsigned long)(xf_ambient1_f)) & XF_AMBIENT1_F_GREEN_MASK) >> XF_AMBIENT1_F_GREEN_SHIFT)
159
#define XF_AMBIENT1_F_SET_GREEN(xf_ambient1_f, green) { \
160
xf_ambient1_f = (((unsigned long)(xf_ambient1_f)) & ~XF_AMBIENT1_F_GREEN_MASK) | (((unsigned long)(green)) << XF_AMBIENT1_F_GREEN_SHIFT);\
161
}
162
#define XF_AMBIENT1_F_RED_SIZE 8
163
#define XF_AMBIENT1_F_RED_SHIFT 24
164
#define XF_AMBIENT1_F_RED_MASK 0xff000000
165
#define XF_AMBIENT1_F_GET_RED(xf_ambient1_f) \
166
((((unsigned long)(xf_ambient1_f)) & XF_AMBIENT1_F_RED_MASK) >> XF_AMBIENT1_F_RED_SHIFT)
167
#define XF_AMBIENT1_F_SET_RED(xf_ambient1_f, red) { \
168
xf_ambient1_f = (((unsigned long)(xf_ambient1_f)) & ~XF_AMBIENT1_F_RED_MASK) | (((unsigned long)(red)) << XF_AMBIENT1_F_RED_SHIFT);\
169
}
170
171
#define XF_AMBIENT1_F_RGB_SIZE \
172
((XF_AMBIENT1_F_BLUE_SIZE)+(XF_AMBIENT1_F_GREEN_SIZE)+(XF_AMBIENT1_F_RED_SIZE))
173
#define XF_AMBIENT1_F_RGB_SHIFT \
174
XF_AMBIENT1_F_BLUE_SHIFT
175
#define XF_AMBIENT1_F_RGB_MASK \
176
((XF_AMBIENT1_F_BLUE_MASK)|(XF_AMBIENT1_F_GREEN_MASK)|(XF_AMBIENT1_F_RED_MASK))
177
#define SC_XF_AMBIENT1_F_SET_RGB(line, xf_ambient1_f, rgb) \
178
FAST_GPFLAGSET(line, xf_ambient1_f, rgb, XF_AMBIENT1_F_RGB)
179
180
#define XF_MATERIAL0_F_RGBA_SIZE \
181
((XF_MATERIAL0_F_ALPHA_SIZE)+(XF_MATERIAL0_F_BLUE_SIZE)+ \
182
(XF_MATERIAL0_F_GREEN_SIZE)+(XF_MATERIAL0_F_RED_SIZE))
183
#define XF_MATERIAL0_F_RGBA_SHIFT \
184
XF_MATERIAL0_F_ALPHA_SHIFT
185
#define XF_MATERIAL0_F_RGBA_MASK \
186
((XF_MATERIAL0_F_ALPHA_MASK)|(XF_MATERIAL0_F_BLUE_MASK)| \
187
(XF_MATERIAL0_F_GREEN_MASK)|(XF_MATERIAL0_F_RED_MASK))
188
#define SC_XF_MATERIAL0_F_SET_RGBA(xf_material0_f, rgba) { \
189
xf_material0_f = (((unsigned long)(xf_material0_f)) & ~XF_MATERIAL0_F_RGBA_MASK) | (((unsigned long)(rgba)) << XF_MATERIAL0_F_RGBA_SHIFT);\
190
}
191
192
#define XF_MATERIAL0_F_RGBA_SIZE \
193
((XF_MATERIAL0_F_ALPHA_SIZE)+(XF_MATERIAL0_F_BLUE_SIZE)+ \
194
(XF_MATERIAL0_F_GREEN_SIZE)+(XF_MATERIAL0_F_RED_SIZE))
195
#define XF_MATERIAL0_F_RGBA_SHIFT \
196
XF_MATERIAL0_F_ALPHA_SHIFT
197
#define XF_MATERIAL0_F_RGBA_MASK \
198
((XF_MATERIAL0_F_ALPHA_MASK)|(XF_MATERIAL0_F_BLUE_MASK)| \
199
(XF_MATERIAL0_F_GREEN_MASK)|(XF_MATERIAL0_F_RED_MASK))
200
201
#define XF_MATERIAL0_F_RGB_SIZE \
202
((XF_MATERIAL0_F_BLUE_SIZE)+(XF_MATERIAL0_F_GREEN_SIZE)+(XF_MATERIAL0_F_RED_SIZE))
203
#define XF_MATERIAL0_F_RGB_SHIFT \
204
XF_MATERIAL0_F_BLUE_SHIFT
205
#define XF_MATERIAL0_F_RGB_MASK \
206
((XF_MATERIAL0_F_BLUE_MASK)|(XF_MATERIAL0_F_GREEN_MASK)|(XF_MATERIAL0_F_RED_MASK))
207
#define SC_XF_MATERIAL0_F_SET_RGB(line, xf_material0_f, rgb) \
208
FAST_GPFLAGSET(line, xf_material0_f, rgb, XF_MATERIAL0_F_RGB)
209
210
#define XF_MATERIAL0_F_RGB_SIZE \
211
((XF_MATERIAL0_F_BLUE_SIZE)+(XF_MATERIAL0_F_GREEN_SIZE)+(XF_MATERIAL0_F_RED_SIZE))
212
#define XF_MATERIAL0_F_RGB_SHIFT \
213
XF_MATERIAL0_F_BLUE_SHIFT
214
#define XF_MATERIAL0_F_RGB_MASK \
215
((XF_MATERIAL0_F_BLUE_MASK)|(XF_MATERIAL0_F_GREEN_MASK)|(XF_MATERIAL0_F_RED_MASK))
216
#define SC_XF_MATERIAL0_F_SET_RGB(line, xf_material0_f, rgb) \
217
FAST_GPFLAGSET(line, xf_material0_f, rgb, XF_MATERIAL0_F_RGB)
218
219
#define XF_MATERIAL1_F_RGBA_SIZE \
220
((XF_MATERIAL1_F_ALPHA_SIZE)+(XF_MATERIAL1_F_BLUE_SIZE)+ \
221
(XF_MATERIAL1_F_GREEN_SIZE)+(XF_MATERIAL1_F_RED_SIZE))
222
#define XF_MATERIAL1_F_RGBA_SHIFT \
223
XF_MATERIAL1_F_ALPHA_SHIFT
224
#define XF_MATERIAL1_F_RGBA_MASK \
225
((XF_MATERIAL1_F_ALPHA_MASK)|(XF_MATERIAL1_F_BLUE_MASK)| \
226
(XF_MATERIAL1_F_GREEN_MASK)|(XF_MATERIAL1_F_RED_MASK))
227
#define SC_XF_MATERIAL1_F_SET_RGBA(xf_material1_f, rgba) { \
228
xf_material1_f = (((unsigned long)(xf_material1_f)) & ~XF_MATERIAL1_F_RGBA_MASK) | (((unsigned long)(rgba)) << XF_MATERIAL1_F_RGBA_SHIFT);\
229
}
230
231
232
#define XF_MATERIAL1_F_RGB_SIZE \
233
((XF_MATERIAL1_F_BLUE_SIZE)+(XF_MATERIAL1_F_GREEN_SIZE)+(XF_MATERIAL1_F_RED_SIZE))
234
#define XF_MATERIAL1_F_RGB_SHIFT \
235
XF_MATERIAL1_F_BLUE_SHIFT
236
#define XF_MATERIAL1_F_RGB_MASK \
237
((XF_MATERIAL1_F_BLUE_MASK)|(XF_MATERIAL1_F_GREEN_MASK)|(XF_MATERIAL1_F_RED_MASK))
238
#define SC_XF_MATERIAL1_F_SET_RGB(line, xf_material1_f, rgb) \
239
FAST_GPFLAGSET(line, xf_material1_f, rgb, XF_MATERIAL1_F_RGB)
240
241
#define XF_COLOR0CNTRL_F_LIGHT0123_SIZE \
242
((XF_COLOR0CNTRL_F_LIGHT0_SIZE)+(XF_COLOR0CNTRL_F_LIGHT1_SIZE)+ \
243
(XF_COLOR0CNTRL_F_LIGHT2_SIZE)+(XF_COLOR0CNTRL_F_LIGHT3_SIZE))
244
#define XF_COLOR0CNTRL_F_LIGHT0123_SHIFT \
245
XF_COLOR0CNTRL_F_LIGHT0_SHIFT
246
#define XF_COLOR0CNTRL_F_LIGHT0123_MASK \
247
((XF_COLOR0CNTRL_F_LIGHT0_MASK)|(XF_COLOR0CNTRL_F_LIGHT1_MASK)| \
248
(XF_COLOR0CNTRL_F_LIGHT2_MASK)|(XF_COLOR0CNTRL_F_LIGHT3_MASK))
249
#define SC_XF_COLOR0CNTRL_F_SET_LIGHT0123(line, xf_color0cntrl_f, light0123) \
250
FAST_GPFLAGSET(line, xf_color0cntrl_f, light0123, XF_COLOR0CNTRL_F_LIGHT0123)
251
252
#define XF_COLOR0CNTRL_F_LIGHT4567_SIZE \
253
((XF_COLOR0CNTRL_F_LIGHT4_SIZE)+(XF_COLOR0CNTRL_F_LIGHT5_SIZE)+ \
254
(XF_COLOR0CNTRL_F_LIGHT6_SIZE)+(XF_COLOR0CNTRL_F_LIGHT7_SIZE))
255
#define XF_COLOR0CNTRL_F_LIGHT4567_SHIFT \
256
XF_COLOR0CNTRL_F_LIGHT4_SHIFT
257
#define XF_COLOR0CNTRL_F_LIGHT4567_MASK \
258
((XF_COLOR0CNTRL_F_LIGHT4_MASK)|(XF_COLOR0CNTRL_F_LIGHT5_MASK)| \
259
(XF_COLOR0CNTRL_F_LIGHT6_MASK)|(XF_COLOR0CNTRL_F_LIGHT7_MASK))
260
#define SC_XF_COLOR0CNTRL_F_SET_LIGHT4567(line, xf_color0cntrl_f, light4567) \
261
FAST_GPFLAGSET(line, xf_color0cntrl_f, light4567, XF_COLOR0CNTRL_F_LIGHT4567)
262
263
#endif
// GXFDLSHORTCUT_H
include
revolution
private
GXFDLShortcut.h
Generated by
1.12.0