1#ifndef NW4HBM_UT_COLOR_H
2#define NW4HBM_UT_COLOR_H
31 Color(
int red,
int green,
int blue,
int alpha) {
Set(red, green, blue, alpha); }
45 return *
this = *
reinterpret_cast<const u32*
>(&color);
59 void Set(
int red,
int green,
int blue,
int alpha) {
unsigned long u32
Definition types.h:12
Definition HBMAnmController.h:6
u8 g
Definition GXStruct.h:31
u8 b
Definition GXStruct.h:31
u8 a
Definition GXStruct.h:31
u8 r
Definition GXStruct.h:31
static const u32 BLACK
Definition Color.h:19
Color operator|(u32 color) const
Definition Color.h:48
static const u32 YELLOW
Definition Color.h:17
static const u32 MAGENTA
Definition Color.h:16
Color & operator=(const GXColor &color)
Definition Color.h:44
static const u32 NOCOLOR
Definition Color.h:23
~Color()
Definition Color.h:35
static const u32 RED
Definition Color.h:11
Color(int red, int green, int blue, int alpha)
Definition Color.h:31
static const u32 WHITE
Definition Color.h:21
static const u32 BLUE
Definition Color.h:13
static const u32 GRAY
Definition Color.h:20
u32 ToU32() const
Definition Color.h:53
static const u32 GREEN
Definition Color.h:12
Color & operator=(u32 color)
Definition Color.h:39
const u32 & ToU32ref() const
Definition Color.h:52
void Set(int red, int green, int blue, int alpha)
Definition Color.h:59
Color(u32 color)
Definition Color.h:29
static const u32 MAXCOLOR
Definition Color.h:24
u32 & ToU32ref()
Definition Color.h:51
static const u32 CYAN
Definition Color.h:15
Color(const GXColor &color)
Definition Color.h:30
Color()
Definition Color.h:28
Color operator&(u32 color) const
Definition Color.h:49