Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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DisposeCallbackManager.h
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1#ifndef NW4HBM_SND_DISPOSE_CALLBACK_MANAGER_H
2#define NW4HBM_SND_DISPOSE_CALLBACK_MANAGER_H
3
4#include "DisposeCallback.h"
5
6namespace nw4hbm {
7 namespace snd {
8 namespace detail {
10 public:
12
15
16 static void Dispose(void* mem, u32 size, void* arg);
17 static void DisposeWave(void* mem, u32 size, void* arg);
18
19 private:
21
23 };
24 } // namespace detail
25 } // namespace snd
26} // namespace nw4hbm
27
28#endif
Definition DisposeCallback.h:12
Definition DisposeCallbackManager.h:9
DisposeCallbackList mCallbackList
Definition DisposeCallbackManager.h:22
void RegisterDisposeCallback(DisposeCallbackBase *callback)
void UnregisterDisposeCallback(DisposeCallbackBase *callback)
static DisposeCallbackManager & GetInstance()
static void Dispose(void *mem, u32 size, void *arg)
static void DisposeWave(void *mem, u32 size, void *arg)
unsigned int size
Definition __os.h:106
unsigned long u32
Definition types.h:12
Definition HBMAnmController.h:6
static void callback(u32 param_0)
Definition OSExec.c:308